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Modding => Released Mods => Hardmode Expansion => Topic started by: hellrazor on April 06, 2015, 02:43:28 pm

Title: Hardmode Expansion - Changelog
Post by: hellrazor on April 06, 2015, 02:43:28 pm
Changelog:

Version 0.99.9.3
 - Research tree Overwork so everything fits better
 - Fix Bug for Mod not loading on OXCE 7.7.x+
 - Fix Plasma Blade not being available in lategame to player
 - Fix Mars Terrain Height (4 -> 8)
 - Fix globe texture asignment, which prevented Terrorsites from spawning properly
 - Fix missing Adv. Medikit Dependency
 - Fix PLasma Pistol/Rifle Clip sell prices
 - Fix Walkertank/Laser upgrade pricing
 - Rebalance lategame enemy PSI DEF
 - Rebalance X-Com early armors and damage modifiers
 - Rebalance Damage Modifiers for Tanks/Alloy Drones
 - Rebalance Psi Amps to use Stamina additionally to Time Units for Psi Panic and Mind Control
 - Adjust Raceweights for more Snakemen
 - Adjust Terror Occurance and Scoring
 - Adjust Spitter Zombies to be more dangerous
 - Adjust Avenger Soldier spawn to match THUNDER
 - Adjust Meleeweapons, more attacks possible
 - Adjust Alien Alloy Ammo for konventional Pistols, Rifles and Shotguns
 - Adjust Alloy Drones Research being available after Data Slate
 - Adjust Taser Pistol Clip sizes
 - Add Alien Proxy Grenade (Alien Grenade conversion for X-Com)
 - Add more randomness to Alien Mission starts
 - Add Alien Base execute Missions (Terror, Harvest, Abduction, Base), No Scouts
 - Add more Upgrade Options to X-Com Tanks
 - Add Upgrade Option for Medikts
 - Add Smoke Launcher to all Tanks (free ammo)
 - Add Walkertank/Laser (Sectopod converted)
 - Add Split Alloy Drone/Medikit -> Alloy Drone/Adv. Medikit
 - Add Elerium Powered Stun Rod
 - Add Taser Pistol Elerium Clip
 - Add additional construction cost for X-Com base modules, which require Alien tech research
 - Add more recommendedUserOptions for inital Startup
 - Add Superhuman as default and only Difficulty (Armor and Aim Modifier)
 - Add Forcing of Vanilla (OXC) Soldier experience gaining
 - Refactor Drone Smoke (ammo is free now)
 - Disable Bug Hunt mode (Non vanilla behaviour)
 - Disable LINERSHIP Terrain until Map allows for Craftspawn

Version 0.99.9
 - Adjust UFO Extender Accuracy Settings
 - Adjust Armor Resistence for Reinforced Suits
 - Adjust Armor Resistance for some Lategame Enemies
 - Fix wrong/missing Sprite for Spitterzombie
 - Fix Plasma Weapon Research Bug
 - Fix Plasma Pistol Elerium Clip hitAnimation not showing
 - Fix Spitter Zombie not spawning from Spitter melee attacks
 - Fix Sortorder for HC and AC Ammo
 - Fix missing listOrder for Spitter Melee Weapon
 - Fix missing UFO Extender settings for Laserrifle/Taser Pistol
 - Fix missing arcingshot for Chryssalid Spitter
 - Fix missinf UFO Extender settings for Chryssalid Spitter Ranged Weapon
 - Add OXCE Missioninteruption for successful Ground Assault
 - Add OXCE option to let Countries rejoin the Council once Pactbase is defeated
 - Add OXCE medikit DOS targetting behaviour for drones and medikits
 - Add OXCE recommended and fixed Useroption

