Changelog:
Version 0.99.9.5
- Fix Game Crash due to Mission invocation
- Fix UFO waterlanding possibilities
- Fix Heavy Plasma Manufacture unlock error
- Fix Wrong Deathsound for all Female Civilians
- Fix Typos for Weaponlists
- Fix Typos in extraSprites
- Fix Position of Magadan City
- Fix Missing BT_PSIAMP for Psi Panic and Mind Control Commendations
- Fix Background for some Drone/AlloyDrones Sprites
- Fix not working Cancel on Infiltration and Base building Alien Base
- Adjust all Shotguns to behave like proper Ones
- Add Fire Extinguisher Item
- Add Armed Civilian to Terrorsites
- Add Army Soldiers to Military Bases
- Add TerrainHint DayNightIndicator
- Add Stun, Burn and Bleeding Indicators for Battlescape
- Add Avatars and TinyRanks for Battlescape
- Add OXCE Armor Preview for Craft Equip Screen
- Add OXCE Tank/Drone Preview for Craft Equip Screen
- Add SoldierNames and SoldierCountryFlags
- Add Inventory images for all Civilians
- Add Inventory images for all Aliens
- Add Inventory images for all Tanks
- Add Ufopaedia images for all Tanks
- Add Ufopaedia images for all Drones
- Add Enhanced GUI Buttons and Backgrounds
- Add Final Version of the Commendation sprite provided by cevaralien
- Add higher salaries for officers (10% increase per rank compare to base salary)
Version 0.99.9.4
- Fix Infiltration base prevention, if Battleship Attack successful
- Fix Alloy Drone Taser Sprite Background
- Fix Alloy Drone Scout Weapon Range
- Fix Hovertank Smokeweapon Clipsize
- Fix SellPrice for Alloy Cannon Craftweapon
- Fix BuyPrice Drone Scout
- Fix Infiltration UFO's attempting to land on water point sites
- Fix Plasma Weapons needing both clips being researched for manufacture
- Adjust UFO air/landed score
- Adjust Enhanced Power Armor Bonuses
- Add Taser Pistol Elerium Clip Animations
- Add support Hoverdrones for X-Com
- Add direct fire smoke acts as fire extinguisher (Smoke Grenades don't)
Version 0.99.9.3
- Research tree Overwork so everything fits better
- Fix Bug for Mod not loading on OXCE 7.7.x+
- Fix Plasma Blade not being available in lategame to player
- Fix Mars Terrain Height (4 ->
- Fix globe texture asignment, which prevented Terrorsites from spawning properly
- Fix missing Adv. Medikit Dependency
- Fix PLasma Pistol/Rifle Clip sell prices
- Fix Walkertank/Laser upgrade pricing
- Rebalance lategame enemy PSI DEF
- Rebalance X-Com early armors and damage modifiers
- Rebalance Damage Modifiers for Tanks/Alloy Drones
- Rebalance Psi Amps to use Stamina additionally to Time Units for Psi Panic and Mind Control
- Adjust Raceweights for more Snakemen
- Adjust Terror Occurance and Scoring
- Adjust Spitter Zombies to be more dangerous
- Adjust Avenger Soldier spawn to match THUNDER
- Adjust Meleeweapons, more attacks possible
- Adjust Alien Alloy Ammo for konventional Pistols, Rifles and Shotguns
- Adjust Alloy Drones Research being available after Data Slate
- Adjust Taser Pistol Clip sizes
- Add Alien Proxy Grenade (Alien Grenade conversion for X-Com)
- Add more randomness to Alien Mission starts
- Add Alien Base execute Missions (Terror, Harvest, Abduction, Base), No Scouts
- Add more Upgrade Options to X-Com Tanks
- Add Upgrade Option for Medikts
- Add Smoke Launcher to all Tanks (free ammo)
- Add Walkertank/Laser (Sectopod converted)
- Add Split Alloy Drone/Medikit -> Alloy Drone/Adv. Medikit
- Add Elerium Powered Stun Rod
- Add Taser Pistol Elerium Clip
- Add additional construction cost for X-Com base modules, which require Alien tech research
- Add more recommendedUserOptions for inital Startup
- Add Superhuman as default and only Difficulty (Armor and Aim Modifier)
- Add Forcing of Vanilla (OXC) Soldier experience gaining
- Refactor Drone Smoke (ammo is free now)
- Disable Bug Hunt mode (Non vanilla behaviour)
- Disable LINERSHIP Terrain until Map allows for Craftspawn
Version 0.99.9
- Adjust UFO Extender Accuracy Settings
- Adjust Armor Resistence for Reinforced Suits
- Adjust Armor Resistance for some Lategame Enemies
- Fix wrong/missing Sprite for Spitterzombie
- Fix Plasma Weapon Research Bug
- Fix Plasma Pistol Elerium Clip hitAnimation not showing
- Fix Spitter Zombie not spawning from Spitter melee attacks
- Fix Sortorder for HC and AC Ammo
- Fix missing listOrder for Spitter Melee Weapon
- Fix missing UFO Extender settings for Laserrifle/Taser Pistol
- Fix missing arcingshot for Chryssalid Spitter
- Fix missinf UFO Extender settings for Chryssalid Spitter Ranged Weapon
- Add OXCE Missioninteruption for successful Ground Assault
- Add OXCE option to let Countries rejoin the Council once Pactbase is defeated
- Add OXCE medikit DOS targetting behaviour for drones and medikits
- Add OXCE recommended and fixed Useroption
Version 0.99.8
- Add Support for OXCE (HOOORAY!!!)
