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Author Topic: [WIP][MOD][OXCE] From the Apocalypse 0.33.6  (Read 335934 times)

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.32.3
« Reply #600 on: March 23, 2025, 10:11:22 pm »
new version up, 0.32.3

Offline Meridian

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.32.3
« Reply #601 on: March 23, 2025, 10:20:11 pm »
Why does a day have only 24 hours? Sigh.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.32.3
« Reply #602 on: March 23, 2025, 10:50:26 pm »
Even if it had more, I suspect our free time would be exactly the same :P

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.32.4
« Reply #603 on: March 25, 2025, 10:55:38 pm »
new version up, 0.32.4
quick new version to fix a crash.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.33.1
« Reply #604 on: March 30, 2025, 12:25:06 am »
new version up, 0.33.1
fixing big bad bugs.

Offline wolwerin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.33.1
« Reply #605 on: May 01, 2025, 09:58:21 am »
Hello Robin! :)

I completed the translation under version 0.33.1.

Bugs.
1. All Robodisk/Tanks/Roboflair - missiles do not work. (Save Bug-1)
2. Incorrect research display/in some places, a strange blocking of what is already available.
3. There is no "Commander of the gravitator" in the research even through Debug
3+. Commander of the gravitator is not on ships to get him to capture, and go into the final study.
4. The opportunity to "put a soldier in hybrid armor" disappeared "although it is available in" production"
5. The study of "neural infusion 1/2, 2/2" is not displayed
6. The opportunity to produce a "heavy gun destroyer" is disappeared, although the structure for this is
7. Steams are not available for research even through Debug. And there is no way to get into the "biological war" because of this

PS: Perhaps there was something else that I lost sight of. But in general, there is a BUG-1 sib in which you can see what is in the presence of a base, and what is not in the study/production.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.33.1
« Reply #606 on: May 01, 2025, 12:26:28 pm »
Hello Robin! :)

I completed the translation under version 0.33.1.
Hi wolwerin, thanks for the feedback and the translation.
A couple of bugs that you mention should already be fixed in my local version. Anyway I'll double check.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.33.6
« Reply #607 on: May 10, 2025, 12:25:53 am »
New version up 0.33.6.

@wolwerin
3. Graviter Commanders should be found in Mothership UFOs and Alien Dimension missions, depending on alien race. Maybe I'll increase their availability to Battleships in next update.
6. It has to be recovered from UFOs now, should be fixed.
7. I don't understand, do you mean the Swarmids?
Other bugs *should* be fixed.

Offline wolwerin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.33.6
« Reply #608 on: Today at 05:38:52 am »
New version up 0.33.6.

@wolwerin
3. Graviter Commanders should be found in Mothership UFOs and Alien Dimension missions, depending on alien race. Maybe I'll increase their availability to Battleships in next update.
6. It has to be recovered from UFOs now, should be fixed.
7. I don't understand, do you mean the Swarmids?
Other bugs *should* be fixed.

Hello Robin! :)
7. I don't understand, do you mean the Swarmids?
*
These are flying "Swarmids" flies at the missions that need to be captured to study the "biological war". But when you capture them, they do not appear in the study. Those. In my sail, BUG-1 can fly off the mission and see that these flies of "Swarmids" are in the warehouse, but they are not in the study. :)
ps: Finally they came across in a quick battle. :)

3. Graviter Commanders.
At the expense of this gravitator, they tried to catch it on the ship for more than 4+ hours, just from the BUG-1 sivation. And more than half of the game year, it was never. :)
« Last Edit: Today at 09:04:26 am by wolwerin »