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Messages - SIMON

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: August 19, 2022, 03:22:07 pm »
Game crashes if you view the Holodrone combat analysis in the ufopaedia, no save available-see attached.

Playthroughs / Re: OG TFTD playthrough
« on: April 03, 2022, 10:26:33 pm »
Master Blaster ready for action for a torpedo launcher heavy.

Hardmode Expansion / Re: Hardmode Expansion - Bugreports
« on: April 03, 2022, 10:24:35 pm »
Thanks for the info but after doing the change it still won't load on oxce. It says spitter corpse not found. And to be quite honest I wouldn't be sure what I am doing. Recently started a new game and I'm using nightly of 29.03.22 with no problems so far. It's just a bit of a pity as I really enjoy some of extended features such as when using motion scanners you don't need to remember or write down all the alien positions.

Troubleshooting / Re: Keeps crashing!
« on: March 27, 2022, 09:27:06 pm »
I have a crash that keeps happening as it goes into the new month, don't know why.

Hardmode Expansion / Re: Hardmode Expansion - Bugreports
« on: March 09, 2022, 12:09:12 am »
Does hardmode expansion work on latest oxce, works on latest nightly. Is it the extra checks that oxce does that is causing the problem?

Work In Progress / Re: [WIP] Alien Navy Revisited
« on: January 06, 2022, 10:26:46 pm »
Tested out v0.8.1 on both latest openxcom extended and latest openxcom, game crashes when you view the venomtoad image in the ufopaedia-see attached.

Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.15.0
« on: October 10, 2021, 08:34:47 pm »
Yes it loads fine with oxce 7.0 of 13/03/21.

Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.15.0
« on: October 10, 2021, 08:09:18 pm »
v 0.15.0 works fine in latest nightly but not in latest oxce-see attached.

Released Mods / Re: [TFTD] Aqua Weapons Starter Pak
« on: September 12, 2021, 04:24:37 pm »
Is this mod only for OXC and not OXCE as it works fine on the latest nightly but not on the latest extended-see attached.

After doing a bit of further testing your mod runs ok on everything up to and including oxce v7.03 of 27/04/21. From v7.05 - v7.08, see attached for what happens.

Game won't even start, using v0.94-see attached.

Suggestions / Re: TFTD Mod Request: Poseidon
« on: March 06, 2021, 10:25:23 pm »
Check out this mod, maybe this would do instead.

Released Mods / Re: [OXCE] XCOM Multimod
« on: November 18, 2020, 12:01:05 am »
Looks interesting but as others have stated, doesn't seem to work on latest OXE-see attached, but does seem to work on v6.53 but my knowledge is very limited.

Here's the only version I have, says it's v1.01.

Troubleshooting / HOW DO I CORRECT THIS ERROR?
« on: June 02, 2020, 02:30:32 pm »
I was playing ReaverXcom Full v1.42 and everything was fine but as soon as I updated to v1.45, I got the following error for one of the mods(acid capsule gun)-see attached.

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