Author Topic: Graphic Gallery  (Read 140020 times)

Offline pWWWa

  • Sergeant
  • **
  • Posts: 32
    • View Profile
Re: Graphic Gallery
« Reply #195 on: July 14, 2022, 02:12:24 am »
One more update for special icons image (TFTD).

Offline pWWWa

  • Sergeant
  • **
  • Posts: 32
    • View Profile
Re: Graphic Gallery
« Reply #196 on: May 10, 2023, 08:58:43 pm »
Deep One`s shoot with electricity effect.

Features:
-alternate projectile and hit animation;
-recolored weapon icon to purple;
-rearranged ingame sound effects;
-removed pixel glitch DeepOne model during North-West direction moving.

Offline The Martian

  • Commander
  • *****
  • Posts: 754
  • "It implores you to listen to its arguments..."
    • View Profile
Re: Graphic Gallery
« Reply #197 on: May 18, 2023, 06:39:59 pm »
Deep One`s shoot with electricity effect.

Looks good!

Offline krautbernd

  • Commander
  • *****
  • Posts: 1116
    • View Profile
Re: Graphic Gallery
« Reply #198 on: July 12, 2023, 11:11:35 pm »
Just happened upon "Hangar B Productions" who specialize in air- and spacecraft renders. Some ufopedia'd examples attached.
« Last Edit: July 12, 2023, 11:38:00 pm by krautbernd »

Offline Barghum

  • Sergeant
  • **
  • Posts: 42
  • Doing my best to help (:
    • View Profile
Re: Graphic Gallery
« Reply #199 on: December 27, 2023, 12:45:28 am »
I made a Ballistic plate,

a Xenonauts styled plasma pistol,

and a radio.

hope it helps :)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11589
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Graphic Gallery
« Reply #200 on: December 27, 2023, 03:48:01 pm »
I made a Ballistic plate,

a Xenonauts styled plasma pistol,

and a radio.

hope it helps :)

Cool, thanks! :)

Offline Hermitude

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: Graphic Gallery
« Reply #201 on: January 01, 2024, 05:09:11 pm »
I did some experimenting with ai art to see if quickly generating inventory sprites was possible. Results were mixed since sadly no model seems capable of perfectly matching xcoms unique artstyle.

Here are some of the best ones anyways - mostly some gal armor, plus two monster inventory sprites I found online


















Offline Hermitude

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: Graphic Gallery
« Reply #202 on: January 12, 2024, 09:48:33 pm »
After more experimentation I managed to eke out some consistent results. These are for the most part exclusively gal armor, but a few of the solo chest plates are gender neutral.









Offline pWWWa

  • Sergeant
  • **
  • Posts: 32
    • View Profile
Re: Graphic Gallery
« Reply #203 on: February 29, 2024, 10:46:49 pm »
Acid hit animation.

Offline Nord

  • Commander
  • *****
  • Posts: 1687
  • The Gate is open.
    • View Profile
Re: Graphic Gallery
« Reply #204 on: March 23, 2024, 11:20:41 pm »
If someone needs, here is bikini girl spritesheet with "drawingroutine: 0"

Offline MrFullCrumb

  • Squaddie
  • *
  • Posts: 7
  • Particle Physics enthusiast
    • View Profile
Re: Graphic Gallery
« Reply #205 on: July 14, 2024, 05:56:36 am »
I haven't seen them around, so I tossed together some UFOPaedia entry templates for Terror From The Deep. Hope peeps can make use of these now! (Yes, I had to cobble them together. This is so others don't have to)

Offline Nord

  • Commander
  • *****
  • Posts: 1687
  • The Gate is open.
    • View Profile
Re: Graphic Gallery
« Reply #206 on: July 14, 2024, 05:20:57 pm »
Here is another two:

Offline MrFullCrumb

  • Squaddie
  • *
  • Posts: 7
  • Particle Physics enthusiast
    • View Profile
Re: Graphic Gallery
« Reply #207 on: July 15, 2024, 01:38:26 am »
Here is another two:

You got XCOM versions of those, too?