Author Topic: X-Com Files Mod, Superman, Ironman-ish  (Read 277436 times)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #630 on: September 20, 2020, 05:58:08 pm »
They see the two agents to the left and shot at the one under the arrow, but lets hope they are as unaccurate as before.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #631 on: September 20, 2020, 06:08:33 pm »
Finally some panics. We almost capture one.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #632 on: September 20, 2020, 06:13:09 pm »
Outcome. Finally the last of them came to his senses and surrendered.

Offline Solarius Scorch

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #633 on: September 20, 2020, 07:45:23 pm »
Having some fine when you wreck the landscape on such missions would have been a good mechanic, but probably not feasible.

Technically feasible, but LOTS of work :)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #634 on: September 20, 2020, 10:35:47 pm »
Technically feasible, but LOTS of work :)

So for version 5.0 then. :)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #635 on: September 21, 2020, 09:17:47 am »
Somebody forgot to put shotguns for everyone.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #636 on: September 21, 2020, 09:19:41 am »
Warewolfies. Not that dangerous, but they can run quite a while and get use.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #637 on: September 21, 2020, 09:31:34 am »
Turn 1. Barely adequate.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #638 on: September 21, 2020, 09:46:04 am »
Turn 2. Lets do some reaction fire training.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #639 on: September 21, 2020, 10:05:58 am »
Turn 3. Did we pour enough in that Warewolf to slay him before he gets to the meat. We will find out in next post. Stay tuned.

(to self: That sounds like a great moment to disappear from the forum forever. MUHAHAHA.)

Just kidding!

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #640 on: September 21, 2020, 10:23:28 am »
Turn 4. One stun done.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #641 on: September 21, 2020, 10:28:40 am »
Turn 5. OK, another original member down. Didn't I do that whole Ironman-ish name to keep these guys alive through save hackery and backup witchery?

I can still edit the save, but that is beyond the spirit of Ironman-ish.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #642 on: September 21, 2020, 10:33:09 am »
Outcome. I didn't use that, what was his name, agent too much. Only one kill. He was a kind of a barracks guy, I guess.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #643 on: September 21, 2020, 10:38:34 am »
OK, Next!

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #644 on: September 21, 2020, 10:40:05 am »
Zombies again. Lets have some training.