Version 0.99.8
 - Add Support for OXCE (HOOORAY!!!)
 - Add Elerium High Explosive Ammo for Heavy Cannon and Auto Cannon
 - Add EleriumClips for Aliens
 - Add more Civilians
 - Add Chryssalid Spitter Zombie
 - Add Terrain Pack 4.3 Licence file
 - Add Terrain Pack 4.3 Author List
 - Add Terrain Pack Licence Graphic (by-nc-sa.png)
 - Add Ufopaedia Graphics for Globetrotter Medal by Holomorph
 - Add Ufopaedia Graphics for Martyr Medal by Holomorph
 - Add Ufopaedia Graphics for Mindcontrol Medal by Holomorph
 - Add Ufopaedia Graphics for PostMortemKill Medal by Holomorph
 - Add Ufopaedia Graphics for PsiPanic Medal by Holomorph
 - Add Ufopaedia Graphics for Slavekills Medal by Holomorph
 - Add missing Commencations Licence file
 - Add new Manufacture categories for Drones/Tanks/Personal Armor
 - Add more possible upgrades for tanks
 - Add partial language support for french (FR)
 - Add Overworked Research Tree by mlavia
 - Add Rulesetbased globe info as replacement for Hobbes IMPROVEDGLOBE.DAT
 - Adjust Armored Sectopod Damage modifiers
 - Adjust sizes of tanks and drones/ammo slightly
 - Adjust xcom score penalties
 - Adjust Terror Mission asignments
 - Adjust Taser Drones
 - Adjust Hovertank Laser and Plasma
 - Adjust Taser Pistol
 - Adjust Heavy and Auto Cannon
 - Adjust blastradius for Smoke Ammo/Grenades
 - Adjust Terrormissionasignments and Mission Calls
 - Adjust Alloy Drone energy recovery
 - Add Language files for: pt_BR, es_ES, es_419
 - Fix Mod not loading under OpenXcomExtended (Missing Zombie corpse)
 - Fix Drones getting stunned/zombified under OpenXcomExtended
 - Fix Missing Sprites for Taser Drones
 - Fix Hair and Face recolor for Armored Vest and Alloy Vest
 - Fix wrong asigned BigOb/FloorOb for Sailor
 - Fix requires for Support Drone Ufopaedia Article
 - Fix requires for Alloy Drone Armor Ufopaedia Article
 - Fix Craft spawn position for CargoShip
 - Fix some typos while doing Terrorsite restructure
 - Fix listorder for Taser Pistol/Pistol
 - Fix listorder for Stun and Fire Grenade
 - Fix bulletsprite/arcingshot for Hovertank/Ebomb
 - Fix wrong upgrade for Drone/Scanner
 - Fix wrong Map tiles for EXPANDEDUBASE_21b/d
 - Fix wrong manufacture dependency for Alloy Drone Medikit
 - Rebalance Taser Drones
 - Rebalance Armored Sectopod
 - Rebalance Alloy Ammo
 - Remove AREA51 Terrains as requested from Hobbes
 - Remove IMPROVEDGLOBE.DAT as requested from Hobbes
 - Restructure Ufopaedia Section to be more sane
 - Restructure Resources Files
 - Update Language files for: ja, ru, de, fr, it, ko, pl, cs, hu, en-GB
 - Overwork README.TXT and CERDITS.TXT, to satisfy Terrain Pack Licence File

Version 0.99.7
 - Fix UFOL83.MCD armor values for new MCD check
 - Fix DANWDECOR.MCD armor values for new MCD check
 - Fix AREA51Z.MCD armor values for new MCD check
 - Updated transifex Language files
 - Added partially Czech translation

Version 0.99.5
 - Fix Mod not loading for openxcom_git_master_2019_06_08_1528 or newer
 - Fix missing Requires for Tank Laser Cannon Upgrades
 - Fix missing energyRecovery for Drones
 - Fix Amsterdam name and string values
 - Fix Armor values for Groundtiles in Alien Bases (Silacoids...)
 - Fix Mujungle Walking TU's
 - Fix Junglemount Walking TU's
- Updated JA translation from transifex

