That's interesting. That's sort of what I intended with the XAE, by taking a bunch of older mods and bringing them back up to date at the time. I added a bit by also making sure that they were compatible and balanced with each others, but kept them independent from each others in most cases as well so users could pick. And of course I added a bunch of my own mods, because it's almost impossible to be involved in mods without wanting to make up stuff
So in general, I guess I am quite favorable to such an idea. I can't do maps (no mapview on Linux
) but I think I can do pretty much everything else. I said, I'll get back to it eventually, so the XAE isn't quite ready for the orphanage. It's more of a neglected child than an abandoned one. Once I get back into it, I probably will look into incorporating more old mods into the framework too. Provided mods aren't too game changing, I feel like making them compatible and balanced is almost as important as up-to-date, otherwise using more than a few gives a garbled collection without much of an experience.
If you have any suggestion of mods/features, feel free to list them. The more interest, the more likely I am to get back in the XAE.