Author Topic: Bugs, crashes, typos & bad taste  (Read 1438993 times)

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4365 on: December 05, 2024, 04:17:30 pm »
Not sure. Not showing on mission meaning you have some more important things to do and assume somebody else will handle it - responsibility spread. Taking it and fail - your fail alone. I think such things add extra layer of thinking: what mission better left despawned if not sure about risk.

Dunno, maybe. It's not like these things are clear cut.

Black lotus host autopsy and Black Lotus Avatar Autopsy ufopedia topics needs to be switched I guess, as its is avatar who is evaporating on kill, and host just dies.

No, these are unrelated. I think it's correct.

Tritanium Srapnel rocket do incendiary damage(ufopedia says cutting)

Both the game and the ruleset clearly says it's cutting damage. What makes you think otherwise?

Looks like antisavescaming option gone. Not sure, maybe I have to address it to OXCE

Wut?

Found out  that you can push "end" and change music(on tactic mission). But there is only one track listed except binded theme. And if you choose one - binded theme gone and you can't switch it back.

Again, wut?
Every mission has one specific track assigned.

And new music. As I said before: Alien Shooter have cool track, but when you forced to listen anything over and over very often - its pall.
Please, consider this tracksto diversify alien missions.

Sorry, the way it's done, there can be only one specific track per mission. I don't think I could do it any other way while maintaining different music per different enemy types.

There's at least two submods for XCF with new tracks.

Yes indeed.

Offline Frenzyk

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Re: Bugs, crashes, typos & bad taste
« Reply #4366 on: December 05, 2024, 05:51:40 pm »
No, these are unrelated. I think it's correct.

Considering how they behave themselves in game and live specimen description, autopsy description is really off and fit much better if switched between each other. Except avatar have no clothes.

Both the game and the ruleset clearly says it's cutting damage. What makes you think otherwise?
Ok, probably I didn't made proper research.

Wut?
Press "end" on keyboard during any tactic mission and you will understand.

Again, wut?
Every mission has one specific track assigned.
Probably you implemented it through hack, thus "jukebox" is broken(issue above). I don't know, maybe there is no proper way to attach music to enemies(I actually thought it is attached to mission type or map)

Sorry, the way it's done, there can be only one specific track per mission. I don't think I could do it any other way while maintaining different music per different enemy types.

Maybe at least change cybeweb sewers track


Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4367 on: December 05, 2024, 07:07:52 pm »
Considering how they behave themselves in game and live specimen description, autopsy description is really off and fit much better if switched between each other. Except avatar have no clothes.

I can't see anything wrong with them.
The avatar's description was written years before the host was even planned, so I can't see how they could have been "switched".

Press "end" on keyboard during any tactic mission and you will understand.

Yeeeeaaah, I totally don't know about the jukebox, silly me. ::)

Probably you implemented it through hack, thus "jukebox" is broken(issue above).

No.

I don't know, maybe there is no proper way to attach music to enemies(I actually thought it is attached to mission type or map)

It is; it's defined on deployment.

Maybe at least change cybeweb sewers track

Why this one in particular?

Offline Frenzyk

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Re: Bugs, crashes, typos & bad taste
« Reply #4368 on: December 06, 2024, 06:00:19 pm »
I can't see anything wrong with them.
The avatar's description was written years before the host was even planned, so I can't see how they could have been "switched".

Uugh... I'm lazy when it comes to screenshot attachment. Host is a human. And dead host paperdoll have depiction of dead women body. So it logical to have topic with autopsy description. Instead we have topic, that says it is "...decompose instantly after death...". Avatar, in opposite, on death turns to pile of ash, but have topic with "...creature appears to be fully human, down to the genetic code...". That is why I offer to remove mention of cloth in Host autopsy and switch with avatar autopsy. Also there is unique topics "Host morph" and "Avatar morph" that is totally fine.


Why this one in particular?

We discussed it a year ago. HL1_10_VALVE very short and not designed to be looped, thus start to be very annoying very soon.

https://openxcom.org/forum/index.php?topic=5047.msg154642#msg154642

https://openxcom.org/forum/index.php?topic=5047.msg154650#msg154650
https://openxcom.org/forum/index.php?topic=5047.msg154688#msg154688

Both music suggestions added to my todo list, with average priority.
We talked about cyberweb sewers and alien(alien shooter) theme. I just thought you didn't had time for that and decided to save you some time by bringing some concrete suggestions.

