Author Topic: Bugs & Crash Reports  (Read 1750762 times)

Offline Poulpiche

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Re: Bugs & Crash Reports
« Reply #2280 on: May 18, 2018, 05:26:25 pm »
Lucky Guy :)

Find this line and delete it... in Piratez.rul
it works, you are awesome, thanks a lot

Offline FG

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Re: Bugs & Crash Reports
« Reply #2281 on: May 19, 2018, 02:35:14 pm »
Auto-Harpoon ammo:

STR_HARPOON_AUTO_AP_CLIP: Auto-Harpoon Clip/Aqua
STR_HARPOON_AUTO_AP_CLIP_XXX: "Auto-Harpoon Clip/AP (16x5)"

Something is wrong here  ::)

Offline FG

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Re: Bugs & Crash Reports
« Reply #2282 on: May 19, 2018, 04:51:13 pm »
Some errors:

we have 2 items:
  STR_LINGERIE: Exquisite Lingerie
  STR_PIRATEY_LINGERIE: Piratey Lingerie

and this production line:
STR_LINGERIE_XXX: "Piratey Lingerie (x25)"

which led us here:
  - name: STR_LINGERIE_XXX
    category: STR_MERCHANDISE
    requires:
      - STR_PIRATEY_LINGERIE
    space: 0
    time: 1000
    cost: 1500
    requiresBaseFunc: [WORKS, LIB]
    requiredItems:
      STR_GUILD_CORPSE: 25
      STR_PORN: 1
    producedItems:
      STR_LINGERIE: 25
    listOrder: 14983


STR_LINGERIE_XXX: "Piratey Lingerie (x25)"
>
STR_LINGERIE_XXX: "Exquisite Lingerie (x25)"
« Last Edit: May 19, 2018, 04:56:11 pm by FG »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2283 on: May 19, 2018, 10:39:16 pm »
That's no error.

magus1

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Re: Bugs & Crash Reports
« Reply #2284 on: May 20, 2018, 09:57:20 am »
Bug or no bug. Not given the option to make Explosive Cannonballs anymore. Not given the option to make lokk narr longcoats. Latest version. You guys/girls are heroes. I love what you have done.

Love,

Magus1

Offline FG

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Re: Bugs & Crash Reports
« Reply #2285 on: May 20, 2018, 11:00:14 am »
  STR_THERMAL_SHIRT: Radiator Shirt
  STR_LIQUID_COOL: Radiator Shirt #<-- Liquid Cool?

 ::)

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2286 on: May 20, 2018, 11:17:09 am »
Bug or no bug. Not given the option to make Explosive Cannonballs anymore. Not given the option to make lokk narr longcoats.

a) Not true
b) There never was, you buy them

  STR_THERMAL_SHIRT: Radiator Shirt
  STR_LIQUID_COOL: Radiator Shirt #<-- Liquid Cool?

Bleh. Yea.
« Last Edit: May 20, 2018, 11:20:39 am by Dioxine »

magus1

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Re: Bugs & Crash Reports
« Reply #2287 on: May 21, 2018, 01:39:32 am »
Hi,

not true?

Just wanted to know about why I cannot make explosive cannonballs anymore - is there some limitation maybe. Thanks for the heads-up about Lokk'naar clothing. This mod is packed with so much its hard to keep track :]

Magus1

Offline pca

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Re: Bugs & Crash Reports
« Reply #2288 on: May 21, 2018, 09:48:08 am »
Research: Is this intended?

Voodoo/Destruction requires Berserker outfit, which in turn requires red codex.

UI issue:

The arrows to rearrange soldiers in the armor equip screen are missing until sorting on anything (using the precompiled linux version)

QoL Suggestion:

Would it be possible to have the equip craft button go directly to armor equip screen in bases without crafts, it would make equipping garrisons more convenient?

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #2289 on: May 21, 2018, 09:54:36 am »
UI issue:
The arrows to rearrange soldiers in the armor equip screen are missing until sorting on anything (using the precompiled linux version)

This was changed in the last version... so that longer craft names (e.g. HAMMERHEAD-1) and longer armor names (e.g. MAGNETIC-ION ARMOR) are still nicely visible.

Hint: you can turn on sorting column (and thus also up/down arrows) without actually rearranging soldiers automatically by Ctrl+click on a sort category from the combobox.
« Last Edit: May 21, 2018, 09:56:09 am by Meridian »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2290 on: May 21, 2018, 12:50:43 pm »
Research: Is this intended?

Voodoo/Destruction requires Berserker outfit, which in turn requires red codex.

No, it's a bug. Scheisse. It shouldn't require Berserker anymore.

Offline Rince Wind

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Re: Bugs & Crash Reports
« Reply #2291 on: May 23, 2018, 04:30:46 pm »
Not sure if bug or working as intended: you can't coup de grace with a poison dagger.
I guess it is the damage type, but it still feels strange.

Offline ohartenstein23

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Re: Bugs & Crash Reports
« Reply #2292 on: May 23, 2018, 05:17:44 pm »
Not sure if bug or working as intended: you can't coup de grace with a poison dagger.
I guess it is the damage type, but it still feels strange.

Working as intended.  Coup de grace can only be delivered by weapons with cutting (melee in vanilla) damage type.

Offline Rikiswar

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Re: Bugs & Crash Reports
« Reply #2293 on: May 23, 2018, 10:38:02 pm »
I found a bug where the Guild Space Technician Slavery requires Guild Spaceman
Quote
- name: STR_GUILD_SPACE_TECH_SALVAGE
    category: STR_SALVAGE
    requires:
      - STR_GUILD_SPACE_TECH
      - STR_SALVAGE
    space: 0
    time: 400
    cost: 0
    requiredItems:
      STR_GUILD_SPACEMAN: 1 (Here)
    producedItems:
      STR_SECURITY_CORPSE: 1
      STR_GUILD_CORPSE: 1
      STR_CHEMICALS: 1
      STR_SLAVE_SKILLED: 1
    refund: true 

Offline FG

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Re: Bugs & Crash Reports
« Reply #2294 on: May 25, 2018, 01:10:13 pm »
Blocked tileset: https://imgur.com/a/Le5maLM

save attached below