Author Topic: [WIP][MOD][OXCE] From the Apocalypse 0.25.6  (Read 235369 times)

Offline robin

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Re: [WIP][MOD] From the Apocalypse 0.3a
« Reply #195 on: April 01, 2017, 01:09:26 am »
OpenXcomExPlus 3.7 executable I suppose
Version 0.3a is made for vanilla OXC; OXCEPlus should still be compatible in theory but I'm not sure.
Anyway I will look into them.

Offline mrbiasha

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Re: [WIP][MOD] From the Apocalypse 0.3a
« Reply #196 on: April 01, 2017, 01:19:00 am »
Version 0.3a is made for vanilla OXC

It could be the real reason behind some of my bugs I figure, so I will try to play on vanilla executable, thanks.

Offline mrbiasha

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Re: [WIP][MOD] From the Apocalypse 0.3a
« Reply #197 on: April 01, 2017, 05:22:11 pm »
Tried out vanilla version. Still getting "segmentation" crash on Stun Rod crafting. Also after researching first dead alien got an Alien Biology research, which in turn gave me Dart Rifle and Alien Containment. Is that right considering that there is already alien containment unit in the base and separate Dart Thrower research? On the topic of stun net explosive damage I suppose it was related to OXCE explosive earth bug.

Offline robin

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Re: [WIP][MOD] From the Apocalypse 0.3a
« Reply #198 on: April 01, 2017, 05:43:42 pm »
Are you sure you haven't activated other mods other than mine? There's no Dart Rifle in my mod...

Offline mrbiasha

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Re: [WIP][MOD] From the Apocalypse 0.3a
« Reply #199 on: April 01, 2017, 06:14:12 pm »
other mods other than mine?

Good God, I'm such a dummy! There was FMP activated in between those advanced options... Sorry, I should have looked better! Also there are  something like missing names in form of STR_... for Cult Base, Alien Gate and Alien Control Console.

I've started a new clean walkthrough  and will try to bother you only with real problems with your own modification if I encounter any!
« Last Edit: April 01, 2017, 06:24:29 pm by mrbiasha »

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #200 on: April 16, 2017, 01:46:49 am »
new version up.
biggest change is that now i'm using OXCE+.
i also added one new alien, one new facility (medical bay), one new craft (the aircar, for when you are low on money),  a new flying hwp, a new cult of sirius outfit for the leaders.

Offline The Think Tank

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #201 on: April 16, 2017, 05:17:44 am »
Yay! Updates for the update God!

Offline mrbiasha

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #202 on: April 17, 2017, 07:42:39 pm »
Oh! The time for celebrations has come! Numerous anthropods and sirius cultists will be sacrificed to the God of Fun!

Offline Solarius Scorch

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #203 on: August 24, 2017, 07:21:23 pm »
Robin, can we expect an update? It's a really great mod, not just because it looks good. I really think it deserves to live and grow.

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #204 on: August 24, 2017, 10:47:26 pm »
In late spring/summer I become very outdoor-ish so I didn't do anything at all in the past handful of months! Only swimming, biking and fishing (and also playing Prey, to be honest).
And there is always my job which is quite intense lately (only 1 week of holiday this summer).
Mod is ofc still alive, I will go back to it as autumn sets in.

Offline Solarius Scorch

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #205 on: August 24, 2017, 10:56:02 pm »
That's good news, oh liver your life, modder of mods. ;)

Offline Mr. Quiet

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #206 on: August 28, 2017, 10:40:21 am »
Great to hear from you Robin. I'm glad you're enjoying life!

Offline tkzv

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #207 on: December 20, 2017, 02:30:00 am »
Robin, do you know there's a new OXCE+ feature that allows to see the portrait of any unit by middle-clicking it?

Thus, all units now need inventory pictures. I'm trying to make ones for the X-COM Files mod, which uses some of your units, namely robosphere and roboturret. Do you have any larger pictures of them? Maybe 3D models? If you do, I can quickly make inventory pictures for both mods.

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #208 on: December 21, 2017, 11:26:07 pm »
Robin, do you know there's a new OXCE+ feature that allows to see the portrait of any unit by middle-clicking it?

Thus, all units now need inventory pictures. I'm trying to make ones for the X-COM Files mod, which uses some of your units, namely robosphere and roboturret. Do you have any larger pictures of them? Maybe 3D models? If you do, I can quickly make inventory pictures for both mods.
I don't, I have to draw them.
But this is honestly a very low priority asset in my book, because the amount of time the player actually looks at that graphics is very small. I prefer, for now, to focus on things that are displayed on screen more frequently-constantly, such as sprites and tiles; so it will take some time before I'll make them.

Offline tkzv

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #209 on: December 22, 2017, 01:19:42 am »
If I make anything, I'll post a link here, then.