Alright I'll do organ grinders. Ghouls can't fly so I can just camp inside the landing craft and shoot them with snapshots as they come through the doors. That way the smoke can't reach me either. I tried to do a couple before but they went quite badly:
1) Turned out a lot like aliens. We crept forward through the smoke not seeing much, just 1 or 2 weird red dog things. The smoke thickened and it got harder to see, then suddenly some ghouls ambushed us and someone got wounded and another person panicked. We took a turn to patch up the wounded person and then another ghoul came and wounded the panicked person, so we patched them up and started carrying them back to the ship. On the way a red dog came running through the mist and annihilated one of us. The carriers shot at the dog on my turn and took it down but I was concerned there might be more and sent my 2 people who weren't carrying and had all their TUs running back to the ship. Well, they got there but a dog came in and non-fatally mangled one of them.
This was the pachyderm so I had the other person go up the lift after stabilising the mangled person, into the cockpit and stand on the lift to keep out the doge. That bought a turn for the 2 other people to get back with 2 more red dogs on their heels and we managed to escape with 1 dead person left behind and 3 people with 40 days in the sickbay
2) Decided to camp the pachyderm. Doges ran in and survived the reaction fire, some people got mangled to death and I retreated
But we were using heavy tac armour and heavy shotguns back then, and now I know the red doges are strong armor in front, but the shadowbat is very good for defense since the entrance is a kill zone, we have good reactions, good aim, we'll be firing close but with 5 blocks, 2 of which are stairs before they reach us and this is after they open the doors and move however far from outside, it should work out quite well I think. Are the gems guaranteed?
We finally have the electro swords. Is this the best melee weapon for us?