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Author Topic: A thread for little questions  (Read 1318558 times)

Offline Dioxine

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Re: A thread for little questions
« Reply #1320 on: February 28, 2019, 05:27:51 pm »
No, always +1/+10.

Offline Zharkov

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Re: A thread for little questions
« Reply #1321 on: February 28, 2019, 11:44:29 pm »
Wasn't there an option to have a border in the minimap in battelsacpe? Cannot find it anymore.

Offline wolfreal

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Re: A thread for little questions
« Reply #1322 on: March 01, 2019, 12:28:42 am »
Press ALT key

Offline Zharkov

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Re: A thread for little questions
« Reply #1323 on: March 01, 2019, 10:45:19 am »
Press ALT key

Thanks this works! But wasn't there a way to activate the permanently?

Offline Dioxine

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Re: A thread for little questions
« Reply #1324 on: March 01, 2019, 10:51:32 am »
Excess OXCE options have been trimmed out. But d/w there is no functionality loss.

Offline peirceg

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Re: A thread for little questions
« Reply #1325 on: March 11, 2019, 08:30:38 am »
Hello guys, need a bit of help. I cant seem to be able to unlock being able to make my own workshop? it says in the what to do that I need to unlock simple tools, but for the life of me I cant find it anywhere? What do I need to do?

Offline Tongo

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Re: A thread for little questions
« Reply #1326 on: March 11, 2019, 02:20:42 pm »
Hello everyone!
Did statistical bullet saving get removed from the mod? And if yes, is there any way I can add it back?
It annoys me immensely that I fire a single bullet from 50 and I lose the whole clip.

Offline Dakkdakk

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Re: A thread for little questions
« Reply #1327 on: March 11, 2019, 03:18:22 pm »
Make sure to research primitive weapons (bows/melee summaries) and a wrench. You can get a wrench (usualy) from guild warehouses, civilian flying trucks and miner ships (which tend to land near your base), among other missions (I think communication towers tend to have them).


Offline WaruiTanuki

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Re: A thread for little questions
« Reply #1328 on: March 11, 2019, 07:48:33 pm »
The first 5 or 6 times I used a parrot, when he got shot, he squawked, fell to the ground, and showed up as "dead parrot" if I checked inventory on that spot.  No death or unconscious message, and after the fight ended, he came back, good as new.  I assumed this was what the Bootypedia meant when it said auxiliaries are ready to fight again no matter how injured they were.  Now I get a death message, points off for losing an aux. and no more parrot for next time.  Which of these is the intended behavior, and any idea why it changed?  No screenshots or anything, because now I can't replicate the immortal parrot behavior.  I didn't update the game or anything in between.

Offline Dioxine

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Re: A thread for little questions
« Reply #1329 on: March 11, 2019, 10:10:59 pm »
Parrots were never immortal as far as I know.

Offline Tongo

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Re: A thread for little questions
« Reply #1330 on: March 12, 2019, 10:15:49 pm »
I found out about readding statistical bullet saving, I still don't understand why it had to be removed.

Offline Martin

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Re: A thread for little questions
« Reply #1331 on: March 13, 2019, 03:27:12 pm »
It made some weapons such as the BFG too good.

Honestly BFG is a bit too good being non arcing baby nuke that doesn’t waste a whole turn reloading, perhaps it could be rarer to get or locked behind a difficult mission like the nuclear lasers.

Offline Dioxine

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Re: A thread for little questions
« Reply #1332 on: March 14, 2019, 04:14:45 am »
I think BFG is very rare...

Offline Martin

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Re: A thread for little questions
« Reply #1333 on: March 14, 2019, 12:55:35 pm »
I had storage full of UAC plasmas and two BFGs before end of year one. Highest difficulty obviously increases the odds of these weapons spawning as more baddies spawn, so it might not be an issue on lower difficulties.

Offline JustTheDude/CABSHEP

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Re: A thread for little questions
« Reply #1334 on: March 14, 2019, 01:57:42 pm »
I did few runs in the game and I never got BFG. Broken batteries, of course, but not BFG itself. It's rare enough on sane levels.