Version 0.21 has been uploaded -
download linkImportant - requires upgrading OXCE+ (
download link)
List of changes:
* Updated HKs and craft with the latest features from OXCE+, including escorts (both for craft and HKs on Termination (retaliation) missions. If you'd like to give direct feedback to Meridian for his great work with the new HK interceptors features, you can do it at this
thread* Renamed several aspects of gameplay to better develop and reflect the lore, the most significant change being renaming Tech-Com to Tech-Comm (explained in notes below)
* Redesigned several base facilities and names
* Fixed several missing strings and replaced the vanilla mission warnings and briefings (until someone points me the ones I missed)
* Started designing the new mission structure and types of missions
Notes:
* The noticeable changes are regarding the new Tech (manufacture & psionics) and Comm (research & radar/hyperwave) designations. The respective base facilities have also been combined together, although you only get the psi and hyperwave facilities once you unlock the respective comm project.
* The idea behind comm is that it specializes in Skynet's AI, software and networks while tech is responsible for all hardware, both human and Skynet's.