- Add Elerium High Explosive Ammo for Heavy Cannon and Auto Cannon
- Add EleriumClips for Aliens
- Add more Civilians
- Add Chryssalid Spitter Zombie
- Add Terrain Pack 4.3 Licence file
- Add Terrain Pack 4.3 Author List
- Add Terrain Pack Licence Graphic (by-nc-sa.png)
- Add Ufopaedia Graphics for Globetrotter Medal by Holomorph
- Add Ufopaedia Graphics for Martyr Medal by Holomorph
- Add Ufopaedia Graphics for Mindcontrol Medal by Holomorph
- Add Ufopaedia Graphics for PostMortemKill Medal by Holomorph
- Add Ufopaedia Graphics for PsiPanic Medal by Holomorph
- Add Ufopaedia Graphics for Slavekills Medal by Holomorph
- Add missing Commencations Licence file
- Add new Manufacture categories for Drones/Tanks/Personal Armor
- Add more possible upgrades for tanks
- Add partial language support for french (FR)
- Add Overworked Research Tree by mlavia
- Add Rulesetbased globe info as replacement for Hobbes IMPROVEDGLOBE.DAT
- Adjust Armored Sectopod Damage modifiers
- Adjust sizes of tanks and drones/ammo slightly
- Adjust xcom score penalties
- Adjust Terror Mission asignments
- Adjust Taser Drones
- Adjust Hovertank Laser and Plasma
- Adjust Taser Pistol
- Adjust Heavy and Auto Cannon
- Adjust blastradius for Smoke Ammo/Grenades
- Adjust Terrormissionasignments and Mission Calls
- Adjust Alloy Drone energy recovery
- Add Language files for: pt_BR, es_ES, es_419
- Fix Mod not loading under OpenXcomExtended (Missing Zombie corpse)
- Fix Drones getting stunned/zombified under OpenXcomExtended
- Fix Missing Sprites for Taser Drones
- Fix Hair and Face recolor for Armored Vest and Alloy Vest
- Fix wrong asigned BigOb/FloorOb for Sailor
- Fix requires for Support Drone Ufopaedia Article
- Fix requires for Alloy Drone Armor Ufopaedia Article
- Fix Craft spawn position for CargoShip
- Fix some typos while doing Terrorsite restructure
- Fix listorder for Taser Pistol/Pistol
- Fix listorder for Stun and Fire Grenade
- Fix bulletsprite/arcingshot for Hovertank/Ebomb
- Fix wrong upgrade for Drone/Scanner
- Fix wrong Map tiles for EXPANDEDUBASE_21b/d
- Fix wrong manufacture dependency for Alloy Drone Medikit
- Rebalance Taser Drones
- Rebalance Armored Sectopod
- Rebalance Alloy Ammo
- Remove AREA51 Terrains as requested from Hobbes
- Remove IMPROVEDGLOBE.DAT as requested from Hobbes
- Restructure Ufopaedia Section to be more sane
- Restructure Resources Files
- Update Language files for: ja, ru, de, fr, it, ko, pl, cs, hu, en-GB
- Overwork README.TXT and CERDITS.TXT, to satisfy Terrain Pack Licence File
Version 0.99.7
- Fix UFOL83.MCD armor values for new MCD check
- Fix DANWDECOR.MCD armor values for new MCD check
- Fix AREA51Z.MCD armor values for new MCD check
- Updated transifex Language files
- Added partially Czech translation
Version 0.99.5
- Fix Mod not loading for openxcom_git_master_2019_06_08_1528 or newer
- Fix missing Requires for Tank Laser Cannon Upgrades
- Fix missing energyRecovery for Drones
- Fix Amsterdam name and string values
- Fix Armor values for Groundtiles in Alien Bases (Silacoids...)
- Fix Mujungle Walking TU's
- Fix Junglemount Walking TU's
- Updated JA translation from transifex
Version 0.99.4
- Added Translations for Japanese language, ja (TRANSIFEX)
- Added Translations for Russian language, ru (TRANSIFEX)
- Added Translations for British English language en-GB (TRANSIFEX)
- Added turned Versions for UBASE_01 (4 Maps total)
- Added alternate/turned Version 1 for UBASE_01 (4 maps total)
- Added alternate/turned Version 2 for UBASE_01 (4 maps total)
- Added turned Version for EXPANDEDUBASE_19 (4 maps total)
- Added turned Version for EXPANDEDUBASE_20 (4 maps total)
- Added turned Version for EXPANDEDUBASE_21 (4 maps total) Clonelab
- Added Soldier Armor Upgrades
- Added Tank Upgrades
- Added FloorOb Sprites for Vanilla Plasma Weapons
- Added Fire Grenade (converted Fire Bombs)
- Added Modified Sprite for U_EXT02 (remove shadows)
- Fix Wrong production requirements for some Drone Upgrades)
- Fix naming issue with Alloy Drone Medikit repair
- Fix Runvarnames for some Missionscripts
- Upgrade Heavy Laser Autoshot (now shots 4 times)
- Adjusted Weapondamage for balancing (Heavy Laser/Sniper, Scatter Laser, Plasma Shotgun, Plasma Sniper)
- Adjusted Ruleset to latest changes in : openxcom_git_master_2018_09_17_0112 or newer
- Adjusted Missions generated from Alien Bases (Region inheritance)
- Adjusted Smoke and Fire Bomb to be collectable (Burn Baby Burn)
- Adjust Alive Alien Interrogation Consequences
Version 0.99.3
- Final Ressource File Restructure
- Turning THUNDER by 90 degree (Unified Craft MapSize)
- Fix Tile and Route issue for LINERSHIP00.MAP
- Fix CRAFT spawn for CARGOSHIP
- Fix Soldier Armor Repair in Research Tree Graphic
- Fix Alien Grenade / Elerium Rocket Research and Graphic
- Fix Wall issue for UFO_190m.MAP
- Fix out of boundary nodes for some Maps
- Fix missing usage information on medical items/drones
- Fix Several extraStrings Typos
- Fix Missing Name String for MALE_CIVILIAN
- Fix mapScript for POLAR, MARSH and SWAMPS to reduce chance of UFO inaccessible
- Fix Increase lategame weapon variety
- Fix Tile and Route issue on EXPANDEDUBASE21
- Fix Missing Halfed fundingCap
- Fix missionZone values N/S Atlantic
- Fix NIKE Cross Commendation and some commendation spellings
- Adjusted Raceweights slightly
- Adjust Manufacture more to vanilla
- Adjust Muton Race - Added Muton Elite Leaders
- Adjust Stats for Muton Elites and Muton Elite Guards
- Adjust Armor Damage Modifiers for Muton ELite, Muton Elite Guard, Holodrone, Armored Sectopod
- Adjust Race composition, Ranks and Spawnnumber for Final Mission Stages
- Added turned Versions for: UBASE_00
- Added turned Versions for: UBASE_02
- Added turned Versions for: UBASE_03
- Added turned Versions for: UBASE_04
- Added turned Versions for: UBASE_05
- Added turned Versions for: UBASE_06
- Added turned Versions for: UBASE_08
- Added turned Versions for: UBASE_11
- Added turned Versions for: UBASE_15
- Added turned Versions for: EXPANDEDUBASE16
- Added turned Versions for: EXPANDEDUBASE17
- Added turned Versions for: EXPANDEDUBASE18 (Fake Brain Room)
- Optimized Mapscript for Alien Bases
- Optimized Mapscripot for Cydonia Final Assault
- Added more Missions to Alien Bases to generate:
- Alien Research
- Alien Terror
- Alien Abduction
- Alien Retaliation
- Alien Harvest
- Ship Attack
- Docked Ship
- Added size check to Mapscripts and optimized spawns
- Added proper Raceweights for Alien Retaliation
- Added some more UfoPaedia articles for some research topics (mostly early games stuff)
