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Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4306081 times)

Offline SIMON BAILIE

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #135 on: June 02, 2015, 04:50:21 pm »
Can I ask if will u be able to use saves from the 2015-04-30 build in pirates extended or will u have to start a new game?

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #136 on: June 02, 2015, 06:00:15 pm »
Can I ask if will u be able to use saves from the 2015-04-30 build in pirates extended or will u have to start a new game?

Yes, with a little bit of doctoring - you'll have to add the "master mod name" or something to the old save file else the game will ignore it. But there's a good possibility the mod will be supporting Commendations so you'll have a good incentive to start over anyway :)

Offline Yankes

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #137 on: June 02, 2015, 06:57:44 pm »
btw Dioxine you know that you can set ammo to zero for not-weapons weapons? This will hide it on intercept and patrol screen (but there only ammo count).

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #138 on: June 02, 2015, 07:09:30 pm »
Thanks for the info!

Offline pilot00

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #139 on: June 03, 2015, 04:54:10 am »
Yes, with a little bit of doctoring - you'll have to add the "master mod name" or something to the old save file else the game will ignore it. But there's a good possibility the mod will be supporting Commendations so you'll have a good incentive to start over anyway :)

NEIN, NON, OXI, NIET, NO! I just fixed the damn thing, I wont start over. At least this campaign. Comendations be damned ill finish it. You and your sirens.

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #140 on: June 03, 2015, 01:56:26 pm »
About the damned time I've made those...

Offline pilot00

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #141 on: June 03, 2015, 03:24:16 pm »
I just want a pic and a text for the fat guy. Its been my dream since I captuered one.

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #142 on: June 03, 2015, 03:26:07 pm »
Yeah that one is done too.

Offline pilot00

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #143 on: June 03, 2015, 09:34:36 pm »
Yeah that one is done too.

Is it possible to upload it seperately so I can check it out? I already have one researched. Or will it cause problems you think?

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #144 on: June 03, 2015, 10:15:22 pm »
Is it possible to upload it seperately so I can check it out? I already have one researched. Or will it cause problems you think?

Problems, no, I'd just have to prepare a separate rul file with separate sprite declarations etc... I just don't feel like wasting my time on it :) Picture you can find in Airtight Hangar, the text goes:

These rich guys are slow and very easy to catch. They should lose some weight since it's not even fun. The only 'weapons' they normally carry are booze and cash.

Offline new_civilian

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #145 on: June 04, 2015, 11:23:29 am »
Was trying the 9j version with the lates (25 may) nightly and some of the ufopedia/inventory icons where mixed/messed up. I dioscovered that when using the debug mode.

Just one thing: This mod is so incredibly huge... Wow.  :o :o Alone going through the ufopedia took me longer than some games i played  :)

Really great work, you are a truly creative and productive person!

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #146 on: June 04, 2015, 04:30:38 pm »
Thank you sir, and as for the misplaced graphics, YOU CANNOT USE ANY OTHER NIGHTLIES THAN 30th APRIL AS I HAVE SAID SO MANY TIMES BEFORE. :) Thank you :)

Offline pilot00

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #147 on: June 04, 2015, 07:08:44 pm »
Was trying the 9j version with the lates (25 may) nightly and some of the ufopedia/inventory icons where mixed/messed up. I dioscovered that when using the debug mode.

Just one thing: This mod is so incredibly huge... Wow.  :o :o Alone going through the ufopedia took me longer than some games i played  :)

Really great work, you are a truly creative and productive person!

Simply put download the nightly from the first post in this thread:

https://openxcom.org/forum/index.php?action=post;topic=3626.135;last_msg=46159

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #148 on: June 06, 2015, 03:09:56 am »
I've decided against including Soldier Diaries just yet - the build is a bit unstable yet, plus the medals would have to be converted to the Pirate theme, which is a huge amount of work. However, almost everything I've wanted to add is already added, so I think Wendesday is a quite likely release date.

Apart from a ton of Extended options, the new version will include various new toys, Zharkov's Superslave (& related stuff), and more.

Not sure if the Training Room will make it before the next ed, but there is at least a Gym Suit: :)

Offline pilot00

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Re: [TOTAL CONVERSION] Piratez Extended
« Reply #149 on: June 06, 2015, 03:52:24 am »
Do you think the saves will translate from one ed to the next or will there be major hick ups and we will need to start over?