Version 0.99.4
 - Added Translations for Japanese language, ja (TRANSIFEX)
 - Added Translations for Russian language, ru (TRANSIFEX)
 - Added Translations for British English language  en-GB (TRANSIFEX)
 - Added turned Versions for UBASE_01 (4 Maps total)
 - Added alternate/turned Version 1 for UBASE_01 (4 maps total)
 - Added alternate/turned Version 2 for UBASE_01 (4 maps total)
 - Added turned Version for EXPANDEDUBASE_19 (4 maps total)
 - Added turned Version for EXPANDEDUBASE_20 (4 maps total)
 - Added turned Version for EXPANDEDUBASE_21 (4 maps total) Clonelab
 - Added Soldier Armor Upgrades
 - Added Tank Upgrades
 - Added FloorOb Sprites for Vanilla Plasma Weapons
 - Added Fire Grenade (converted Fire Bombs)
 - Added Modified Sprite for U_EXT02 (remove shadows)
 - Fix Wrong production requirements for some Drone Upgrades)
 - Fix naming issue with Alloy Drone Medikit repair
 - Fix Runvarnames for some Missionscripts
 - Upgrade Heavy Laser Autoshot (now shots 4 times)
 - Adjusted Weapondamage for balancing (Heavy Laser/Sniper, Scatter Laser, Plasma Shotgun, Plasma Sniper)
 - Adjusted Ruleset to latest changes in : openxcom_git_master_2018_09_17_0112 or newer
 - Adjusted Missions generated from Alien Bases (Region inheritance)
 - Adjusted Smoke and Fire Bomb to be collectable (Burn Baby Burn)
 - Adjust Alive Alien Interrogation Consequences

Version 0.99.3
 - Final Ressource File Restructure
 - Turning THUNDER by 90 degree (Unified Craft MapSize)
 - Fix Tile and Route issue for LINERSHIP00.MAP
 - Fix CRAFT spawn for CARGOSHIP
 - Fix Soldier Armor Repair in Research Tree Graphic
 - Fix Alien Grenade / Elerium Rocket Research and Graphic
 - Fix Wall issue for UFO_190m.MAP
 - Fix out of boundary nodes for some Maps
 - Fix missing usage information on medical items/drones
 - Fix Several extraStrings Typos
 - Fix Missing Name String for MALE_CIVILIAN
 - Fix mapScript for POLAR, MARSH and SWAMPS to reduce chance of UFO inaccessible
 - Fix Increase lategame weapon variety
 - Fix Tile and Route issue on EXPANDEDUBASE21
 - Fix Missing Halfed fundingCap
 - Fix missionZone values N/S Atlantic
 - Fix NIKE Cross Commendation and some commendation spellings
 - Adjusted Raceweights slightly
 - Adjust Manufacture more to vanilla
 - Adjust Muton Race - Added Muton Elite Leaders
 - Adjust Stats for Muton Elites and Muton Elite Guards
 - Adjust Armor Damage Modifiers for Muton ELite, Muton Elite Guard, Holodrone, Armored Sectopod
 - Adjust Race composition, Ranks and Spawnnumber for Final Mission Stages
 - Added turned Versions for: UBASE_00
 - Added turned Versions for: UBASE_02
 - Added turned Versions for: UBASE_03
 - Added turned Versions for: UBASE_04
 - Added turned Versions for: UBASE_05
 - Added turned Versions for: UBASE_06
 - Added turned Versions for: UBASE_08
 - Added turned Versions for: UBASE_11
 - Added turned Versions for: UBASE_15
 - Added turned Versions for: EXPANDEDUBASE16
 - Added turned Versions for: EXPANDEDUBASE17
 - Added turned Versions for: EXPANDEDUBASE18 (Fake Brain Room)
 - Optimized Mapscript for Alien Bases
 - Optimized Mapscripot for Cydonia Final Assault
 - Added more Missions to Alien Bases to generate:
   - Alien Research
   - Alien Terror
   - Alien Abduction
   - Alien Retaliation
   - Alien Harvest
   - Ship Attack
   - Docked Ship
 - Added size check to Mapscripts and optimized spawns
 - Added proper Raceweights for Alien Retaliation
 - Added some more UfoPaedia articles for some research topics (mostly early games stuff)
 - Added SKYSTRIKER (Improved Skyranger)
 - Added Support Drones Mod
 - Added Support Drones Upgrade Manufacture
 - Added Commendations Mod
 - Added Commendations Fixes
 - Added PSXCutscenes Mod
 - Changes to early game Research, Alien Alloy Techs are now fully available
 - Change Ruleset to be conform with: openxcom_git_master_2018_04_24_2218 or newer

