Quote, please.
Top post on this page, second paragraph, fourth sentence, words 11-13.
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Anyway, I've been called dumb by dozens of people here... I don't know, OpenXcom just seems to attract that kind of people. I assume SupSuper and Warboy could tell the same story, just the number would probably be even higher. I forgive all of you (well, except two specific individuals, which I won't name).
As for the discussion from today, I looked at it very briefly, and I'll just say a few words:
- LOF mechanics are very complicated... let me repeat that... VERY complicated
- it is not possible to describe LOF mechanics in a few plain English sentences... not because I think you're stupid... just because it is complicated... it would take several A4 pages full of dense text, formulas and algorithms... I don't have 1-2 days to create such a document... and even if I had, I would spend it hiking in the mountains, swimming in the lake or coding a new feature
- I can't prove this to you... you can either believe me, or study the code yourself
- because of this, people tend to find reasons like "firing from the hip" and other nonsense, which they use to explain why something works some way, without knowing how it actually works
- it is true that so-called "origin voxel" is different for LOS and LOF... but it's only a tiny part of the whole difference between the two
- if you must know... origin voxel for LOS is "eye level" approximated by 1 voxel below the top of the head, origin voxel for LOF is "shoulder level" approximated in most cases by 3 or 4 voxels below the top of the head... for comparison, hip would be approximated by about 10 voxels below the top of the head
- so no one is shooting from hip level, you can all sleep well today, universe is not falling apart
Have a nice evening everyone.