Author Topic: Open Source X-Com Apocalypse !!!  (Read 45467 times)

Offline michal

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Open Source X-Com Apocalypse !!!
« on: September 20, 2011, 03:16:55 pm »
Who's the best x-com project finder? :D

https://github.com/hallor/ufo

I don't know how advanced it is, but looks like it's quite active :) It's on github for one month and already have bunch of commits.

Isn't it great year for x-com fans? :)

Offline kkmic

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Re: Open Source X-Com Apocalypse !!!
« Reply #1 on: September 20, 2011, 04:03:19 pm »
* Checks the calendar - nope, it's not April 1st

* Scratches head

* Clicks on the link with care

Offline SupSuper

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Re: Open Source X-Com Apocalypse !!!
« Reply #2 on: September 20, 2011, 05:02:15 pm »
Wow, you're like a GoogleBot but for X-Com projects. :P

Offline AlienRape

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Re: Open Source X-Com Apocalypse !!!
« Reply #3 on: September 20, 2011, 06:23:38 pm »
Isn't it great year for x-com fans? :)

Shhhh!!! You'll jinx it!

Offline SupSuper

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Re: Open Source X-Com Apocalypse !!!
« Reply #4 on: September 21, 2011, 03:10:02 am »
For those curious I got it running (after a whole bunch of fixing mystery dependencies and weird includes :P), it's still very early, just showing a scrollable glitchy cityspace with some random UFOs shooting around, though I might've just set it up wrong. Here's hoping it gets somewhere though. :)

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #5 on: September 21, 2011, 08:52:36 am »
Cool :) It's a nice start :) There are two programmers already, maybe more will join and project will develop faster.

Offline kkmic

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Re: Open Source X-Com Apocalypse !!!
« Reply #6 on: September 22, 2011, 12:21:20 pm »
Cool :) It's a nice start :) There are two programmers already, maybe more will join and project will develop faster.
Let's hope so.

Looks like the cityscape has some transparency issues, but that's an easy fix compared to the rest :)

Offline Sethis

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Re: Open Source X-Com Apocalypse !!!
« Reply #7 on: September 24, 2011, 10:18:59 pm »
Hi there!

I see you've found our project. Most of the code is scrapped together as a proof of concept, so don't expect anything spectacular anywhere in the near future.
Development is currently focused on architecture design, there are still some copyright issues that have to be resolved, coding style to be agreed upon etc.
Transparency issues are the least of our concerns, as almost entire code (except for .pck importer and some of the latest commits) will be rewritten.

Our goal is to make full remake of original game, that would work both on Windows and Linux systems. Original files will be required to run it, though.

Cheers.

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #8 on: September 25, 2011, 04:04:02 am »
Our goal is to make full remake of original game, that would work both on Windows and Linux systems. Original files will be required to run it, though.

So, basically like openxcom :) Good luck with your project :) And don't loose faith - openxcom also started from basic stuff, but look how far it's gone now :D

Offline hsbckb

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Re: Open Source X-Com Apocalypse !!!
« Reply #9 on: September 25, 2011, 01:49:18 pm »
From my viewpoint, X-Com Apocalypse is not a completed game ready for sale.

Good luck for this project!

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #10 on: September 27, 2011, 10:31:15 am »
Sethis, what's your policy towards new programmers? Are you looking for help? I can't offer my help with programming, but maybe other guys here can ;)

Offline Sethis

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Re: Open Source X-Com Apocalypse !!!
« Reply #11 on: September 29, 2011, 01:19:05 am »
Currently we don't need any programming help, as both me and Hallor agree that as long as there is no solid code foundation present, we would need skilled game developers with experience in both engine and game development, and even then it would be very hard to propagate tasks throughout group of people living in different time zones, which would disable instant communication.  As a project progresses and most of the low-level code is ready, we'll most definitely need help of XCom community to carry on with code, gameplay balancing and testing. We will let you know when that time comes :)

Offline kkmic

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Re: Open Source X-Com Apocalypse !!!
« Reply #12 on: September 29, 2011, 09:56:01 am »
That's great!

Looks like you two make a solid team. Good luck with the project.

Looking forward for screenshots and video clips from the project ;)

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #13 on: October 20, 2011, 11:50:28 am »
I'm looking at github everyday and i'm happy to see steady commit rate :)

Offline kkmic

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Re: Open Source X-Com Apocalypse !!!
« Reply #14 on: October 20, 2011, 03:42:30 pm »
I'm looking at github everyday and i'm happy to see steady commit rate :)

+1