Author Topic: Open Source X-Com Apocalypse !!!  (Read 39625 times)

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #15 on: November 17, 2011, 08:34:25 am »
No commits for some time :(

Any status update? I hope you still plan to finish it ;)

Offline hsbckb

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Re: Open Source X-Com Apocalypse !!!
« Reply #16 on: December 17, 2011, 06:45:35 am »
The last commits was on October 25, 2011.

I really hope that this project will not become dead...... :'(

Offline AndO3131

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Re: Open Source X-Com Apocalypse !!!
« Reply #17 on: December 17, 2011, 09:46:59 am »
Someone can fork it from github and push it further.

BTW, does anybody know if Github removes project without activity?

Offline Sethis

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Re: Open Source X-Com Apocalypse !!!
« Reply #18 on: January 15, 2012, 09:58:41 pm »
Not dead. Just stalled due to RL stuff ;] Development has been partially resumed, hopefully I won't get flooded with tasks at work, so I can commit some more free time to the project.

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #19 on: January 15, 2012, 10:04:02 pm »
Great to hear that :D

Offline hsbckb

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Re: Open Source X-Com Apocalypse !!!
« Reply #20 on: January 16, 2012, 12:03:09 am »
Nice to hear that this project is back in action. ;D

Offline Zharik1999

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Re: Open Source X-Com Apocalypse !!!
« Reply #21 on: May 23, 2012, 06:06:55 pm »
Great that work is moving on. But can anyone explaine to me how to make it work? I need to download the archive from this site https://hallor.github.com/ufo/ , extract it to my CE version of X-Com Apocalypse and run it as usual or what? ???
« Last Edit: May 23, 2012, 09:16:06 pm by Zharik1999 »

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #22 on: May 24, 2012, 08:05:43 am »
Archive contains source code, so you would need to compile it first. Anyway, i'm afraid you wouldn't see much. For now, they probably still working on engine basics.

Offline Zharik1999

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Re: Open Source X-Com Apocalypse !!!
« Reply #23 on: May 24, 2012, 01:07:34 pm »
Okey, thank you. I hope they will end engine basics and make this port more accessible for people like me who cannot compile code themselfs one day :)

Offline Jos

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Re: Open Source X-Com Apocalypse !!!
« Reply #24 on: June 16, 2012, 07:40:55 pm »
Please please please keep going with this project!!!
Apocalypse was never fully recognised as one of the best
squad-level strats ever made (IMO of course ;))

I swear this project could be absolutely outstanding ....

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #25 on: June 26, 2012, 02:05:15 pm »
Sethis, what about posting some screenshots from recently added battlescape rendering? ;)

Offline luke83

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Re: Open Source X-Com Apocalypse !!!
« Reply #26 on: July 28, 2012, 03:51:11 pm »
Slightly Off topic but BombBloke is working on a PCK extractor for Apocalypse, check it out

https://www.strategycore.co.uk/forums/topic/9907-apocalypse-pck-extractor/


Offline Jos

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Re: Open Source X-Com Apocalypse !!!
« Reply #27 on: August 07, 2012, 10:35:09 pm »
Slightly Off topic but BombBloke is working on a PCK extractor for Apocalypse, check it out

https://www.strategycore.co.uk/forums/topic/9907-apocalypse-pck-extractor/

Yeah, I saw that recently too.  Bomb-bloke is such a hero.  I wanted to do some
graphical tweaking of the apocalypse sprites recently (like create a power-sword
animation) but was stymied by the lack of fully functional PCK extractor.

So yeah - Sethis?  Whats this about a functional battlescape renderer!?!?!  8)

Offline michal

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Re: Open Source X-Com Apocalypse !!!
« Reply #28 on: July 14, 2013, 09:12:33 pm »
Well, looks like this is another dead x-com project. Pity :(

Offline Mr. Quiet

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Re: Open Source X-Com Apocalypse !!!
« Reply #29 on: July 15, 2013, 05:59:47 am »
Damn, I quickly opened this thread thinking we got an update :(