Author Topic: [CRAFT] Tactical Lightning V1.2  (Read 8081 times)

Offline x60mmx

  • Sergeant
  • **
  • Posts: 42
    • View Profile
[CRAFT] Tactical Lightning V1.2
« on: November 21, 2019, 07:52:57 pm »
Updated to have a generous capacity of 16/2.  Enjoy.

Updated to v1.2

- Map size increased.  Previous map size caused cluttered deployment terrain and decent odds of aliens walking under the Tactical Lightning in the first Alien round.

- Tile correction for misplaced landing gear

https://openxcom.mod.io/tactical-lightning

« Last Edit: January 15, 2020, 04:20:06 am by x60mmx »

Offline davide

  • Commander
  • *****
  • Posts: 565
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #1 on: November 21, 2019, 11:22:50 pm »
Oh  :o
finally the returns of the Tactical Lightning ... V5 ?
good!!!

https://openxcom.org/forum/index.php/topic,3505.0.html

thanks
 :D
« Last Edit: November 21, 2019, 11:25:04 pm by davide »

Offline HT

  • Colonel
  • ****
  • Posts: 456
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #2 on: November 22, 2019, 12:13:50 am »
Looks cool. Can you add a metadata file and such to make the mod easier to use and test with other stuff?

Offline x60mmx

  • Sergeant
  • **
  • Posts: 42
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #3 on: November 22, 2019, 10:40:28 pm »
Looks cool. Can you add a metadata file and such to make the mod easier to use and test with other stuff?

This is the only mod I have ever made, and I made it years ago, you're gonna have to spell this out for me.  :P

The only thing it touches is Lightning assets, so unless you are combining it with other Lightning mods, I don't see how an issue could arise.

Offline SIMON BAILIE

  • Commander
  • *****
  • Posts: 676
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #4 on: November 24, 2019, 04:18:56 pm »
Here is a metadata file, took the description from the openxcom mods page though I had to shorten the description a bit.

Offline HT

  • Colonel
  • ****
  • Posts: 456
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #5 on: November 24, 2019, 07:26:37 pm »
Thanks! Now it works... But it's not compatible with X-Com Files, sadly. Oh well, it was worth a try. Thanks anyway for the mod!

Offline x60mmx

  • Sergeant
  • **
  • Posts: 42
    • View Profile
Re: [CRAFT] Tactical Lightning V1.2
« Reply #6 on: January 15, 2020, 04:20:37 am »
Bump for V1.2 update.

Offline Skullar

  • Sergeant
  • **
  • Posts: 31
  • Deranged Angry Mexican Nugget
    • View Profile
Re: [CRAFT] Tactical Lightning Update/Re-Release
« Reply #7 on: April 03, 2022, 01:41:47 pm »
Here is a metadata file, took the description from the openxcom mods page though I had to shorten the description a bit.

Thanks! 👍🍺