- Added SKYSTRIKER (Improved Skyranger)
- Added Support Drones Mod
- Added Support Drones Upgrade Manufacture
- Added Commendations Mod
- Added Commendations Fixes
- Added PSXCutscenes Mod
- Changes to early game Research, Alien Alloy Techs are now fully available
- Change Ruleset to be conform with: openxcom_git_master_2018_04_24_2218 or newer
Version 0.99.2d
- Simplyfied some Missionscripts
- Fix ROUTES for UBASE_06 and UBASE_15
- Fix Map Error for UFO_160e.MAP
- Fix Terrain issues for:
- TAIGAPOLAR
- JUNGLEPOLAR
- GRASSLANDFOREST
- CRASHEDPLANE
- TUNDRAPLANE
- DESERTPLANE
- POLARPLANE
- Fix Shotgun Class BulletSprites
- Fix some minor UFOPaedia typos
- Fix Alloy Tank Laser Autoshot
- Adjust Alien Alloy Ammo Prices
- Adjust Alloy Cannon and Alloy Cannon Ammo Prices (Craft Weapon)
- Adjust UFO Extender Dropoff values and Ranges to be more balanced
- Adjust Muton Berserkers (no more energy issues *evilgrin*)
- Adjust HandObs for HeavyLaser/Auto and HeavyLaser/Sniper
- Adjust Alien Race occurances (Mutons come 1 month earlier)
- Adjust Vanilla Tanks back to original values
- Added proper Raceweights for Retaliation Missions
- Added proper BulletSprites for Alloy Ammo
- Added Earlier Alien Cheat Turn for ALL Deployments
- Added increased scoring for VERY LARGE UFO's (double the vanilla value)
- Added overworked CRASHEDPLANE Maps
Version 0.99.2c
- Adjusted Ruleset to latest changes in : openxcom_git_master_2016_08_28_1950
Version 0.99.2b
- Fix Alien Base Spawnings
- Adjusted Ruleset to latest changes in : openxcom_git_master_2016_07_22_0229
Version 0.99.2
- Fix Alive Chryssalid Spitter Recovery
- Added more manufacture dependencies for Tanks
- Increased Scoring for Alien Pact Signing to 750
- Doubled Alien scores generated for Alie Bases (5 -> 10)
- Restructered Resource files
- Restructered UFOpaedia
- Adjusted Ruleset to lastest changes in : openxcom_git_master_2016_06_25_2118
Version 0.99.1
- Fix Missing SEABITS.MCD file (not needed anymore but was still listed in terrain ruleset)
- Fix walking TU issue for TUNDRAPOLAR.MCD
- Fix Some wrongly asigned Sounds
- Fix DropOff values for some Weapons for UFO Extender Accuracy
- Fix regionWeight for North Atlantic (was 45!! noew 5)
- Fix some Typos in UFOpaedia (thx SIMON)
- Added 2 more Battleship Variants from Cooper
- Added Expanded Urban Mix (mashup off MADURBAN and EXPANDED_TERROR)
- Change some Terrorunit asignments (Mutons, Sectoid Elites, Muton Elites)
- Spread the Chryssalid Spitter plague
- Spread Muton Berserkers
- Increase Alien Scoring (Research, Infiltration, Retaliation and Supply will give Alien Score now)
- Doubled Scoring for UFO action for Terrormissions
- Increase Armored Sectopod HE Resistence
- Blaster Launcher Waypoints reduced to 9 (DOS Version behaviour)
- Optimized Mapscript MADURBAN
- Adjusted Ruleset to lastest changes in : openxcom_git_master_2016_05_27_1727
Version 0.99
- Updated Terrainpack MAPS, ROUTES, TERRAINS
- Updated Terrainpack Ruleset Integration
- Updated Globe Cities (330 now)
- Restructered Globe textures and deployments for Terrormissions
- Fix some minor Ufopaedia Typos
- Fix LOFT issues and Armor values for UBASE2.MCD
- Fix Routes, PORTUFO05, PORTUFO17, PORTUFO20, PORTUFO21
- Fix Routes CULTAFARM02
- Fix Routes LINERSHIP01
- Fix Routes JUNGLEMOUNT05
- Fix Routes RAILYARDURBAN19, RAILYARDURBAN21, RAILYARDURBAN24 (thx Solarius)
- Fixed several MCD settings in Terrain pack MCD's (that took way to long!)
