No worries - it was kinda buried in the Additional info for mod authors section:
- id (same as the name)
the internal id that this mod is known by. savegames, configuration files, and other mods' metadata files will refer to the mod by this string. if you make the value of this attribute the same as the id you used when uploading to the mod portal (https://www.openxcom.com), then autoupdate tools may be able to use it to check for new versions.
I'll highlight it to make it more noticeable, since it is important.
edit: I'm getting a bunch of file not found errors:
[09-05-2015 21:26:02] [INFO] requested file not found: UFOGRAPH/MAN_10F0.SPK
[09-05-2015 21:26:03] [INFO] requested file not found: UFOGRAPH/MAN_10M0.SPK
[09-05-2015 21:26:06] [INFO] requested file not found: UFOGRAPH/MAN_10F1.SPK
[09-05-2015 21:26:06] [INFO] requested file not found: UFOGRAPH/MAN_10M1.SPK
[09-05-2015 21:26:09] [INFO] requested file not found: UFOGRAPH/MAN_10M2.SPK
...
Am I not loading something right in the file map or are there really missing resources? I certainly don't /see/ those files anywhere...