Author Topic: Stuff I'd love to see in XPiratez!  (Read 31384 times)

Offline Bartojan

  • Colonel
  • ****
  • Posts: 117
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #45 on: June 17, 2018, 09:42:19 pm »
Weird gun inspiration: The Enouy Revolver for 48 shots. Reload time - infinite. ;)

Offline legionof1

  • Commander
  • *****
  • Posts: 1413
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #46 on: June 18, 2018, 12:09:48 am »
Okay that's impressively weird. Not in the least practical in any way. 

Offline LytaRyta

  • Colonel
  • ****
  • Posts: 224
  • Lisbeth ;p
    • View Profile
    • svetmightandmagic.cz
Re: Stuff I'd love to see in XPiratez!
« Reply #47 on: July 19, 2018, 10:11:45 pm »
pls, - what about implementing the force shields ? (various types :

- for ships (vessels, and vehicles)

- big ones - for whole bases, (even whole planet)

- and smalls, personals - for persons, 4 gals & soldiers, npc´s..

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 4978
  • Aaand we're back!
    • View Profile
    • My Wiki
Re: Stuff I'd love to see in XPiratez!
« Reply #48 on: July 19, 2018, 10:13:41 pm »
pls, - what about implementing the force shields ? (various types :
- for ships (vessels, and vehicles)

Already done.

- big ones - for whole bases, (even whole planet)

Already done.

- and smalls, personals - for persons, 4 gals & soldiers, npc´s..

Already done.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 8537
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Stuff I'd love to see in XPiratez!
« Reply #49 on: July 19, 2018, 11:05:55 pm »
Already done.

Already done.

Already done.


Offline LytaRyta

  • Colonel
  • ****
  • Posts: 224
  • Lisbeth ;p
    • View Profile
    • svetmightandmagic.cz
Re: Stuff I'd love to see in XPiratez!
« Reply #50 on: July 25, 2018, 11:18:03 pm »
..got 1idea,  - whaz about designing (in a some kind of joint-venture, of some major factions, and builded in xPiratez´base (containing) only with (big) factory in) 

.. - a serious, really serious, big, ultimate top warship - in-style, /of class of like Enterprise, Voyager, /Defiant,
or uss Daedalos, /Icaros,
or, simple just like those "big one ships,
ship´class like UNN-Verner von Braun & unn Rickenbacker (from System Shock I, II rpg) ,
or those big ships from Aliens movies,
or from films like Avatar,   /  Passengers,  and such sci-fi movies


* (yap, and back-story behind it - naturally (r)evolution (of developing, designing) of recently ships (currently in use in game),  as also (and although last, but not least, amybe, in contrary, amybe most important thing, peak in whole plot-arc, in whole big story, in (of) Piratez, - slowly, but surely developing, and crystallization of evolution, developments of relationships (and overal accordance) between various major, relatively most poweful f(r)actions on Earth, - who, which finally, after almost six centuries (after the Fall, Occupation, /*Annschluss" of Earth - finally starting to thinking about liberate yourself, and become, "grownfull, to respectful, equivalent, full-fledget member, (planet, - /Solar System), member of "that unknown, distant, far-far away, stars´Empire..

(ha!, write a story, fanfiction, my padavans? ? ;D ;P lůl )
« Last Edit: July 26, 2018, 12:20:30 am by LytaRyta »

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #51 on: July 26, 2018, 12:04:58 am »
What would a motley pirate group do with a ship that requires hundreds to be manned? Besides, if you can easily down everything up to and including Battleships, you do lose the game balance. :p

P.s.: It's my understanding that the Conqueror, the biggest ship you can build, was nerved because it would imbalance the game too much. An even more powerful ship seems unlikely.
« Last Edit: July 26, 2018, 12:11:49 am by cc »

Offline Dioxine

  • Moderator
  • Commander
  • ***
  • Posts: 5164
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Stuff I'd love to see in XPiratez!
« Reply #52 on: July 26, 2018, 03:10:26 pm »
It wasn't really nerfed, and any balance issue is basically nonexistent at that point since it allows you to end the game anytime. Simply making anything bigger would make no sense to me in this game.

Offline legionof1

  • Commander
  • *****
  • Posts: 1413
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #53 on: July 26, 2018, 04:05:31 pm »
Imo the conqueror is maybe overbuilt for the task of cydonia. I don't need 36 slots of troops to beat it. but then again i dont play Jack sparrow so maybe one would want it then.

Offline Dioxine

  • Moderator
  • Commander
  • ***
  • Posts: 5164
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Stuff I'd love to see in XPiratez!
« Reply #54 on: July 26, 2018, 04:51:15 pm »
It is overbuilt, but I wanted to have the "ultimate craft" to be truly ultimate. It might make more sense once diverse endings are implemented.

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 882
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #55 on: July 26, 2018, 05:29:12 pm »
Right now those 36 slots are just fine and Cydonia ain't pretty to fight on 2 maps against the most challenging factions.
It's also do or die and regardless of outcome the campaign is done for and the progress made erased from the memory.

Offline Martin

  • Colonel
  • ****
  • Posts: 420
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #56 on: July 28, 2018, 12:28:37 pm »
I hope for more space and sea missions. The ones we currently have are trivial. maybe ancient UAC space statio infested with guided missile spaming revenants?

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #57 on: July 28, 2018, 01:51:09 pm »
It is overbuilt, but I wanted to have the "ultimate craft" to be truly ultimate. It might make more sense once diverse endings are implemented.
Well, it's too slow to be used in air combat - most of the powerful ships don't slow down that much. Or maybe I'm just to impatient to wait for it to finally arrive. ;)

Hm, more sea missions sounds good. We need to fill the North/South Atlantic and Pacific with some more life. :D

Offline BBHood217

  • Commander
  • *****
  • Posts: 510
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #58 on: July 28, 2018, 02:30:33 pm »
More sea missions are surely coming, what with the mention of aquatoids and the fact that sonic rifles and sonic cannons are implemented but don't drop in the main game yet.  It's just a matter of waiting, I mean we did eventually get snakemen.

Who knows, maybe we'll finally get that aquarium and actual examinations for mutant fish and crab.

Offline cc

  • Colonel
  • ****
  • Posts: 244
    • View Profile
Re: Stuff I'd love to see in XPiratez!
« Reply #59 on: July 28, 2018, 02:42:06 pm »
More sea missions are surely coming, what with the mention of aquatoids and the fact that sonic rifles and sonic cannons are implemented but don't drop in the main game yet.  It's just a matter of waiting, I mean we did eventually get snakemen.
Sonic Rifles can be gotten in Hell Cruise.