-----

Huge Storage Facility in description requires 150 Tritanium, but actually requires Alien alloys.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4369 on: December 06, 2024, 06:19:10 pm »
Uugh... I'm lazy when it comes to screenshot attachment. Host is a human. And dead host paperdoll have depiction of dead women body. So it logical to have topic with autopsy description. Instead we have topic, that says it is "...decompose instantly after death...". Avatar, in opposite, on death turns to pile of ash, but have topic with "...creature appears to be fully human, down to the genetic code...". That is why I offer to remove mention of cloth in Host autopsy and switch with avatar autopsy. Also there is unique topics "Host morph" and "Avatar morph" that is totally fine.

Well, maybe it could be rewritten for more clarity.

We discussed it a year ago. HL1_10_VALVE very short and not designed to be looped, thus start to be very annoying very soon.

I'll replace the HL theme at some point, but it's not easy. Currently experimenting with AI music a little, but it's not a high priority - there's always so much to do.
Alien Shooter stays though, as I like it. B)

Huge Storage Facility in description requires 150 Tritanium, but actually requires Alien alloys.


Offline Frenzyk

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Re: Bugs, crashes, typos & bad taste
« Reply #4370 on: December 06, 2024, 08:04:53 pm »
I'll replace the HL theme at some point, but it's not easy? Currently experimenting with AI music a little, but it's not a high priority - there's always so much to do.
Alien Shooter stays though, as I like it. B)

Find and replace "HL1_10_VALVE.ogg" with whatever - what could be more easy. Besides, I gave you good candidate - give it a try, really.
I like AI too. It just... invasion stage is much less diverse. 3 sects, cyberweb and reptoids are wasted, zombies and reclamation mostly researched and in deep underground(no mission spawns in months or tow): shooting UFOs and harassing hybrids is 70%/20% missions, 5% - MiB and 5% anything else. There is syndicate package that leads to, where now?(nothing happening right now). Also wanted to ask how to get more AI(I got only 3)? I also left one black lotus mansion for fun(hope this won't brake anything)

Offline psavola

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Re: Bugs, crashes, typos & bad taste
« Reply #4371 on: December 07, 2024, 12:01:39 pm »
Not really a bug, but rather a suggestion for improvement. The base sell price for all veteran requisition rights is 90K. I think it would make sense that the price would be different for levels 1, 2, 3 and 4. For example, at least 1 could be somewhat lower, while at least 4 should perhaps be higher.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4372 on: December 07, 2024, 01:47:48 pm »
Find and replace "HL1_10_VALVE.ogg" with whatever - what could be more easy.

Finding a better replacement, that's what could be more fucking easy.

You linked to a track from a major game, while I'd rather use something that would give trouble to streamers.

I like AI too. It just... invasion stage is much less diverse. 3 sects, cyberweb and reptoids are wasted, zombies and reclamation mostly researched and in deep underground(no mission spawns in months or tow): shooting UFOs and harassing hybrids is 70%/20% missions, 5% - MiB and 5% anything else. There is syndicate package that leads to, where now?(nothing happening right now). Also wanted to ask how to get more AI(I got only 3)? I also left one black lotus mansion for fun(hope this won't brake anything)

Understood, but this will not change. Each faction has one track. Maybe we need more factions.

More AI can be found mostly in alien bases (not guaranteed).

Not really a bug, but rather a suggestion for improvement. The base sell price for all veteran requisition rights is 90K. I think it would make sense that the price would be different for levels 1, 2, 3 and 4. For example, at least 1 could be somewhat lower, while at least 4 should perhaps be higher.

I thought about this as well, but ultimately decided that money isn't everything. :)

Offline Frenzyk

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Re: Bugs, crashes, typos & bad taste
« Reply #4373 on: December 07, 2024, 04:36:30 pm »
You linked to a track from a major game, while I'd rather use something that would give trouble to streamers.

