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Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 358824 times)

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #945 on: May 27, 2024, 11:17:03 am »
othet two alternative startin saves: in one i finally tooke the ?peasant revolution? along with the ?jackass captain? topics, and in another the ?male touch? and ?soreass captain?, so a brand new world will eventually open...

« Last Edit: May 29, 2024, 01:33:36 pm by ontherun »

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #946 on: May 29, 2024, 01:36:28 pm »
..and eventually went with the ?dumbass captain?  Ive the stapler but no wrench so no worksop..neither i picked any codex but im afrai i rushed the catgirls a bit too early, so i have no armor for them... :'(

But since that captain it prevents getting the "analitics room" which is required for getting "back to school" topic so there are other alternatives for getting that school topic?

« Last Edit: May 29, 2024, 04:12:21 pm by ontherun »

Offline Troblin

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #947 on: June 23, 2024, 08:52:05 pm »
Hello, question. In theoretical very long game is it possible to find everything given by scavenging without actually scavenging via either jackass or communism? Primary interest in shadow orbs and turanian gals - can these (eventually) be found without scavenging, starting in turan etc by just playing something civilized and thus lacking some events and features?