Scratch that, already done, works just fine
My current wishlist: :3
1. behaviour change for fixed builtInWeapons:
- if they're battletype 0 (none), do not equip them in hand, but in an inventory slot, just like they were non-fixed builtInWeapons. Why? You can eg. replace backpack space on a flying armor with a fixed jetpack sprite, block some slots in "sexy" outfits (instead of the convoluted weight system used now), replace backpack with an ammo pack if an armor has fixed minigun etc. I think it is very cool as allows for more variation in outfits, and much, much easier than trying to mod Inventories on a per-armor basis.
2. Akimbo shooting!
Not that much for myself, but I know many people would love to fire pistols from both hands.
- You need to have an one-handed, battletype 1, non-arcing weapon in each hand;
- Only firing options that are present in both weapons are available (Snap, Aim, Auto)
- TU cost is 67% compared to TU cost of both attacks combined;
- both attacks receive -40% accuracy penalty
- Execution - not sure, hotkey???