- Fix Power/Flying Suit Fire Immunity
- Fix Terrain Pack Landing Zone Maps
- Fix Cow issue for UFO_210a
- Fix Route issue EXPANDEDTERROR21.RMP
- Fix some wrong Maptiles on some Terrorship Maps
- Added Converted TFTD WaterAnimation MCD file
- Added Battleship Variants by Cooper (modified) and a design of my own
- Added Hovertank/Launcher Ammo consumes Blaster Bombs but has same Power
- Added Ship Attack and Docked Ship Mission (triggered by Alien Data Slate)
- Added Airfield Terrain
- Added Plane Terrain
- Added Polar Terrain
- Added Chryssalid Spitter on Earth (Muton Elite Guard Terrorunit)
- Added Muton Berserker (Muton Terrorunit)
- Removed ability to produce Blaster Launchers and Blaster Bombs (use captured ones!)
- Readjusted Grenade Launcher SnapShot TU
- Readjust Heavy Laser/Sniper Damage and Heavy Laser/Auto TU
- Reduce Weightreduction, increase Stamina for Power/Flying Suits and Reinforced ones
- Increased Armor on Grenades slightly
- Increased Armor for Terrorunit corpses (was 0, now 26)
- Reduced Scores for killing Aliens by 50%
- Reduced Recoverypoints for Alien Corpses by 50%
- Reduced penalty for dead Civilians from 50 to 40
- Reworked chronological Racemixes
- Reworked Alien Races (more Ranks, same Numbers)
- Optimized Mapscripts for Docked Ship Mission, Urban, Expanded Terror, Expanded Urban and several more.
Version 0.98
- Fix some typos and clarified Alien Data Slate ufopaedia text
- Added Recolored Blaster Launcher Bulletsprite, grey Blasterbombs!
- Added Fire Bomb and Smoke for Small Launcher
- Added Custom Bullet Sprites for Alloy Ammo Clips
- Added Custom Bullet Sprites for Elerium, Fire and Smoke Bomb
- darkened Medium Scout, Large Scouts, Fighters, Sentry Ships,
Harvesters, Abductors, Terror Ships, Battleship, Supply Ships and
Labship (all 117 Maps!!!)
- reduced recoverable Alien Alloys by ~36% for all UFO's
- reduced recoverable Elerium 115 per Power Source (35->25, 50% vanilla)
- Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_11_30_1238
Version 0.97
- Research changes:
- Reinforced Power Suit now needs New Fighter Craft instead of Alien Data Core as dependency
- Fix Minor Graphic Errors in Reinforced Power Suit Inventory Pics
- Fix For missionSiteZone: -1 Bug, you need to edit your savegames, see Forum
- Added Hitsound for Combat Knife, Alloy Knife, Alloy Sword
- Added partial language Support for German
- Modified THUNDER Map and Routes slightly
- Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_11_15_0853
Version 0.96
- Research changes:
- Alloy Knife needs only Alloy Ammo
- Alloy Sword needs Alloy Knife and Alien Data Slate
- Readjust all Meleeweapons, lowered Power and Accuracy slightly, changed TU usage
- Added Version String
- Added language support for Russian, Spanish, French and Polish
You will find a mix of English and the respective language until someone translates the missing stuff
- Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_10_31_1725
Version 0.95
- Fix Reinforced Power Suit Unlock
- Fix Reinforced Flying Suit Unlock
- Fix Walkertank HWP's Unlock
- Fix Several Ufopaedia Strings (typos)
- Added New Melee HitAnimation for Combat Knife, Alloy Knife and Alloy Sword (thx pWWWa)
- Imported some TERRAIN patches from Hobbes Redux (no maps yet)
- Alloy Tanks take 10% less Plasma Damage
- Hovertanks take 15% less Plasma Damage
- Armored Sectopod is immune towards Icendiary Ammo
EDIT: Removed some old changelog entries, since it did hit the 20.000 character mark...