Author Topic: Bugs & Crash Reports  (Read 1754771 times)

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3870 on: February 17, 2021, 10:28:16 am »
After researching Market of Wishing and all available listed items, Cannon and Flamer remain non purchasable.
Cannon apparently can only be obtained via MoW for its research, unlike the Flamer which is a RNG box reward.
This may even make Mega-Cannon the only item that can be purchased before being researched but it don't work.

Offline BBHood217

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Re: Bugs & Crash Reports
« Reply #3871 on: February 18, 2021, 04:24:33 am »
afaik, neither of those guns are properly implemented yet (mega-flamer as a gamble reward isn't what I'd call a reliable drop).  Those might be a placeholder for when Marsec finally stops playing nice and brings in the elite guard, but anything can change in future versions.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #3872 on: February 18, 2021, 09:24:04 am »
Yeah assets not fully implemented. The weapons have been around for some years now, without the unit art for there wielders coming along. that you can get a some of them at all is a sign of progress.

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3873 on: February 19, 2021, 03:23:58 am »
Yeah that was one possibility. Usually WIP stuff is more obvious, that one felt more like a bug.

This one I'm not too sure if it's supposed to be happening or me not understanding full mechanic at play:
Gal in Annihilator, both hands occupied with non-melee weapons, retaliates with Super Gauntlet anyway.
From what I've gathered it shouldn't be possible. End turn in attached save (7z coz +6MB) to demonstrate.

Situation can be useful unless a weak enemy needs to survive which is the case here. Not the first time it happened too, is just how it is.

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3874 on: February 20, 2021, 09:39:24 am »
Inaccurate MA token cost in Master Crafted Weapon Parts bootypedia entry.

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3875 on: February 21, 2021, 09:38:36 am »
Aside handful of known and mentioned but as of yet unobtainable items I haven't seen Warhammer reported yet. It's in the tech tree (part of Tomb Guardian armor?) but cannot be obtained as far as I looked into it.

Next report is unusual because mechanically it works normally but rather illogically:
Combo of #065 and MASOCHIST's Blood Magic results in not getting VPW training unless targeting enemies with the Blood Magic buff. Which is comical because the wearer is blind so 50% accuracy penalty is always applied in that case. Not to mention feeding enemy reaction fire (double masochist). If possible I recommend an exception for Blood Magic targets so that hitting allies also train VPW.

Offline Bonakva

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Re: Bugs & Crash Reports
« Reply #3876 on: February 28, 2021, 07:47:57 pm »
bug?

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #3877 on: February 28, 2021, 10:10:35 pm »
aye. Graphical layering glitch.

Offline Dogbarian

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Re: Bugs & Crash Reports
« Reply #3878 on: March 04, 2021, 02:34:43 am »
Bug report - missing string (US English).   Landing at a small bandit camp, I get this picture, so it has the string id of "STR_LOC_BANDIT_CAMP_SMALL_BRIEFING", with an appropriate background art. :)

Attached, not sure how to paste it in or embed it.  Guess I'd have to upload it somewhere for that?  Never mind, it works!

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3879 on: March 09, 2021, 09:51:24 pm »
Another stray pixel, all variants.

Offline Nilex

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Re: Bugs & Crash Reports
« Reply #3880 on: March 11, 2021, 12:56:48 am »
Moar.

Offline AgrailLord

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Re: Bugs & Crash Reports
« Reply #3881 on: March 20, 2021, 06:26:19 pm »
My game crashes when I turn on the mod for Cyrillic names and start a new game. Loading a previously saved game and hiring recruits does not cause a crash (names are in Cyrillic, as they should). I don’t know if this is related to certain types of recruits or only starting ones, but I’m pretty sure it is the latter. Here is the stack:

Quote
[20-03-2021_21-13-51]   [FATAL]   A fatal error has occurred: Segmentation fault.
[20-03-2021_21-13-51]   [FATAL]   0x5b1ca0 OpenXcom::CrossPlatform::stackTrace(void*)
[20-03-2021_21-13-51]   [FATAL]   0x5b2b10 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[20-03-2021_21-13-51]   [FATAL]   0x41c7f0 signalLogger(int)
[20-03-2021_21-13-51]   [FATAL]   0x9a9e60 OpenXcom::UfopaediaStartState::think()
[20-03-2021_21-13-51]   [FATAL]   0x7ff81857c6e0 _C_specific_handler
[20-03-2021_21-13-51]   [FATAL]   0x7ff818591e50 _chkstk
[20-03-2021_21-13-51]   [FATAL]   0x7ff818541020 RtlRaiseException
[20-03-2021_21-13-51]   [FATAL]   0x7ff818590a70 KiUserExceptionDispatcher
[20-03-2021_21-13-51]   [FATAL]   0x76d9c0 OpenXcom::Armor::getSize() const
[20-03-2021_21-13-51]   [FATAL]   0x7a3960 OpenXcom::Mod::newSave(OpenXcom::GameDifficulty) const
[20-03-2021_21-13-51]   [FATAL]   0x730530 OpenXcom::NewGameState::btnOkClick(OpenXcom::Action*)
[20-03-2021_21-13-51]   [FATAL]   0x5ce5b0 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[20-03-2021_21-13-51]   [FATAL]   0x6856c0 OpenXcom::State::handle(OpenXcom::Action*)
[20-03-2021_21-13-51]   [FATAL]   0x5c9c80 OpenXcom::Game::run()
[20-03-2021_21-13-51]   [FATAL]   0x41c950 SDL_main
[20-03-2021_21-13-51]   [FATAL]   0x9ab990 console_main
[20-03-2021_21-13-51]   [FATAL]   0x9abab0 WinMain
[20-03-2021_21-13-51]   [FATAL]   ??
[20-03-2021_21-13-51]   [FATAL]   ??
[20-03-2021_21-13-51]   [FATAL]   0x7ff8173f7020 BaseThreadInitThunk
[20-03-2021_21-13-51]   [FATAL]   0x7ff818542630 RtlUserThreadStart
[20-03-2021_21-13-57]   [FATAL]   OpenXcom has crashed: Segmentation fault.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3882 on: March 20, 2021, 06:52:53 pm »
My game crashes when I turn on the mod for Cyrillic names and start a new game.

In \mods\Piratez Russian Names\Ruleset\
open the file: PiratezRusNames.rul
and at the bottom of the file, delete the following section:
Code: [Select]
  - type: STR_SOLDIER_NEKOMIMI
    soldierNames:
      - delete
      - SoldierName/XNekomimi-rus.nam

Offline AgrailLord

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Re: Bugs & Crash Reports
« Reply #3883 on: March 21, 2021, 02:08:31 pm »
In \mods\Piratez Russian Names\Ruleset\
open the file: PiratezRusNames.rul
and at the bottom of the file, delete the following section:
Code: [Select]
  - type: STR_SOLDIER_NEKOMIMI
    soldierNames:
      - delete
      - SoldierName/XNekomimi-rus.nam
Thanks!

Offline RSSwizard

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Re: Bugs & Crash Reports
« Reply #3884 on: March 22, 2021, 09:12:33 pm »
this building has an incorrect spawn spot type in it