OpenXcom  1.0
Open-source clone of the original X-Com
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Engine Directory Reference

Directories

directory  Adlib
 
directory  Scalers
 

Files

file  Action.cpp
 
file  Action.h [code]
 
file  AdlibMusic.cpp
 
file  AdlibMusic.h [code]
 
file  CatFile.cpp
 
file  CatFile.h [code]
 
file  CrossPlatform.cpp
 
file  CrossPlatform.h [code]
 
file  DosFont.h [code]
 
file  Exception.cpp
 
file  Exception.h [code]
 
file  FastLineClip.cpp
 
file  FastLineClip.h [code]
 
file  Flc.cpp
 
file  Flc.h [code]
 
file  Font.cpp
 
file  Font.h [code]
 
file  Game.cpp
 
file  Game.h [code]
 
file  GMCat.cpp
 
file  GMCat.h [code]
 
file  GraphSubset.h [code]
 
file  InteractiveSurface.cpp
 
file  InteractiveSurface.h [code]
 
file  Language.cpp
 
file  Language.h [code]
 
file  LanguagePlurality.cpp
 
file  LanguagePlurality.h [code]
 
file  LocalizedText.cpp
 
file  LocalizedText.h [code]
 
file  Logger.h [code]
 
file  Music.cpp
 
file  Music.h [code]
 
file  OpenGL.cpp
 
file  OpenGL.h [code]
 
file  OptionInfo.cpp
 
file  OptionInfo.h [code]
 
file  Options.cpp
 
file  Options.h [code]
 
file  Options.inc.h [code]
 
file  Palette.cpp
 
file  Palette.h [code]
 
file  RNG.cpp
 
file  RNG.h [code]
 
file  Screen.cpp
 
file  Screen.h [code]
 
file  ShaderDraw.h [code]
 
file  ShaderDrawHelper.h [code]
 
file  ShaderMove.h [code]
 
file  ShaderRepeat.h [code]
 
file  Sound.cpp
 
file  Sound.h [code]
 
file  SoundSet.cpp
 
file  SoundSet.h [code]
 
file  State.cpp
 
file  State.h [code]
 
file  Surface.cpp
 
file  Surface.h [code]
 
file  SurfaceSet.cpp
 
file  SurfaceSet.h [code]
 
file  Timer.cpp
 
file  Timer.h [code]
 
file  Zoom.cpp
 
file  Zoom.h [code]