OpenXcom  1.0
Open-source clone of the original X-Com
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Public Member Functions | List of all members
OpenXcom::ResearchState Class Reference

Research screen that lets the player manage all the researching operations of a base. More...

#include <ResearchState.h>

Inheritance diagram for OpenXcom::ResearchState:
OpenXcom::State

Public Member Functions

 ResearchState (Game *game, Base *base)
 Creates the Research state. More...
 
 ~ResearchState ()
 Cleans up the Research state.
 
void btnOkClick (Action *action)
 Handler for clicking the OK button. More...
 
void btnNewClick (Action *action)
 Handler for clicking the New Research button. More...
 
void onSelectProject (Action *action)
 Handler for clicking the ResearchProject list. More...
 
void fillProjectList ()
 Fills the ResearchProject list with Base ResearchProjects. More...
 
void init ()
 Updates the research list. More...
 
- Public Member Functions inherited from OpenXcom::State
 State (Game *game)
 Creates a new state linked to a game. More...
 
virtual ~State ()
 Cleans up the state. More...
 
void add (Surface *surface)
 Adds a child element to the state. More...
 
bool isScreen () const
 Gets whether the state is a full-screen. More...
 
void toggleScreen ()
 Toggles whether the state is a full-screen. More...
 
virtual void handle (Action *action)
 Handles any events. More...
 
virtual void think ()
 Runs state functionality every cycle. More...
 
virtual void blit ()
 Blits the state to the screen. More...
 
void hideAll ()
 Hides all the state surfaces. More...
 
void showAll ()
 Shws all the state surfaces. More...
 
void resetAll ()
 Resets all the state surfaces. More...
 
const LocalizedTexttr (const std::string &id) const
 Get the localized text. More...
 
LocalizedText tr (const std::string &id, unsigned n) const
 Get the localized text. More...
 
void redrawText ()
 redraw all the text-type surfaces.
 
void centerAllSurfaces ()
 center all surfaces relative to the screen. More...
 
void lowerAllSurfaces ()
 lower all surfaces by half the screen height. More...
 
void applyBattlescapeTheme ()
 switch the colours to use the battlescape palette. More...
 
void setModal (InteractiveSurface *surface)
 Sets a modal surface. More...
 
void setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true)
 Changes a set of colors on the state's 8bpp palette. More...
 
void setPalette (const std::string &palette, int backpals=-1)
 Changes the state's 8bpp palette with certain resources. More...
 
SDL_Color *const getPalette ()
 Gets the state's 8bpp palette. More...
 
virtual void resize (int &dX, int &dY)
 Let the state know the window has been resized. More...
 
virtual void recenter (int dX, int dY)
 Re-orients all the surfaces in the state. More...
 

Detailed Description

Research screen that lets the player manage all the researching operations of a base.

Constructor & Destructor Documentation

OpenXcom::ResearchState::ResearchState ( Game game,
Base base 
)

Creates the Research state.

Initializes all the elements in the Research screen.

Parameters
gamePointer to the core game.
basePointer to the base to get info from.

Member Function Documentation

void OpenXcom::ResearchState::btnNewClick ( Action action)

Handler for clicking the New Research button.

Returns to the previous screen.

Parameters
actionPointer to an action.
void OpenXcom::ResearchState::btnOkClick ( Action action)

Handler for clicking the OK button.

Returns to the previous screen.

Parameters
actionPointer to an action.
void OpenXcom::ResearchState::fillProjectList ( )

Fills the ResearchProject list with Base ResearchProjects.

Fills the list with Base ResearchProjects.

Also updates count of available lab space and available/allocated scientists.

void OpenXcom::ResearchState::init ( )
virtual

Updates the research list.

Updates the research list after going to other screens.

Reimplemented from OpenXcom::State.

void OpenXcom::ResearchState::onSelectProject ( Action action)

Handler for clicking the ResearchProject list.

Displays the list of possible ResearchProjects.

Parameters
actionPointer to an action.

The documentation for this class was generated from the following files: