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Author Topic: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)  (Read 29967 times)

Offline hellrazor

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Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #75 on: November 11, 2020, 10:19:32 pm »
Would anyone mind if upload this mod to mod.io?

Offline hellrazor

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Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #76 on: November 11, 2020, 11:09:46 pm »

Online cevaralien

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #77 on: November 24, 2020, 10:53:49 pm »
For the sniper commendation, which is the distance considered "long"? I'm playing with spotter/sniper feature and i'm worried about LOS penalty and how it could affect this commendation.

Offline Meridian

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #78 on: November 24, 2020, 10:58:27 pm »
For the sniper commendation, which is the distance considered "long"? I'm playing with spotter/sniper feature and i'm worried about LOS penalty and how it could affect this commendation.

>30 tiles, regardless of Z-level

Online cevaralien

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #79 on: November 24, 2020, 11:02:14 pm »
Ok, perfect.

I put the maxdistanceview at 50 and my game runs fluenty. The nighty releases says that more than 40 is unplayable, but i have no issues.

Anyway, 30 is ok for me.

Offline Meridian

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #80 on: November 24, 2020, 11:36:03 pm »
I put the maxdistanceview at 50 and my game runs fluenty. The nighty releases says that more than 40 is unplayable, but i have no issues.

As soon as you make a more complicated map, you'll see.

Also, a lot of people use non-bleeding-edge hardware.

Also also, why the heck do you need sniper mechanics if the enemies can see 50 tiles far? Are your maps 200x200 ?

Online cevaralien

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #81 on: November 25, 2020, 03:50:48 am »
Not for the enemies, but for my soldiers. At 20 tiles my accuracy drop because the LOS penalty. I rised the max view to 32, so, i can put long shots (and earn the respective medal), while i can work with spotter/sniper feature with a reasonable penalty to LOS.

Online cevaralien

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Re: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)
« Reply #82 on: November 25, 2020, 03:56:03 am »
Hellrazor i draw the spritesheet medal missin in your mod. I leave the work here for your use.