This mod is absolutely amazing, straight up feels like a retro Xcom:EW ... i haven't gotten far, but I've always wondered what it would be like if there were classes in the original game, and this proves how awesome it is. Xcom Files, your mod, and every mod I've played amazes me with what can be done with this engine, and the amazing ideas that can be made. Also gives so much replay-ability to this 30 year old game.
That being said, to be true to the X-coms of the 2010s, would it be possible to have a mod menu option where you can only initially buy rookies, and you have to research or build a certain building to allow for the listed classes to then be bought?...
For instance, starting rookies have random based stats but after first kill they then gain their class with skills, class name change, and stat increases, such as: more health, strength, or accuracy bonus or lower certain skills based on their new class? Or even restricting items or weapons to class specific (perhaps another mod menu option)?
Keep up the amazing work!!
Looking forward to what V1.0 has to offer.
-LR