Author Topic: [DONE] Time to clean up user options  (Read 30907 times)

Offline Lord_Kane

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Re: [DONE] Time to clean up user options
« Reply #60 on: February 12, 2019, 03:40:02 pm »
I like the reworked options :)

Offline mumble

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Re: [DONE] Time to clean up user options
« Reply #61 on: February 13, 2019, 03:21:01 am »
Just wanted to give a big thanks to making the change to wounded base defense. That makes it way more viable.  :)

Offline wolfreal

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Re: [DONE] Time to clean up user options
« Reply #62 on: February 15, 2019, 07:33:13 pm »
Just to say I tested the new NV and is amazing!!!. Thanks!.

niculinux

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Re: [DONE] Time to clean up user options
« Reply #63 on: February 18, 2019, 11:08:56 am »
Sweet! Shall we see these in next openxcom version, say 5.3?

Offline Meridian

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Re: [DONE] Time to clean up user options
« Reply #64 on: February 18, 2019, 11:55:13 am »
Sweet! Shall we see these in next openxcom version, say 5.3?

No, let's wait until a later version, say 11.7?

Offline Riph

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Re: [DONE] Time to clean up user options
« Reply #65 on: March 09, 2019, 07:29:48 am »
Hi there. I'm playing J12 and I'm trying to re-engage Statistical Bullet Saving. I was very puzzled to see it disappear, until I saw this thread!

Working from Meridian's post, it appears that I need to add the line
statisticalBulletConservation: true
to my \user\options.cfg
However that doesn't seem to be working, in fact when I launch the game this line gets purged from the file automatically.

Can you tell me what I'm doing wrong, and what I need to do to re-enable the statistical bullet saving behavior?

Offline yergnoor

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Re: [DONE] Time to clean up user options
« Reply #66 on: March 09, 2019, 03:33:45 pm »
Can you tell me what I'm doing wrong, and what I need to do to re-enable the statistical bullet saving behavior?
As far as I understand
Convert into a mod option (instead of user option):
---------------
* Statistical Bullet Saving - default NO
* Draw enemy radar circles - change to 0 (never draw), 1 (draw if hyperdetected), 2 (always draw) => default 1

Code: [Select]
statisticalBulletConservation: false
drawEnemyRadarCircles: 1
It is said that these opportunities can be set only in the mod itself, and not by editing options.cfg. And these changes will be effective only as long as the corresponding mod is on, and after it is turned off, they will be reset to their default values.
If I'm right, then the string
Code: [Select]
statisticsBulletConservation: true
you need to add either to your own mod, which includes the Statistical Bullet Saving if necessary, or add X-Piratez to the same mod, in one of its rul-files.
But I could be wrong, I did not try to do it myself.

Offline Riph

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Re: [DONE] Time to clean up user options
« Reply #67 on: March 09, 2019, 06:28:37 pm »
Thanks for the reply Yergnoor. I'm afraid I'm still foggy though. I've been playing X-Piratez for almost three years now and Statistical Bullet Saving has never been a mod, it's always been a user option. If that's been changed, and it is now strictly a mod, do I need to download it from somewhere?

I'm not completely useless, I've been googling Statistical Bullet Saving to see if it was once a standalone mod that I could download, but the results are mostly conversations about it (as a user option) on this forum.

Offline Meridian

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Re: [DONE] Time to clean up user options
« Reply #68 on: March 09, 2019, 06:33:14 pm »
Yes, it is a mod now.
Not a user option anymore.

The mod doesn't exist, nobody wrote it yet.

You can write it yourself, it's literally just one line of code:
1. create a file with any name and with .rul extension in Piratez\Ruleset
2. add
Code: [Select]
statisticalBulletConservation: true to the file
3. save

That's it.
« Last Edit: March 09, 2019, 06:35:24 pm by Meridian »

Offline Riph

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Re: [DONE] Time to clean up user options
« Reply #69 on: March 09, 2019, 08:46:08 pm »

You can write it yourself, it's literally just one line of code:

I followed your steps and it appears to be working correctly.

Thank you for the clear instructions! You guys are great.