Version 0.99.2d
 - Simplyfied some Missionscripts
 - Fix ROUTES for UBASE_06 and UBASE_15
 - Fix Map Error for UFO_160e.MAP
 - Fix Terrain issues for:
   - TAIGAPOLAR
   - JUNGLEPOLAR
   - GRASSLANDFOREST
   - CRASHEDPLANE
   - TUNDRAPLANE
   - DESERTPLANE
   - POLARPLANE
 - Fix Shotgun Class BulletSprites
 - Fix some minor UFOPaedia typos
 - Fix Alloy Tank Laser Autoshot
 - Adjust Alien Alloy Ammo Prices
 - Adjust Alloy Cannon and Alloy Cannon Ammo Prices (Craft Weapon)
 - Adjust UFO Extender Dropoff values and Ranges to be more balanced
 - Adjust Muton Berserkers (no more energy issues *evilgrin*)
 - Adjust HandObs for HeavyLaser/Auto and HeavyLaser/Sniper
 - Adjust Alien Race occurances (Mutons come 1 month earlier)
 - Adjust Vanilla Tanks back to original values
 - Added proper Raceweights for Retaliation Missions
 - Added proper BulletSprites for Alloy Ammo
 - Added Earlier Alien Cheat Turn for ALL Deployments
 - Added increased scoring for VERY LARGE UFO's (double the vanilla value)
 - Added overworked CRASHEDPLANE Maps

Version 0.99.2c
 - Adjusted Ruleset to latest changes in : openxcom_git_master_2016_08_28_1950

Version 0.99.2b
 - Fix Alien Base Spawnings
 - Adjusted Ruleset to latest changes in : openxcom_git_master_2016_07_22_0229

Version 0.99.2
 - Fix Alive Chryssalid Spitter Recovery
 - Added more manufacture dependencies for Tanks
 - Increased Scoring for Alien Pact Signing to 750
 - Doubled Alien scores generated for Alie Bases (5 -> 10)
 - Restructered Resource files
 - Restructered UFOpaedia
 - Adjusted Ruleset to lastest changes in : openxcom_git_master_2016_06_25_2118

Version 0.99.1
 - Fix Missing SEABITS.MCD file (not needed anymore but was still listed in terrain ruleset)
 - Fix walking TU issue for TUNDRAPOLAR.MCD
 - Fix Some wrongly asigned Sounds
 - Fix DropOff values for some Weapons for UFO Extender Accuracy
 - Fix regionWeight for North Atlantic (was 45!! noew 5)
 - Fix some Typos in UFOpaedia (thx SIMON)
 - Added 2 more Battleship Variants from Cooper
 - Added Expanded Urban Mix (mashup off MADURBAN and EXPANDED_TERROR)
 - Change some Terrorunit asignments (Mutons, Sectoid Elites, Muton Elites)
 - Spread the Chryssalid Spitter plague
 - Spread Muton Berserkers
 - Increase Alien Scoring (Research, Infiltration, Retaliation and Supply will give Alien Score now)
 - Doubled Scoring for UFO action for Terrormissions
 - Increase Armored Sectopod HE Resistence
 - Blaster Launcher Waypoints reduced to 9 (DOS Version behaviour)
 - Optimized Mapscript MADURBAN
 - Adjusted Ruleset to lastest changes in : openxcom_git_master_2016_05_27_1727