Fallout and HL1 is not major game and Tiberian sun IS major... welp, probably Bethesda and Valve more kind than EA(beware, you still have one track from Frank Klepacki). I'll keep an ear for something less famous.

Understood, but this will not change. Each faction has one track. Maybe we need more factions.

Maybe. Or just tune some spawn odds at least. Or ask Meridian for feature and pray... geoscape has different tracks after all - logic is there.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4374 on: December 07, 2024, 05:10:19 pm »
Fallout and HL1 is not major game and Tiberian sun IS major... welp, probably Bethesda and Valve more kind than EA(beware, you still have one track from Frank Klepacki). I'll keep an ear for something less famous.

Yeah, totally obscure games, lel ;D
Anyway, I finally found something appropriate. :) Only one track for now, I hope it'll be a decent replacement of HL1_10_VALVE. Just uploaded to GitHub. Our convo motivated me, so thanks for that.
More tracks will be replaced when I find something decent enough.

Maybe. Or just tune some spawn odds at least. Or ask Meridian for feature and pray... geoscape has different tracks after all - logic is there.

Look pal, it's super hard to find ONE decent track per faction (as we've discussed here). And now you want me to shit out a couple for each? That won't happen in a predictable timeframe, if ever (unless some musician does a major contribution).

If you don't like the music, turn it off and play something else in the background.

Offline sedygrizly

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Re: Bugs, crashes, typos & bad taste
« Reply #4375 on: December 07, 2024, 06:28:21 pm »
In Syndicate assasination mission, minotaur spawned inside house very near my troops. That should not happen, or..?

Screenshot is from first round after I moved two soldiers... then I gave up and reloaded mission, there is not much I can do there. I have savefile too if needed.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4376 on: December 07, 2024, 08:03:18 pm »
In Syndicate assasination mission, minotaur spawned inside house very near my troops. That should not happen, or..?

Screenshot is from first round after I moved two soldiers... then I gave up and reloaded mission, there is not much I can do there. I have savefile too if needed.

The chance for this is astronomically small... But it may happen. So, intended, even if a minotaur is a weird choice for a sneak attack.

Offline Frenzyk

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Re: Bugs, crashes, typos & bad taste
« Reply #4377 on: December 07, 2024, 09:46:16 pm »
Look pal, it's super hard to find ONE decent track per faction (as we've discussed here). And now you want me to shit out a couple for each? That won't happen in a predictable timeframe, if ever (unless some musician does a major contribution).

If you don't like the music, turn it off and play something else in the background.

Hey, hey, comrade, I actually like music a lot! Even was wondering where it all comes from(not all tracks familiar), like RP_04_CHILD or DARKMIST and it was surprise-surprise to hear motives from NAYDEAD in one of x-files series.  I told you my reasons. And I'm not leaving you with this alone :P
Check this tracks:

https://www.youtube.com/watch?v=f3gaaUeGlbw&list=PL13HUK59qHDbRG3WswCUHyuipC0RJv4Pr&index=1

Offline zRrr

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Re: Bugs, crashes, typos & bad taste
« Reply #4378 on: December 07, 2024, 11:14:19 pm »
Nonfunctional jukebox bothers me also. Sometimes I want to hear Frontier Psychiatrist in the middle of Dimension X, sometimes I don't, and sometimes hour into mission I just need to switch things. Fortunately there is a relatively noninvasive solution.

Jukebox on battlescape only shows current track and tracks that have 'GMTAC' in their names. Similarly, when picking music for battlescape, game randomly selects track containing one of strings from music: section in deployment. By changing track definition from

Code: [Select]
musics:
...snip...
  - type: FRO_PSY
    normalization: 1.0
...snip...

to

Code: [Select]
musics:
...snip...
- type: FRO_PSY_GMTAC # internal id used to reference track in ruleset
  name: FRO_PSY  # file name
  normalization: 1.0
...snip...

it will satisfy both deployment and jukebox, without any other edits.

Here is the mod that does this to all battlescape tracks. A list of song names would be nice to have to make it look better.
« Last Edit: December 08, 2024, 05:46:56 pm by zRrr »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4379 on: December 08, 2024, 01:20:45 am »
Well, that's promising. Thanks :)