Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 337120 times)

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #915 on: July 05, 2023, 03:35:10 pm »
0.99N5.2.0, managed to survive till nov 2602, a year, fnally...but i got hacked by sky ninjas (event) and tale out one milion and an half of dolaros!? It is not possible to have some kind of it defences against these?

I lost an aircar, but i secured military supplies so i can buy spike rocket to equip an aircar, simple interceptor. And sadly, despite i scored as "boss" the next mont i was promoted to "enterpreneur"...
« Last Edit: July 05, 2023, 04:13:57 pm by ontherun »

Offline Solarius Scorch

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #916 on: July 05, 2023, 03:37:52 pm »
0.99N5.2.0, managed to survive till nov 2602, a year, fnally...but i got hacked by sky ninjas (event) and tale out one milion and an half of dolaros!? It is not possible to have some kind of it defences against these?

There is; invest money in gold, silver, art and other artefacts instead of keeping it on your bank account. This includes never selling found treasure, unless you need the cash immediately.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #917 on: July 05, 2023, 03:52:34 pm »
oh..but death realms has gone a zero tolerance politics so they won't pay protection anymore..if a country goes like that may i get it back?

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #918 on: July 05, 2023, 06:34:52 pm »
oh..but death realms has gone a zero tolerance politics so they won't pay protection anymore..if a country goes like that may i get it back?

No.

Offline Psyentific

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #919 on: July 05, 2023, 10:37:03 pm »
for recovering from a Sky Ninja Terror Hack, you really only need enough money to get yourself out of negative dollarydoos so your manufacturing-for-profit can resume. it's helpful to keep wealth in solid assets in order to hedge against this, but that you need to be balance having piles of loot against having piles of guns/etc.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #920 on: July 12, 2023, 04:36:44 pm »
In my last save i've researched contacts: museum and can produce "cultural wealth" but it for what is used/required for?

Offline zombieguy223

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #921 on: July 12, 2023, 05:39:48 pm »
In my last save i've researched contacts: museum and can produce "cultural wealth" but it for what is used/required for?
To my knowledge, cultural wealth is currently only used to make land deeds at a ratio of 50:1

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #922 on: July 12, 2023, 09:13:01 pm »
To my knowledge, cultural wealth is currently only used to make land deeds at a ratio of 50:1

.. and what is the purpose of the "land deeds"?

Offline zombieguy223

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #923 on: July 13, 2023, 04:19:10 am »
.. and what is the purpose of the "land deeds"?
Land deeds have a storage size of -100, effectively reducing how much storage is being used by 100.
E.g. you have a base with 100/300 used storage/max storage, transferring one land deed to that base  adds -100 to the used storage making it 0/300, transferring one more land deed changes it to -100/300

Offline Nalca

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #924 on: July 13, 2023, 05:11:44 pm »
Quote
.. and what is the purpose of the "land deeds"?
Resolving your storage problems. But it do will not resolve your money problems.
« Last Edit: July 15, 2023, 11:34:18 pm by Nalca »

Offline Alex_D

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #925 on: July 13, 2023, 08:37:42 pm »
Freeing slaves may gets more storage at the expense of loss of income. For example:

50 Cultural Wealth units for 01 Land Deed worth 100 Storage. Or equivalent: 1 Cultural Wealth (CW) = 2 Storage Units (SU).

1 Slave = 1 SU. Emancipation = 1 CW or = 2 SU. Gain: 1 SU
1 Slave Maid = 0.75 SU. Emancipation = 1 CW = 2 SU. Gain: 1.25 SU
1 Slave Brute = 2.5 SU. Emancipation = 1 CW or = 2 SU. Loss: 0.5 SU
1 Slave Gladiatrix = 2 SU. Emancipation = 2 CW = 4 SU. Gain: 2 SU
1 Slave Specialist = 4.5 SU. Emancipation = 2 CW = 4 SU. Loss: 0.5 SU
1 Slave Taskmaster= 8 SU. Emancipation = 3 CW = 6 SU. Loss: 2 SU
1 Slave Witch = 12 SU. Emancipation = 5 CW = 10 SU. Loss: 2 SU

So, emancipate normal and maid slaves, prioritizing the latter. Convert the Gladiatrices into Dancers for the money or emancipate for the storage, and keep the other higher end slaves as such as they are more worth as storage.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #926 on: July 19, 2023, 03:40:58 pm »
finally brake into 2603 and built a secon base in the middle of the actual USA...unlocked also raider arms factory so next month should spawn new misison type...i also ground-assoulted an hopper but sadly killed an academy esper though i am still not able to interrogate it :'(

Edit: added another save, with more advancement in the research and a better equipment for the second base...
« Last Edit: July 20, 2023, 02:57:56 pm by ontherun »

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #927 on: October 18, 2023, 03:10:29 pm »
0.99N6.0.5, at the end of july 2603 finally got promoted to "rank: boss" and unlocked  "contact: krazy annah" and "contact: lo wand death emporium" so finally got acces to heavy weapons  :P

there is a lot going on int he world, i also obtained the gun collector title and managed to researchan academy esper and unlecked basics of gauss by stealingand runnin from a mercenary ground assault misison (!!!), so things are going fairly well...not to mention i started to build a third base in asia!

Any other advice on next moves? Thanks in advance!

Offline Psyentific

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #928 on: October 18, 2023, 11:43:22 pm »
checking the charts made me very suspicious, so i used the airtruck to patrol and found a base. that's probably been sapping your monthly score for a while now.

you need Zombie Fatman both alive and corpse in order to get Tarnian Arrows and then Advanced Chemistry. this plus Industrial Scanner will get you an Industrial Printer which will unlock further goodies and also manufacturing monetization w/ Durathread Printing and Piratey Lingerie. this will also get you Advanced Personal Protection with the /SS armor research chain.

you've got 3 vaults in your main base. get slaves to make that inventory space and use the base tiles for better things. you want to be capturing people alive for the points anyway and using slaves allows you to turn captives into inventory space. you can use 20 workers instead of 100 slaves, but this costs money instead of makes money.
you can build Hyperwave Decoders. you should roll out Hyperwave to every base and build as many bases as needed to get global Hyperwave coverage. use these bases to put more fighters on the map and make multi-craft intercepts on tougher targets.
your second and third bases are vestigal stubs. turn them both into manufacturing-for-profit using extractor, still (grog! chateau!), workshop, and industrial printer (see above). build a Large Prison at another and use that base as a prisoner processing base.
build Dojo at all bases and use it to passively generate high-quality expendable troops. this is important for long-term sustainability, especially on Gals Are Superior to bring out all your gals' true potential.
all of the above combined is basically "you could be scaling upwards a lot more aggressively" but it's piratez so don't feel obligated to get all sweaty about it like this.
« Last Edit: October 19, 2023, 01:35:49 am by Psyentific »

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #929 on: October 19, 2023, 10:54:27 am »
All right,thanks! But oh suddenly i got a crackdown form mercenaries, i guess i have no change, man i should not have ground assault one of their small ship....aarghh! (in fact i even recoverd it)

Anyway, a couple of questions:
 
1) I try to assault that base with airtruck but than an enemy interceptor takes off and destroys me! How can i deal with that?


2) I picked "?reject the power?" path and cannot have imediate acces to shadowtech and related craft. I cannot have that anymore?And please, how can i unlock more vessels to manufacture?

Edit: sorry, messed up with the .sav file...

Edit 2: no panic, taking different choches i managed to avoid mercenaries, and even get promoted to big boss! Hurra, the adventure continues..
« Last Edit: October 19, 2023, 04:16:26 pm by ontherun »