Author Topic: Bugs & Crash Reports  (Read 1714534 times)

Offline Delian

  • Colonel
  • ****
  • Posts: 431
    • View Profile
Re: Bugs & Crash Reports
« Reply #4575 on: October 03, 2024, 01:00:39 pm »
I'm not getting "blackmailing dr.x"

post sav file

Offline alexander steel wolf

  • Sergeant
  • **
  • Posts: 20
    • View Profile
Re: Bugs & Crash Reports
« Reply #4576 on: October 03, 2024, 04:58:44 pm »
Ok, it's the first time I've done this. I have uploaded a sav file with my current game. If I've gotten confused, please let me know.

Offline zombieguy223

  • Captain
  • ***
  • Posts: 56
    • View Profile
Re: Bugs & Crash Reports
« Reply #4577 on: October 03, 2024, 05:23:32 pm »
Ok, it's the first time I've done this. I have uploaded a sav file with my current game. If I've gotten confused, please let me know.
Figured out the problem. You've got the research topic available, but hidden from the normal list.

You need to open the research projects window, and click on the drop-down button in the bottom left that says "Default". That will expand the list and you can select "Hidden" to see all the topics in that list. Blackmailing Dr. X isn't the only topic you've hidden either. Screenshot attached of the hidden list and what you need to click.

Offline Delian

  • Colonel
  • ****
  • Posts: 431
    • View Profile
Re: Bugs & Crash Reports
« Reply #4578 on: October 05, 2024, 12:43:31 pm »
I'm not sure which version this was changed in, but there seems to be a bug in Piratez_Globals.rul:

Code: [Select]
constants:
  ...
  extendedMovementCostRounding: 1 #0-floor, 1-standard, 2-up

Both wrong value and wrongly documented.
0 = Floor, 1 = Round(0.5 up), 2 = Round(0.5 down)
It should be set to 0 or 2, not 1.
0 is standard.

Offline Dispector

  • Sergeant
  • **
  • Posts: 11
    • View Profile
Re: Bugs & Crash Reports
« Reply #4579 on: October 10, 2024, 08:57:21 pm »
The text for research "Hideout's Tunnels" apparently has been altered, now it doesn't fit.


Offline Blind Cedrick

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: Bugs & Crash Reports
« Reply #4580 on: October 18, 2024, 02:46:05 am »
crash on pirate treasure mission
   OpenXcom has crashed: Map generator encountered an error: Unknown race: STR_GHOST_UNDERWATER defined in deployment: STR_SEA_PIRATE_TREASURE

Offline shinr

  • Colonel
  • ****
  • Posts: 135
    • View Profile
Re: Bugs & Crash Reports
« Reply #4581 on: October 18, 2024, 02:35:25 pm »
crash on pirate treasure mission
   OpenXcom has crashed: Map generator encountered an error: Unknown race: STR_GHOST_UNDERWATER defined in deployment: STR_SEA_PIRATE_TREASURE

Are you up to date with XPZ updates?

This was fixed back in April.

Offline Blind Cedrick

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: Bugs & Crash Reports
« Reply #4582 on: October 19, 2024, 05:10:48 am »
I think I fixed this. I had installed the current build. I reinstalled just in case. Still didn't work. They were both clean installs.

The fix?
I installed an older build and then installed the current one on top. So I'm guessing that something got lost in the rebuild

Offline TunsstenFox

  • Squaddie
  • *
  • Posts: 6
    • View Profile
Re: Bugs & Crash Reports
« Reply #4583 on: October 22, 2024, 01:34:55 am »
I'm attempting to enter an orbital mission but receive a crash as soon as clicking Yes to start the mission. Attaching a save right before the crash. Sending the Fortuna from the primary base to the Orbital Mission causes the crash.

Offline Tamren

  • Squaddie
  • *
  • Posts: 5
    • View Profile
Re: Bugs & Crash Reports
« Reply #4584 on: October 24, 2024, 01:43:59 pm »
It seems that gals hired through glamour recruitment are missing the Star trait/condemnation, save attached. Pure Escalope and Pure Ghost are the glamour recruits I just hired. Worried Miku and Unchained Calves were hired the same way several months ago.

This campaign was started on v7.12.5 and later migrated to v7.13 by moving the save folder, no files were overwritten.