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Author Topic: JustTheDude (soon) Cabal of Sprites.  (Read 36697 times)

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #30 on: May 23, 2020, 01:34:36 am »
There is no Cheeki without any Breeki.

Here comes first S.T.A.L.K.E.R. Bandit variant. Black leather jacket, tracksuit pants, gasmask, work gloves and classic white and blue undershirt. No female variant as there were none in Stalker.

Three weapons in addition, two were posted on other thread, but they will be certainly flooded with posts, so this is better place for them. Thanks for shading fix Solarius Scorch.

First gun is a Bodeo Model 1889.
Second is FG-42.
Thrid is a Rocket Launcher from GTA2. The only successfull sprite "X-COMisation" from my "experiments". GTA2 has that Retro-Futuristic style that certainly fits X-COM and I might also try again with other guns. If everything will fail, I will simply try to resprite them instead of scaling them down.
It still might have issue with "rogue" pixels popping here and there.

« Last Edit: May 23, 2020, 01:38:24 am by JustTheDude »

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #31 on: May 23, 2020, 03:53:50 pm »
Super! Agree on the GTA2 style, for instance I'd use the GTA2 shotgun  to replace the domestic one in xpiratez. Review fir some more detail: GTA and GTA 2

Example: a machnegun that may converted in auto harpoon rifle, just modify the bullets, look the attachment
« Last Edit: May 23, 2020, 11:09:15 pm by xcomfan »

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #32 on: May 24, 2020, 12:27:16 am »
Sure.

First is the quick fix of bigobs for bandit, because I noticed it uses wrong pallete.

And now its classic leather trench coat bandit.
This time I tried not to use method of "pixel checkers board" for paperdoll, I hope it looks better than the rest.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #33 on: May 24, 2020, 02:17:29 am »
Sprite is too big to simply resize it without turning it into grey blob, so I repainted it. Lack of space prevents the use of harpoons, but bullets are better anyway. Also small addition of iron sights and potential front vertical grip.

Upgraded bandit leather coat with bulletproof vest and rebreather with air tanks for use in more polluted areas of the Zone.

Offline efrenespartano

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #34 on: May 24, 2020, 04:15:36 am »
Sweeet, I can now feel the vodka running through my veins and the hard bass playing on my mind.

CHEEKI BREEKI I V DAMKE!

IMHO, try to stay away from the checkerboard style, looks weird. I made some small "corrections", because I'd like to use it on my mod UNEXCOM (with credits, of course. Crediting is caring). I attaching here if is useful for you. 

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #35 on: May 24, 2020, 11:59:27 am »
Sure do, I'm very happy they will be used.
Those sprites are made to be adjusted as I myself take a bit of liberties with their style anyway. With each sprite my abilities should grow and corrected paperdoll is indeed usefull.

xcomfan

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #36 on: May 24, 2020, 03:28:41 pm »
Dear JustTheDude,

even mind if a propose you to make a rocket rifle from Jagged alliance 2? Might be suitable for mods, in the attachement there is a picture

Edit: also some stuff from crusader no regret/no remorse might be fine

« Last Edit: May 24, 2020, 05:05:30 pm by xcomfan »

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #37 on: May 24, 2020, 04:47:02 pm »
Maybe later.

I hope it looks good enough.

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #38 on: May 25, 2020, 06:30:28 pm »
Marked One, what the hell?

Base for Stalker Sunrise bodysuit, without any attachements so expect upgrades in the future.

Inspiration: https://stalker.fandom.com/wiki/Sunrise_suit

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #39 on: May 25, 2020, 09:40:58 pm »
Upgrade with holster, pouch, backpack and gasmask.


xcomfan

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #40 on: May 25, 2020, 10:10:27 pm »
Superb! Another challenge/suggestion: how about firefighters and paramedics? Strangely, they are missing from openxcom world, sone inspiration here and here

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #41 on: May 25, 2020, 10:20:33 pm »
Meh. Plain old standard "civilians" aren't anything than I could be interested in spriting. No fun in that. Guns are different thing, they are easy and fast to make, to draw entire spritesheet, paperdolls, floorobs and bigobs is too much of a hustle to do it without any passion.

xcomfan

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #42 on: May 25, 2020, 10:55:13 pm »
Ok!! Worth triyng with repeating crossbow? Or even steampunk firearms?

Congrats for your works, keep em coming. If you mind, please share tools you use here
« Last Edit: May 25, 2020, 10:57:23 pm by xcomfan »

Offline JustTheDude/CABSHEP

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #43 on: May 25, 2020, 11:06:00 pm »
Maybe.

And tools I use are infranview, pckview and Gimp.

Offline efrenespartano

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Re: JustTheDude (soon) Cabal of Sprites.
« Reply #44 on: May 26, 2020, 02:52:50 am »
Question for you:

Duty or Freedom?

Looking forward to see some sprites of those factions.  ;D