aliens

Author Topic: 40k  (Read 448909 times)

Offline Harmondale2

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: 40k
« Reply #705 on: September 01, 2023, 03:56:41 pm »
Hey Hey, curious whats the situation with the new ranks, I have had like 30 guys at Brother marine rank for a while now, but not anything higher, would used to have at least a few Sergeants by now, maybe i'm just unlucky but the release said the badges system had changed so thought i'd ask whats new

Just doing space marines on the latest version 36

Offline bulletdesigner

  • Moderator
  • Commander
  • ***
  • Posts: 685
    • View Profile
Re: 40k
« Reply #706 on: September 02, 2023, 02:28:12 pm »
You probably are playing primaris, and didnt read that promotions are manual, check soldier tabs for promotions

Offline Simi822

  • Colonel
  • ****
  • Posts: 175
    • View Profile
Re: 40k
« Reply #707 on: September 02, 2023, 04:01:13 pm »
Dear Vakrug,

the vanilla 40K is hard as F,

I member I was playing as Astartes and even to destroy a fuken Chimera was like hell...

If you want more options,

try Rosigma and even better use the minimods to tune down the game

and still 40K vanilla is a cake walk when compared to the mess called Xcom files...you want hell play that shieet

Offline Vakrug

  • Colonel
  • ****
  • Posts: 320
    • View Profile
Re: 40k
« Reply #708 on: September 02, 2023, 04:52:34 pm »
the vanilla 40K is hard as F,
Well, then it is not just me...
try Rosigma and even better use the minimods to tune down the game
OK, I will try Rosigma someday when my anger will come down slightly.
and still 40K vanilla is a cake walk when compared to the mess called Xcom files...you want hell play that shieet
What are you talking about? XComFiles are extremely beginner friendly. Yes, you will inevitably screw things on strategic level, but until then things will be great.
« Last Edit: September 03, 2023, 08:02:41 pm by Vakrug »

Offline Simi822

  • Colonel
  • ****
  • Posts: 175
    • View Profile
Re: 40k
« Reply #709 on: September 03, 2023, 10:51:16 am »
then they had to do something, I tried Xcom files like 10 times and I got destroyed
every time /like a Zombie that explodes so the half of the map is a insta kill or a Chuba that has 200 move points or a UFO on the first mission/
so for me a mess....

Offline Harmondale2

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: 40k
« Reply #710 on: September 03, 2023, 06:34:00 pm »
You probably are playing primaris, and didnt read that promotions are manual, check soldier tabs for promotions

Nah playing just Tactical Strategy, no primaris. Most guys are Brother marines but no ones advanced beyond that still.

Edit: I've got field promations turned on in the options, might try turn it off and see if anything changes
       
Edit: Ah ok I found it,  Manual Promotions is now on and unchangable in the options. Didn't realise. I should have been more observant. haha
« Last Edit: September 03, 2023, 08:19:19 pm by Harmondale2 »

Offline EleriumWard

  • Captain
  • ***
  • Posts: 67
    • View Profile
Re: 40k
« Reply #711 on: September 24, 2023, 05:06:27 am »
Any plans to add music from Darktide?

Offline Rhadmaty

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: 40k
« Reply #712 on: October 12, 2023, 06:40:54 pm »
Arbites troopers start off absurdly weak, cocksuckers can barely cross the road before running out of energy.

edit: they can't even throw a flare properly, come the fuck on

Offline Simi822

  • Colonel
  • ****
  • Posts: 175
    • View Profile
Re: 40k
« Reply #713 on: October 12, 2023, 09:33:26 pm »
try playing then with installed Rosigma which gives more balance /that the Arbites where also balanced was mostly as I nagged a lot LOL/

Offline coldbeer

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: 40k
« Reply #714 on: January 31, 2024, 07:27:49 pm »
Hello Folks,

I really need your help. I bought XCOM Terror..., I downloaded openxcom_extendend_v7.11, I downloaded 40K_36_cuvs

1) I installed XCOM Terror...
2) I installed oxce_7.11
3) I extraced 40K_36_cuvs folders into user\documents\OpenXCom\mods

when I start the game and go to mods they don't show me 40k in the main game list.
I tried the same with oxce_7.5.3 with the same result even with 40K_30.
Ohter mods like less_dense_smoke will be detected without problems...

The game language is default german, could this be the reason (I tried english also)

Did I something wrong, any advice what I can do?

Thanks for help!

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9091
    • View Profile
Re: 40k
« Reply #715 on: February 01, 2024, 11:41:39 am »
40k requires "UFO Defense", not "Terror from the Deep"

Offline coldbeer

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: 40k
« Reply #716 on: February 01, 2024, 05:10:51 pm »
Oh Oh,

bought Ufo Defense and now all works fine!
Thank you so much, played my first game and you all did a awesome job!

Offline oxcuser0003

  • Sergeant
  • **
  • Posts: 15
    • View Profile
Re: 40k
« Reply #717 on: February 02, 2024, 06:37:41 am »
checking back in after a while, very cool that Deathwatch is in, it seems the final mission might be different which is a nice touch

the recruitment with different chapters and perks is cool but the individual barracks is clunky. is it intended that i have to spend resources and space building all the barracks early on to recruit as many guys as possible then dismantling or wasting the space?

im trying to change some of the rulesets like craft fuelitem and refuel rate but they dont seem to be taking effect when i load a game? Do i have to start a completely new game? EDIT: i think it was capitalization

EDIT: DW doesnt get librarian armor? is this intended?
Noticed a bug, mismatching logo on the soldier list, Dark Angels show the Space Wolves logo
« Last Edit: February 09, 2024, 05:52:50 am by oxcuser0003 »

Offline nicedayright

  • Captain
  • ***
  • Posts: 93
    • View Profile
Re: 40k
« Reply #718 on: March 01, 2024, 12:59:11 am »
Sorry if this has been addressed, but is there a reason half my marines are women? and the female frequency of sororitas is only set at fifty? Just an oversight? I keep having to fix it every time I update.

Offline bulletdesigner

  • Moderator
  • Commander
  • ***
  • Posts: 685
    • View Profile
Re: 40k
« Reply #719 on: March 02, 2024, 05:09:02 pm »
Well female freq in marines is 15% or 30% cant recall, it was orignal made that way because i'm a old fart and in my mind marines were more human not super, you can put it to 0. anyway adeptas only have female sprites so  6female and 6male  but the images are all female, the same can be said for primaris and deathwatch only males so 6 female and 6 male.