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Messages - xracer

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16
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 26, 2015, 09:22:51 pm »


Getting there. :)
aaaahhh that is looking PRETTY :) very very very soon

17
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 25, 2015, 05:31:17 pm »
I'm not responsible for any conflicts if we end up with 5 separately-maintained versions of the Diaries. :P Once it goes into the nightlies that's the official one.

Well this is very true as soon as that goes into the nightlies i will remove all my links and take the file offline :) i do not want to add to confusion.

What about just putting the stats tracking part in the main branch, and then people can release their own awards mods to take advantage of it? I guess there's not harm in distributing Shoes' version of the awards as an optional mod like some of the other "built in mods" we already have.

Actually that is exactly what is going to happen Supsuper s only going to add Shoes soldier stats tracking the awards section is not going to be part of it. at least not yet, as far as i know.

I also presume he will correct the UI in the TFTD version i mean palette correct it.

18
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 25, 2015, 03:16:45 am »
Worked but all the old commendation data is gone and I didnt back it up. Oh well at least it worked - we can start again. Thanks.

Hmm... that is weird. I continued a game with old commendations and it seemed to be working properly.

Perhaps I am doing something wrong - is the exe file supposed to be 3MB? The OpenXcom nightly exe is about 8MB. If I double click on the exe in the mod, it says yaml error.

Shoes is correct i should have added the .dll files into my .rar  but like he said just replacing the his .exe with the one i supplied should fix all the issues.
If you are getting a YAML file double check the language file US_eng  towards the end of the file for  STR_DIARY: "RECORD" i noticed that in one of my files i had 2 extra spaces.


***UPDATE****

I have corrected the YAML issue and included the .DLL into the folder. Sorry for any inconvenince or if any of you kitties got hurt because of it.

Here is the corrected file.

https://www.dropbox.com/s/zwgi206pw2vqaut/Shoes-Diaries_2015_11_21_1340.rar?dl=0




19
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 23, 2015, 05:10:13 am »
I am working on merging Soldier Diaries into the main OpenXcom branch, so once that's done it should make its way to OXCE eventually. :)

The Commendations will still be a standalone download though.

You are such a tease Sup, given users little pieces at a time :P

20
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 22, 2015, 08:12:52 am »
If only this was compiled together with OXCE to run X-Piratez!

One day Gadget!
Sorry for.that you should contact your local dealer :P

21
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 22, 2015, 03:57:42 am »
OK for people that would like to test the mod

This is the current release it is working with the latest nightly openxcom_git_master_2015_11_17_1628.zip

I can't upload the file, so this is the link to it

https://www.dropbox.com/s/zwgi206pw2vqaut/Shoes-Diaries_2015_11_21_1340.rar?dl=0

UFO is functional with no error except some bugs when awarding some medals, Shoes will get to them eventually

TFTD is partially working. the medal section in UFOpedia is present but object do not appear, press ESC to get back to the previous window.
There are also some palette work that needs to be done.
Please remember TFTD is a WIP

***NOTE***
I have tried to follow the right folder structure just be mindful it should be a straight paste.

22
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 20, 2015, 02:07:42 am »
have you made any updates lately, if you have i do not see GIT reflecting it, last update was 10 days or so ago. I am about to start continuing my LP (TFTD) so i want to update to the latest nightly and bring in the diaries .exe into play ;)

23
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 18, 2015, 06:21:38 pm »
Falko's pallette converter may make short work of those 'pedia screens. ;)


Well it seems i have no idea how to use the tool, it keeps giving me blank images :(

24
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 18, 2015, 05:59:57 pm »
1 - Do I need to start it with a new game or can I enable it on an existing game and let it keep track from then?

Yes you can enable it at any point and start tracking from there.

2 - Does it work with the latest nightly? (I am using nightly from September)
No, currently under "development" I can give you an .exe to try, i have not tried it myself in play only in testing for functionality, Keep in mind that the mod if almost perfect in UFO (almost because Shoes says there are some bug I have not played it long enough to see them) but it works.

25
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 18, 2015, 01:48:47 am »
Does anyone know if there is a way to share resources between xcom1 and xcom2 mods? I am hoping that I won't have to copy paste things and keep track of updating two locations.

Arthanor mentioned that it can be done in a simple way by setting master= (*)
But i think the issue will be the palette but then again i know nothing about all this,

Ivan maybe you could look into it :P

26
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 17, 2015, 07:35:35 am »
Awards now showing up in in UFOPEDIA

HOwever when selecting an specific item we get a black screen i think this is due to palette, so i think this is as far as i can take it. Shoes will need to take over and fix that :)

27
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 17, 2015, 05:26:18 am »
success at least a good start


****UPDATE*****
OK after a quick evaluation and talking to Warboy, making a copy of the folder with _TFTD and modifying the metadata.yml to show xcom2 might be the better option.

****UPDATE 2******
Strings added

28
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 17, 2015, 03:01:11 am »

It might have some issues with medals, but things like killing X or stunning Y numbers should work, and since Shoes made the weapons proficiency medals work for all weapons to include mods, that should work too. If the "mod compatibility" was there for races/ranks too (ex.: the xenocide medals), that might work too, but the "one of every race" shouldn't, since I think those are actually defined in the ruleset.

It should be a quick find/replace to make a TftD commendation ruleset where all sectoid occurrences are replaced by aquatoids, etc.

I am actually not good in this I will wait to see if Shoes tries to get it to work the mod seems to work flawlessly in UFO other that some bugs that were reported but i do not know what they are.

In TFTD the medals do not show in the UFOpedia I have not played it just loaded and look at it.

29
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 16, 2015, 09:17:53 am »
I might take you up on that! The current branch I have pushed to my git compiled for me, but is entirely untested gameplay wise. You can give it a whirl and see what happens.

Unfortunately for me, at this point in my project the only bugs that are left are the though ones. D:

Ok i am going to take and see what happens nothing new in it right? just all the good stuff :)

Functionality wise seems to be on par with the previous release.

TFTD of course still not working as mentioned before, the mod does not display in the mod list under option. However if the mod has been enabled in UFO even if not listed in TFTD it will display in the game with clear bugs. 

here are some pics i hope that helps if not then i will create a vid for you

30
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 11, 2015, 10:32:20 pm »
So with the help of R1d0 I have prepared a dev environment on ubuntu, now I just need to learn how to compile a windows executable from windows.

Then I suppose I could test to see if the darned thing even works? I haven't ever tried TFTD before..

IF need be there are a lot of people that can compile one of those :) myself included. you let me know when the code is ready i can compile and create the .exe for you so you can do whatever it is you need to do

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