There's a bug in HitFX-basic.rul. It often happens to me that I shoot an enemy with a shotgun, but the enemy doesn't flash in any color, even when I do significant damage. The bug is in the fact that only the last pellet is considered for recoloring, so if the last pellet does no damage, there's no color indication. The correct behavior would be for the pellet damage of all the pellets to be tallied up, before doing the recolor logic.
STR_FUSO_KNIVES should probably count towards STR_MEDAL_NINJA_NAME instead of STR_MEDAL_PIRATE_NAME.
STR_QUICKSILVER_CUTLASS should probably count towards STR_MEDAL_ASSAULTER_NAME like STR_CUTLASS does.
AUX_FISTO and STR_KUNG_FU_ALT can award STR_MEDAL_WRESTLER_NAME, but these conditions are redundant since only enemies use these weapons... oh, is that in case of Mind Control?
Cobra Staff melee attack says it uses "sleep poison". HP damage is reduced, but there's no stun damage? Probably missing ToStun damage modifier.
The pinups granted by Dating Saya event research list, researching Mutant Alliance Files (MAF), and researching Ninja units are very similar, but there's some discrepancies:
STR_PINUP_089, 135, 141 can be obtained from Saya, but not by Ninjas or MAF
136, 143, 152, 153 can be obtained from Ninjas, but not from Saya or MAF
025 can be obtained from MAF, but not from Saya or Ninjas
018, 037, 059, 063, 088 can be obtained from Saya and MAF, but not from Ninjas
069, 084, 103, 114, 115, 121, 122, 129, 139 can be obtained from Saya and Ninjas, but not from MAF
134 can be obtained from Ninjas and MAF, but not from Saya
STR_MEDAL_BETRAYER_1 to STR_MEDAL_BETRAYER_9 are missing "recovery:" line before "morale:". In other words, negative morale recovery for this condemnation is bugged.
STR_CAMO_PAINT_UC and STR_PEASANT_DIVER_UC are missing visibilityAtDark