@Gifty: Big thanks! really appreciate for writing that ufopedia text, looks more pro than i had in mind ... ill add you to the credits once ill finish this up. Thanks again
About that SSRL, as mortiarty mentioned to make a ammunition to fill up the whole backpack, iv thought it too... but it would be plain silly
i thought i could write a irl "rule" to use that weapon... after 1 shot, player should drop it by itself to ground and leave it there, thus it would be left in there and be non recoverable after mission is over...of course dropping that weapon wouldnt cost any TU's ... but yeah...eh, that would be kinda stupid too.
Sure i could make small rockets for that weapon, but then i wouldnt want that it would discard the Xcom Rocket launcher for being cheaper and lightweight...
So we-be-still-pending-on-that :>
Taser is what it is, there is hit animation folder for it made with hit animation pics, soo anyone can try to code to make it look like it should be. For now, i cannot do much about the explosion ani.
@Hadan: it will be 1x1 ... small prew under .. and i also changes the color scheme to be more like the tanks are.