Say, anyone know why OpenXcomEX ignores all of the blank spots in its fonts? I was experimenting with icons for the extractions, disassemblies, robberies, and slavery to make them look prettier than ASCII, but even though ¤, ¥, ¦, and § are defined in font.dat, but not drawn in fontsmall.png - and thus unused in the default game - the game ignores them even when they are added to the appropriate blank spots in fontsmall.png. It just prints nothing, not even the default single pixel that represents each unused glyph.