aliens

Author Topic: Bugs & Crash Reports  (Read 1433608 times)

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8595
    • View Profile
Re: Bugs & Crash Reports
« Reply #2820 on: September 27, 2018, 02:29:14 pm »
It seems to be an engine issue, array index out of bounds... crashes only when it touches some memory it is not allowed to touch.

It's not a new issue, I've seen it several times this year... don't know what's causing it.
I reported to Yankes.

Offline HT

  • Colonel
  • ****
  • Posts: 456
    • View Profile
Re: Bugs & Crash Reports
« Reply #2821 on: September 27, 2018, 09:32:37 pm »
Cannot start the game at all, the program throws me an error about:
[INFO]   Loading rulesets...
[ERROR]   Const name 'RuleList.xcom1' already used

What am I doing wrong?

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2822 on: September 28, 2018, 02:49:57 pm »
I think the Confederate Eagle has the wrong floor graphic:

Still J6B, haven't got to the end of the month to upgrade yet, so sorry if this has been adressed.

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: Bugs & Crash Reports: 99J7 Bugfix
« Reply #2823 on: September 28, 2018, 03:31:26 pm »
Here is a quick Bugfix ruleset:

It addresses:
 - a manufacturing glitch for Contraband
 - Savage outfit morale degen should be -8 not -80

To use: Replace your \Dioxine_XPiratez\user\mods\Piratez\Ruleset\Piratez.rul ruleset from your 99J7 build with the one attached to this post.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Bugs & Crash Reports
« Reply #2824 on: September 28, 2018, 06:01:05 pm »
Cannot start the game at all, the program throws me an error about:
[INFO]   Loading rulesets...
[ERROR]   Const name 'RuleList.xcom1' already used

What am I doing wrong?
Did it work before the update? Have you tried a clean "install" (delete everything, unpack the downloaded archive, move UFO/TFTD stuff into the correct folder)?

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #2825 on: September 28, 2018, 06:11:05 pm »
I think the Confederate Eagle has the wrong floor graphic:

Still J6B, haven't got to the end of the month to upgrade yet, so sorry if this has been adressed.

Thanks, this and a couple other pistols had floor object 375 instead of 376 :)


Offline Ves

  • Sergeant
  • **
  • Posts: 35
    • View Profile
Re: Bugs & Crash Reports
« Reply #2826 on: September 28, 2018, 09:00:33 pm »
I think i have a problem in my game with space freighters not showing up at all.  The only significant research i think i'm missing is a "belter" and i suspect thats an enemy on that freighter mission. I also updated the version several times during this campaign, so that could be the issue. Might be RNG, but i am waiting for quite some time now and could buy the planet from the space governor by now. It would be an offer he can't refuse.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Bugs & Crash Reports
« Reply #2827 on: September 29, 2018, 10:07:09 am »
I think i have a problem in my game with space freighters not showing up at all.
It has only a 15% chance to spawn in any given month. In my game it took over a year after the research for it to appear.

The only significant research i think i'm missing is a "belter" and i suspect thats an enemy on that freighter mission.
Correct.

I also updated the version several times during this campaign, so that could be the issue.
Didn't stop it from appearing in my game. ;)

Offline HT

  • Colonel
  • ****
  • Posts: 456
    • View Profile
Re: Bugs & Crash Reports
« Reply #2828 on: September 29, 2018, 11:13:21 am »
Did it work before the update? Have you tried a clean "install" (delete everything, unpack the downloaded archive, move UFO/TFTD stuff into the correct folder)?

Well yes, it worked before the last update perfectly. Thankfully, what you suggested works. Yay!

Offline Vansi

  • Captain
  • ***
  • Posts: 86
    • View Profile
Re: Bugs & Crash Reports
« Reply #2829 on: October 01, 2018, 03:52:22 am »
1. I can't dig in enemy base. Brown dirt blocks are indestructible. Tested by 2 gals in swiftsuits with pickaxes for about 10 turns. About 110-120 attempts, not a single success.   

2. Testudo armor has two different appearances.

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Bugs & Crash Reports
« Reply #2830 on: October 01, 2018, 06:52:50 am »
Dunno about the enemy base blocks, but the testudo is functioning as crafted, these are sprite graphics and as such have separate graphics images for each directional facing. I imagine the difference comes from having to squish the original source to fit in the constraints allowed by the engine.

Offline Roxis231

  • Colonel
  • ****
  • Posts: 484
  • Catching the feral kitten hiding in my rubish bin
    • View Profile
Re: Bugs & Crash Reports
« Reply #2831 on: October 01, 2018, 10:04:32 am »
I've just started a new game on 0.99j7 and came across this odd event.

When I went to a Church mission - Temple of Sirius - the one where you start without your ship, I was supprised to start with my ship, even though the breafing says you always start on foot.

I made a save of this, and then reloaded - same result.  I then tried several more times, aproximitly half started with the ship and half on foot.

included the mission save and a geoscape from just before the mission.


Any idea what's up?

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #2832 on: October 01, 2018, 10:46:07 am »
1. I can't dig in enemy base. Brown dirt blocks are indestructible. Tested by 2 gals in swiftsuits with pickaxes for about 10 turns. About 110-120 attempts, not a single success.   

2. Testudo armor has two different appearances.

No idea about 1. (Which base?) but 2. is the result of having male and female torso, and the armor lacking a commnad to force the former no matter soldier's (internal) gender.

When I went to a Church mission - Temple of Sirius - the one where you start without your ship, I was supprised to start with my ship, even though the breafing says you always start on foot.

Already reported and fixed, thanx
« Last Edit: October 01, 2018, 10:53:55 am by Dioxine »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11408
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs & Crash Reports
« Reply #2833 on: October 01, 2018, 10:53:37 am »
No idea about 1. (Which base?) but 2. is the result of having male and female torso, and the armor lacking a commnad to force the former no matter soldier's (internal) gender.

Doesn't forceTorso: 1 work here?
(Or was it forcedTorso?)

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #2834 on: October 01, 2018, 10:54:24 am »
Yeah that was the flag that was lacking, obviously. I just wrote that.