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XPiratez / Re: Regarding early game interceptors and their weapons (new player)
« on: October 14, 2024, 11:23:35 am »No, you definitely want to get guns in the air fast, and that is even more true this version than before. "Fast" meaning February if you go straight for little bird.
From my experience on John Silver-Gals path-Reject The Power-Lazy Captain on august patch of current year:
I started my current playthrough in august this year. After a year of game time I do not see a lot of use for my fighter crafts. I mean it is a net positive to have an interceptor on every base, but more like additional income rather than anything else. I got piranhas from prizes and guns for them from contact research. With 4th base on the way and 8k rating, it looks like it is possible to skip interceptors entirely. I also don't see much critical stuff they can shoot down. Little Bird is(was) 3-4 shots from hitting the ground, it also phisically can not kill anything, rarely can chase down things.
Maybe I need tips or warnings, that is why I am writing this. But maybe it is good enough to go industry and research before interceptors.