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Messages - xracer

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1
Builds & Ports / Re: OpenXcom for Android - new official thread
« on: January 11, 2018, 03:38:21 am »
Hellooos!

I can't seen to find a working link to the APK... :(
Help? Lol


The link is

https://openxcom.org/forum/index.php/topic,5258.0.html

2
Builds & Ports / Re: OpenXcom for Android - new official thread
« on: November 29, 2017, 08:22:46 pm »
Yes. I always followed Meridiam work on OXCe like I said that is the version I am running, however last I heard Meridian got tired of ***** people and stopped working on OXCe altogether for a while. Then again I have not been in the chats lately. But I am glad someone still working on it.

3
Builds & Ports / Re: OpenXcom for Android - new official thread
« on: November 29, 2017, 07:43:17 am »
Not to sound pedantic, but is Feb on the APK still going on, I have OXC extended but I like a few features from the base code. And the git seems a bit out dated :(

I downloaded 'official' Android ort and I can't import the folder it says they are imported but the game crashes on start up.

4
Hey Meridian,

1st awesome work I mean awesome!!!  Is the build on the first page the latest, there are a lot of strings missing in TFTD.

Thanks

5
Work In Progress / Re: [Concept] Retcon Xcom Aliens and Misc
« on: June 02, 2017, 04:09:32 am »
very nice concepts i really like a lot of the new aliens

6
Builds & Ports / Re: OpenXcom for Android - new official thread
« on: June 01, 2017, 06:01:20 pm »
Awesome Thanks!!!!!

7
Builds & Ports / Re: OpenXcom for Android - new official thread
« on: June 01, 2017, 05:12:44 pm »
So where is the APK with no sounds issues?  ::)

8
Work In Progress / Re: Big Anouncement
« on: February 03, 2016, 06:28:52 am »
Looks like a nice project, a bit ambitious, but i would love to see it complete it. I hope you keep tech similar to the original art work.

Art you redrawing all the artwork? is this going to have a fair resolution :)

9
Released Mods / Re: [COMMENDATIONS] UFOPedia Mod 2.0 (Template Attached)
« on: December 10, 2015, 01:14:16 am »
you know we are no good at this, can you please update the medals to work in TFTD :P

10
Playthroughs / Re: Let's Play OpenTFTD *Soldier diaries*
« on: December 06, 2015, 10:03:43 am »
Is time to leave death behind and start looking for death.

https://youtu.be/75d89vJuGmo

Shoes you will be remembered :)

11
Playthroughs / Re: Let's Play OpenTFTD *Soldier diaries*
« on: December 02, 2015, 02:28:49 am »
The Death Of Shoes!!!

Episode 9
In this Glorious Battle one of our most dearest soldiers looses his life.

https://youtu.be/l4VjDpuHgW4

do not loose him from sight until his bitter end.

12
Playthroughs / Re: Let's Play OpenTFTD *Soldier diaries*
« on: December 01, 2015, 10:02:15 am »
Ok it has been a while, the reason for all that is because i was failing at trying to implement Shoes diaries. However now that the main branch has been done with it we can get back to playing

As such

https://youtu.be/qyl0QeFlKWc

In this episode we add 2 new recruits,

13
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 26, 2015, 09:22:51 pm »


Getting there. :)
aaaahhh that is looking PRETTY :) very very very soon

14
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 25, 2015, 05:31:17 pm »
I'm not responsible for any conflicts if we end up with 5 separately-maintained versions of the Diaries. :P Once it goes into the nightlies that's the official one.

Well this is very true as soon as that goes into the nightlies i will remove all my links and take the file offline :) i do not want to add to confusion.

What about just putting the stats tracking part in the main branch, and then people can release their own awards mods to take advantage of it? I guess there's not harm in distributing Shoes' version of the awards as an optional mod like some of the other "built in mods" we already have.

Actually that is exactly what is going to happen Supsuper s only going to add Shoes soldier stats tracking the awards section is not going to be part of it. at least not yet, as far as i know.

I also presume he will correct the UI in the TFTD version i mean palette correct it.

15
Released Mods / Re: [STAT TRACKING] Soldier Diaries 1.0
« on: November 25, 2015, 03:16:45 am »
Worked but all the old commendation data is gone and I didnt back it up. Oh well at least it worked - we can start again. Thanks.

Hmm... that is weird. I continued a game with old commendations and it seemed to be working properly.

Perhaps I am doing something wrong - is the exe file supposed to be 3MB? The OpenXcom nightly exe is about 8MB. If I double click on the exe in the mod, it says yaml error.

Shoes is correct i should have added the .dll files into my .rar  but like he said just replacing the his .exe with the one i supplied should fix all the issues.
If you are getting a YAML file double check the language file US_eng  towards the end of the file for  STR_DIARY: "RECORD" i noticed that in one of my files i had 2 extra spaces.


***UPDATE****

I have corrected the YAML issue and included the .DLL into the folder. Sorry for any inconvenince or if any of you kitties got hurt because of it.

Here is the corrected file.

https://www.dropbox.com/s/zwgi206pw2vqaut/Shoes-Diaries_2015_11_21_1340.rar?dl=0




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