Version 0.99
 - Updated Terrainpack MAPS, ROUTES, TERRAINS
 - Updated Terrainpack Ruleset Integration
 - Updated Globe Cities (330 now)
 - Restructered Globe textures and deployments for Terrormissions
 - Fix some minor Ufopaedia Typos
 - Fix LOFT issues and Armor values for UBASE2.MCD
 - Fix Routes, PORTUFO05, PORTUFO17, PORTUFO20, PORTUFO21
 - Fix Routes CULTAFARM02
 - Fix Routes LINERSHIP01
 - Fix Routes JUNGLEMOUNT05
 - Fix Routes RAILYARDURBAN19, RAILYARDURBAN21, RAILYARDURBAN24 (thx Solarius)
 - Fixed several MCD settings in Terrain pack MCD's (that took way to long!)
 - Fix Power/Flying Suit Fire Immunity
 - Fix Terrain Pack Landing Zone Maps
 - Fix Cow issue for UFO_210a
 - Fix Route issue EXPANDEDTERROR21.RMP
 - Fix some wrong Maptiles on some Terrorship Maps
 - Added Converted TFTD WaterAnimation MCD file
 - Added Battleship Variants by Cooper (modified) and a design of my own
 - Added Hovertank/Launcher Ammo consumes Blaster Bombs but has same Power
 - Added Ship Attack and Docked Ship Mission (triggered by Alien Data Slate)
 - Added Airfield Terrain
 - Added Plane Terrain
 - Added Polar Terrain
 - Added Chryssalid Spitter on Earth (Muton Elite Guard Terrorunit)
 - Added Muton Berserker (Muton Terrorunit)
 - Removed ability to produce Blaster Launchers and Blaster Bombs (use captured ones!)
 - Readjusted Grenade Launcher SnapShot TU
 - Readjust Heavy Laser/Sniper Damage and Heavy Laser/Auto TU
 - Reduce Weightreduction, increase Stamina for Power/Flying Suits and Reinforced ones
 - Increased Armor on Grenades slightly
 - Increased Armor for Terrorunit corpses (was 0, now 26)
 - Reduced Scores for killing Aliens by 50%
 - Reduced Recoverypoints for Alien Corpses by 50%
 - Reduced penalty for dead Civilians from 50 to 40
 - Reworked chronological Racemixes
 - Reworked Alien Races (more Ranks, same Numbers)
 - Optimized Mapscripts for Docked Ship Mission, Urban, Expanded Terror, Expanded Urban and several more.

Version 0.98
 - Fix some typos and clarified Alien Data Slate ufopaedia text
 - Added Recolored Blaster Launcher Bulletsprite, grey Blasterbombs!
 - Added Fire Bomb and Smoke for Small Launcher
 - Added Custom Bullet Sprites for Alloy Ammo Clips
 - Added Custom Bullet Sprites for Elerium, Fire and Smoke Bomb
 - darkened Medium Scout, Large Scouts, Fighters, Sentry Ships,
   Harvesters, Abductors, Terror Ships, Battleship, Supply Ships and
   Labship (all 117 Maps!!!)
 - reduced recoverable Alien Alloys by ~36% for all UFO's
 - reduced recoverable Elerium 115 per Power Source (35->25, 50% vanilla)
 - Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_11_30_1238

Version 0.97
 - Research changes:
   - Reinforced Power Suit now needs New Fighter Craft instead of Alien Data Core as dependency
 - Fix Minor Graphic Errors in Reinforced Power Suit Inventory Pics
 - Fix For missionSiteZone: -1 Bug, you need to edit your savegames, see Forum
 - Added Hitsound for Combat Knife, Alloy Knife, Alloy Sword
 - Added partial language Support for German
 - Modified THUNDER Map and Routes slightly
 - Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_11_15_0853

Version 0.96
 - Research changes:
   - Alloy Knife needs only Alloy Ammo
   - Alloy Sword needs Alloy Knife and Alien Data Slate
 - Readjust all Meleeweapons, lowered Power and Accuracy slightly, changed TU usage
 - Added Version String
 - Added language support for Russian, Spanish, French and Polish
   You will find a mix of English and the respective language until someone translates the missing stuff
 - Adjusted Ruleset to lastest changes in : openxcom_git_master_2015_10_31_1725

