The UAC rocket launcher is shit though. It's only good against lightly armored 2x2s, which are a handful of. Plenty good for blowing up your loot though.
Also, 1 human defender armor is not gonna break your game. Trust me, there are many things around that will quite handily fuck your defender up, especially if you grow complacent.
Eh, even still the rockets are quite the power jump against those specifically, and it's mostly the accuracy and range that makes it really nice. A panzerfaust or high explosive will handily wreck an armored car near you, but I want it dead the moment I see it. Since you never know when it's going to use up all of it's TUs and blast the insides of your craft from halfway across the map.
If you're soaking reaction fire, you really only need a single piece of strong armor, too, and with the assault clones or a hero, you can put it on on quite a wrecking ball to boot.
Anyways, it's not a huge concern, but these things can make most of the hard missions of the first half of the year super easy. I guess it also kind of depends on how early you get your first Jack C bounty, since half a dozen zorts/trits may not give you anything useful.
@sanya, hah, yeah I've actually found the reject path nice just so I can start with 5 brainers and get 13 by early march.