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Author Topic: JustTheDude (soon) Cabal of Sprites.  (Read 29057 times)

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #45 on: May 26, 2020, 06:42:42 am »
Deadly anomalies, dangerous mutants, anarchists and bandits... None of them will stop Duty on its triumphant march towards saving the planet!

*soon*

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #46 on: June 16, 2020, 01:02:52 am »
Dooooty comes right in.

More of a variation with Duty theme. Something like modern biker type jacket crossed with military suit. Classic Steel helmet.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #47 on: June 16, 2020, 01:36:07 pm »
SSP-99 from Ecologist faction.

Extensive protection from chemical, biological, electrical, thermal and radiation threats. Closed-breathing system, so potentialy could be used as underwater suit, or even (if crazy enough) as space suit.

Direct inspiration and general description: https://stalker.fandom.com/wiki/SSP-99_Ecologist

Offline efrenespartano

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #48 on: June 20, 2020, 06:56:32 pm »
SSP-99 from Ecologist faction.

Extensive protection from chemical, biological, electrical, thermal and radiation threats. Closed-breathing system, so potentialy could be used as underwater suit, or even (if crazy enough) as space suit.

Direct inspiration and general description: https://stalker.fandom.com/wiki/SSP-99_Ecologist

Now have the sudden desire of sell him ALL of my artifacts. Nice sprites!

BTW, it could work more like a space suit than a swimsuit, because there is way more pressure underwater than on space.

Hey, I just added your cheeki breeki guy into my mod, UNEXCOM!



« Last Edit: June 20, 2020, 07:00:55 pm by efrenespartano »

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #49 on: June 20, 2020, 10:03:15 pm »
Coolio. Glad to see my work finally make it to some mod.

Hard to tell what environment would fit SSP better. Looks like made mainly from rubber-like material, so guy inside could be crushed in bigger depths. However deepest SCUBA dive is about 330 meters and divers don't go deeper not because of pressure, but nitrogen that dissolves in their bodies and then formes painfull bubbles when going back to the surface that in some cases might be fatal.
In space it should be strong enough to keep steady pressure from breaking the suit from inside.

I guess it depends on what would anyone be willing to make it in his mod.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #50 on: June 25, 2020, 12:10:51 am »
Another Sunrise modification. This time its kind of a hybrid with SSP. Proto-SEVA to be precise. Groundwork for spriting full-fledged SEVA suit, however Proto-Exo and Exoskeleton are planned to be sprited before it.


Offline chickenx4

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #51 on: July 06, 2020, 03:25:10 am »
download as zip soon

btw are they friend or foe

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #52 on: July 06, 2020, 08:09:54 pm »
Up to the modder. They all have kneel position sprited, so there is nothing stopping from using it as armor for X-COM soldiers.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #53 on: July 08, 2020, 12:22:39 pm »
Твоя цель здесь. Иди ко мне.

Proto-Exo is ready.
Support piece of machinery that allows single person to carry and handle much heavier weights, especially guns. Thanks to additional strenght, the torso is now protected by solid chunk of fairly thick steel "vest". Proto-Exo as a Prototype, suffers from reduced mobility, where sprint is only a mere dream.


Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #54 on: July 08, 2020, 12:37:15 pm »
Ooops.

Unfixed spritesheet was posted instead of the right version.

Offline Hashirama015

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #55 on: July 09, 2020, 10:49:00 am »
Wolverines enemies looked tacticool https://youtu.be/7EocXtLAAAc I wonder if they can be fleshed out?

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #56 on: July 09, 2020, 01:10:10 pm »
They look fairly simillar to the project that I already started long ago, but because its big, I don't really make any progress with it.

https://cnc.fandom.com/wiki/Black_Hand_(Tiberium_Wars)

If I will complete this project, only few tweaks would be required for them to look very simillar.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #57 on: July 18, 2020, 12:52:31 pm »
Now I decided to polish a bit the old designs with missing features.

First is the Awakened cyborg with attached Machine Gun (It is machine gun in the game, however looks "generic" enough to be anything from laser, trough railgun, to plasma).

Second is the Avatar unit with arm laser cannon.

I still suck at making HandObs for units. This part is up to modder to make. If everything fails, that cool tool posted on the forum might work for someone. Example posted as the last attachement.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #58 on: July 18, 2020, 02:08:18 pm »
First is the EMP cannon for Awakened. Atleast it is EMP cannon in the game, just as with MG, it might be multiple things, like plasma cannon for example.

Second is both EMP and MG at once.

If anyone wonders what happens in the death animations, its supposed to be EMP/Whatever discharge caused by the damage.

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #59 on: July 18, 2020, 06:17:30 pm »
These are very inspiring art assets, however it just doesn't match the game's sprite colors. Have you thought of using the original sprites or shp assets source or build from RA or Yuri's revenge.