OpenXcom  1.0
Open-source clone of the original X-Com
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Music.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_MUSIC_H
20 #define OPENXCOM_MUSIC_H
21 
22 #include <string>
23 #include <SDL_mixer.h>
24 
25 namespace OpenXcom
26 {
27 
32 class Music
33 {
34 private:
35  Mix_Music *_music;
36 public:
38  Music();
40  virtual ~Music();
42  virtual void load(const std::string &filename);
44  virtual void load(const void *data, int size);
46  virtual void play(int loop = -1) const;
48  static void stop();
50  static void pause();
52  static void resume();
53 };
54 
55 }
56 
57 #endif
virtual ~Music()
Cleans up the music track.
Definition: Music.cpp:40
Container for music tracks.
Definition: Music.h:32
static void pause()
Pauses all music.
Definition: Music.cpp:121
virtual void load(const std::string &filename)
Loads music from the specified file.
Definition: Music.cpp:52
virtual void play(int loop=-1) const
Plays the music.
Definition: Music.cpp:89
static void stop()
Stops all music.
Definition: Music.cpp:106
static void resume()
Resumes all music.
Definition: Music.cpp:136
Music()
Creates a blank music track.
Definition: Music.cpp:33