0.7.3 is out! The most important fix is those goddamned LWP camo values, they should now not be stupidly op (You were only visible at 2 tiles, whoops)
0.7.3
Added Bloodhound Gene Mod, provides a bit of armor to your X-dogs but reduces their speed
Added Riot Combat Shield ufopaedia article and adjusted stats so its slightly cheaper to use but also weaker than the Xeno Combat Shield
Added a new mission type and two maps for it (Madman Hostage Rescue)
Added missing sounds to new units
Added TearGas stats to its ufopaedia page
Added 3 Tiers of gas mask, potency is what also determines chance for gas to go through the mask and apply debuffs, the higher the base protection the less likely for that to happen:
- Regular Gas mask which provides 100 base protection
- Tinted Gas mask which provides 125 base protection + 100 base protection against flashbangs (Not currently possible, this one's disabled)
- Alloy Respirator which provides 200 base protection
Added Breaching Explosives ufopaedia slide
Added new script functions that will reduce stats when wearing impact/riot stab vests and gas masks (Stamina and Time Unit Penalties not working, don't know how to add them yet)
Added new script function that enables neutral units with the hostage tag to be completely ignored by enemies
Buffed Winchester's fire rate, lowered its range slightly and can now fire breaching and flechette shells
Added psi-shield to Hand Of Dagon
Moved Riot Stab Vest slightly back, you need to have encountered strange creatures and cultists
Rebalanced Tear Gas to use different potency depending on the source (Mortars will give you 100% , tear gas grenades will give you 40-50%) the random range for the debuffs has its lower limit lowered but upper limit kept the same, additionally it now has a 0.1 toHealth damage modifier instead of 0 since tear gas is not entirely non lethal
Fixed Motorcycle's base sprite
Remade the sprite for the Razor Shotgun and its clips (bigOb, floorob and handob)
Retouched the Alloy Flare Gun sprite a bit (bigob only)
Retouched the Alloy Assault Pistol Stock's Stock (bigob only)
Retouched Cyber Taser's sprite a bit (bigob only)
New sprites for Riot Stab Vest and Impact Vest
Fixed camo being stupidly op on LWP's, they were only
Fixed Sturmpistole and Alloy Flare pistol clips' floorob, bigob and explosion animations
Basic Training now requires at least 6 months of service commendation, and takes a bit longer
Beretta 93R moved behind Nonstandard weapons, big Beretta clip moved behind Promotion 1
Cult Convoy and Warehouse missions are more streamlined, "Destruction/Termination" research is automatically completed upon finishing the mission, shown with an objective plus its score points
Convoys and Warehouses also had their enemy count very slightly reduced
Cut down the debug_log lines
Cleaned the script code to a single file, plus some slight optimization
Removed "Damage bypasses vest!" message when Sanity effects kick in every turn