Version 0.95
 - Fix Reinforced Power Suit Unlock
 - Fix Reinforced Flying Suit Unlock
 - Fix Walkertank HWP's Unlock
 - Fix Several Ufopaedia Strings (typos)
 - Added New Melee HitAnimation for Combat Knife, Alloy Knife and Alloy Sword (thx pWWWa)
 - Imported some TERRAIN patches from Hobbes Redux (no maps yet)
 - Alloy Tanks take 10% less Plasma Damage
 - Hovertanks take 15% less Plasma Damage
 - Armored Sectopod is immune towards Icendiary Ammo

Version 0.94
 - Fix HandOb issues fpr PlasmaBlade and PlasmaSword (thx pwwwa)
 - Fix some Groundtile issues on some UFO Maps
 - Fix wrong Gazer drawingRoutine
 - Fix wrong Muton Elite Guard Corpse BigOb
 - Fix WORLD NEWS UPDATE not popping up after researching a Alien Corpse
 - Fix 1 wrong placed Groundtile on LabShip Map (oversight...)
 - Fix some typos in some UFOpaedia Articles (thx SIMON)
 - Fix MCDPatch for TU usage for THUNDER.PCK
 - Fix Plasma Beam Range (52 -> 42)
 - Fix Alien Infiltration Waves
 - Added some more NEWS Strings (thx nadir)
 - Added Reinforced Power and Flying Suits (Moriaty Sprites)
 - Added Chryssalid Spitter Terrorunit (ranged zombification attack)
 - Added Sectoid Elite Race
 - Added HandOb's for Shotgun Clips, TaserPistol Clip, Elerium Rocket
 - Added FloorOb's for Pistol, Rifle, Heavy Canon, Auto Cannon, SniperRifle Alien Alloy Clips
 - Added HandOb's for Pistol, Rifle, Heavy Canon, Auto Cannon, SniperRifle Alien Alloy Clips
 - Added New BigOb's FloorOb's, HandOb's for PlasmaShotgun Clips and Elerium Clips
 - Added Walkertank/Plasma (hacked Armored Sectopod)
 - Added Plasma Melee Weapons from pwwwa
 - Added New Plasma Hitanimation for Heavy Plasma, Elerium Clips and Armored Sectopod Weapon
 - Added InventoryPicture and UfoPaedia Pictures for Muton Elite Guards
 - Added New BigOb for Vanilla Flying Suits
 - Added new Spriteset for Vanilla Flying Suits
 - Reworked the Racemixes
 - Readjusted TU usage for Heavy Laser / Sniper and Heavy Laser / Auto
 - Readjusted Armor for Waspites, Gazers, Muton Elites and Muton Elite Guards
 - Adjusted all Alien melee stats to more sane values
 - Doubled Money and Elerium-115 cost for Plasma Canons
 - Doubled Money and Elerium-115 cost for Fusion Balls
 - Doubled Money Costs for HWP Fusion Bombs (E-115 cost is 6)
 - Hovertank Launcher increased Damage (140 -> 200)
 - Changed ColorScheme of the Armored Sectopod (lighter Blue)
 - Armored Sectopod, does now Plasma Damage (115) and has Autoshotburst: 5
 - Reduced sellCost for all Items from Aliens and Alive Aliens by 50%
 - Increased Base Maintence Cost to 10% of initial Construction price
 - Increased Points Death penalties for Civilians (30->50) and X-Com Tanks (x2)
 - Reactivated RAILYARDURBAN Terrain in Infrastructure Attack Terror Mission
 - Converted all Sprites into *.png, rechecked Palettes (just for good measure)
 - Adjusted Ruleset to latest changes in : openxcom_git_master_2015_10_10_0133

Version 0.93
 - Fix view positions for soldiers on the thunder craft.
 - Fix missing thunder craft MCD file.
 - Added consequences for alive interrogation of Navigators (additionals Alien Missions)
 - Added consequences for alive interrogation of Engineers (additionals Alien Missions)

EDIT: Removed some old changelog entries, since it did hit the 20.000 character mark...
(https://www.dropbox.com/s/taxrsq3q116a74x/Forumfail.png?dl=0)