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XPiratez / Re: A thread for little questions
« on: October 27, 2021, 08:39:42 am »
Hello
Question about how damage is calculated vs armour.
For example:
https://www.xpiratez.wtf/en-US##XTURRET_CANNON_ARMOR
Has armour 70, Concussion damage multiplier 0.35
Is hit with
https://www.xpiratez.wtf/en-US##STR_RECOILLESS_RIFLE
Average damage 125, Armor effectiveness: 0.6, Armor pre-damage multiplier: 0.125
So on average, hit from recoilless rifle normal shell does to the turret 0.35*(125-70*0.6)=30 damage; or 0.35*(125-70*0.125)=41 damage; or how is it calculated?
Also, does anyone know how many hp the turret has? (so i can calculate how many hits on average would be required to bring it down)
Question about how damage is calculated vs armour.
For example:
https://www.xpiratez.wtf/en-US##XTURRET_CANNON_ARMOR
Has armour 70, Concussion damage multiplier 0.35
Is hit with
https://www.xpiratez.wtf/en-US##STR_RECOILLESS_RIFLE
Average damage 125, Armor effectiveness: 0.6, Armor pre-damage multiplier: 0.125
So on average, hit from recoilless rifle normal shell does to the turret 0.35*(125-70*0.6)=30 damage; or 0.35*(125-70*0.125)=41 damage; or how is it calculated?
Also, does anyone know how many hp the turret has? (so i can calculate how many hits on average would be required to bring it down)