Author Topic: Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle  (Read 3612646 times)

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2580 on: May 25, 2016, 01:52:48 pm »
It works! I moved the civilian (non-nuclear) traffic, and it will keep on moving, chaotically, with no less that 9 types of ships :) Later in the game, waste of ammo, and no real point rewards, these flights are mostly to create a flavor of (comparatively) bustling planet, help to loot something in early game, and provide an incentive to get the first interceptor - no Crackdowns for downing these :)




Offline Arthanor

  • Commander
  • *****
  • Posts: 2488
  • XCom Armoury Quartermaster
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2581 on: May 25, 2016, 07:11:28 pm »
Nice! That looks very promising!

Offline AncientSion

  • Colonel
  • ****
  • Posts: 106
  • Ave Caesar, morituri te salutant.
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2582 on: May 26, 2016, 01:51:14 am »
Cool, that looks really interesting.

Easy ways to get lots of slaves and scrap those damn vaults.

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2583 on: May 26, 2016, 01:58:38 am »
If those ships have all civilian crew no slaves for us as you cannot enslave them.

Offline jammjammjamm

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2584 on: May 26, 2016, 03:59:46 am »
Currently there are two research topics named "Diplomacy". Could one of them be renamed? I spent a lot of time wondering why I couldn't do interrogations when I'd already researched Diplomacy.

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2585 on: May 26, 2016, 07:55:02 am »
Have you actually read the pedia text? One is their diplomacy, the other is yours. I think the text leaves no shade of doubt.

Offline Mattdo

  • Sergeant
  • **
  • Posts: 39
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2586 on: May 26, 2016, 12:56:03 pm »
I think the point was that he'd already researched Diplomacy but not Diplomacy, so he couldn't read the Pedia text for Diplomacy, just the text saying he had to research Diplomacy, which made no sense, because he'd already researched Diplomacy...

Offline Dioxine

  • Commander
  • *****
  • Posts: 5412
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2587 on: May 26, 2016, 04:30:46 pm »
Allright I will change the enemy mission name then, what gives.

Offline toonlink3181

  • Sergeant
  • **
  • Posts: 11
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2588 on: May 28, 2016, 05:50:44 pm »
I cannot manufacture vessels with or without debug mode on any save file. Also, some mission types don't work (I used battle generator for that.)

Offline karadoc

  • Colonel
  • ****
  • Posts: 230
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2589 on: May 29, 2016, 02:46:30 am »
Which missions don't work; and what prevents you from manufacturing vessels? (ie. Does the game say "I'm sorry Dave, I'm afraid you can't do that"? Does it give a reason? Do the vessels just not appear on the list? Does it crash? Something else?)

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2590 on: May 29, 2016, 01:47:54 pm »
You do have free hangar space, right?

Offline Cristao

  • Colonel
  • ****
  • Posts: 404
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2591 on: May 29, 2016, 06:23:12 pm »
Is there any sniper weapon that uses acid/chem bullets?

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2592 on: May 29, 2016, 07:21:41 pm »
Is there any sniper weapon that uses acid/chem bullets?
no

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2593 on: May 29, 2016, 07:41:33 pm »
Well, the Python HSR. You won't have the damage bonus from skill with the Chem rounds though, just with the piercing ones.

Offline toonlink3181

  • Sergeant
  • **
  • Posts: 11
    • View Profile
Re: [MAIN] XPiratez - 0.98F - 13 May - Airbus Adventures
« Reply #2594 on: June 02, 2016, 07:24:43 am »
rebel fighter rebel freighter, etc. when I go to manufacture, no vessels are there.