aliens

Author Topic: How to improve the Laser weapon  (Read 14246 times)

Offline CanadianBeaver

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How to improve the Laser weapon
« on: July 30, 2016, 08:18:16 pm »
I would like to make the LASER weapon looks better and more useful. I did the images but some of them are not good. Images of handobs for HEAVY LASER can be improved. I will be happy, if somebody can help me with this. Thank you.

https://www.openxcom.com/mod/awesomeguns-laser

--- posts merged - Solarius Scorch ---

Also, it will be great, if somebody can help me with translation these strings into your language:

Code: [Select]
  - type: en
    strings:

      STR_LASER_PISTOL_UFOPEDIA: "Laser technology turn into minimum size. Fire range and accuracy are sacrified to get mobile using and powerful shooting comparing to the conventional pistol."
      STR_LASER_RIFLE_UFOPEDIA: "Adaptation of laser technology for using in the combat. This device is superior to the standard rifle, but due to the overheating is not able to conduct a quick fire."
      STR_HEAVY_LASER_UFOPEDIA: "This shotgun is able to fire three laser beams at once. Unfortunately, severe overheating does not allow to fire too often. But it has immense power and infinite ammunition."

      STR_LASER_WEAPONS: "Laser Weapons"
      STR_LASER_WEAPONS_UFOPEDIA: "Through experiments on Elerium-115 were discovered a unique opportunity to create a beam of light capable of transmitting power over distances. Using alien alloys and crystals of Ellerium-115 are possible to build a new type of weapon that will have a lot more ammunition and will not be less effective than the conventional weapons.{NEWLINE}{NEWLINE}It is necessary to develop as soon as possible a laser cannon using the UFO Navigation."

      STR_TANK_LASER_CANNON_FROM_TANK_CANNON: "Laser Tank from Tank Cannon"
      STR_TANK_LASER_CANNON_FROM_TANK_ROCKET: "Laser Tank from Tank Rocket"

  - type: ru
    strings:

      STR_LASER_PISTOL_UFOPEDIA: "Передел минитюаризации лазерной технологии. Дальность и точность стрельбы принесены в жертву мобильности устройства и мощности выстрела."
      STR_LASER_RIFLE_UFOPEDIA: "Попытка использования лазерной технологии на поле боя. Это устройство превосходит стандартную штурмовую винтовку по параметрам стрельбы, но из-за сильного перегрева не способно вести огонь очередью."
      STR_HEAVY_LASER_UFOPEDIA: "Лазерный дробовик способен выпускать 3 луча одновременно. К сожалению, сильный перегрев не позволяет вести огонь слишком часто, что компенсируется огромной мощью и бесконечным боезапасом."

      STR_LASER_WEAPONS: "Лазерное оружие"
      STR_LASER_WEAPONS_UFOPEDIA: "Проводя эксперименты над Элериум-115, была обнаружена уникальная возможность создавать луч света, способный передавать энергию на расстояния. Используя сплавы пришельцев и кристаллы Элериум-115, можно сконструировать новый тип вооружения, которое будет обладать намного большим боезапасом и не уступать в мощности современному стрелковому оружию.{NEWLINE}{NEWLINE}Нужно как можно скорее разработать лазерную авиапушку использую навигационный блок НЛО."

      STR_TANK_LASER_CANNON_FROM_TANK_CANNON: "Лазерный танк из пушечного танка"
      STR_TANK_LASER_CANNON_FROM_TANK_ROCKET: "Лазерный танк из ракетного танка"
« Last Edit: July 30, 2016, 11:20:30 pm by Solarius Scorch »

Offline Solarius Scorch

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Re: How to improve the Laser weapon
« Reply #1 on: July 30, 2016, 11:33:39 pm »
Code: [Select]
  - type: pl
    strings:

      STR_LASER_PISTOL_UFOPEDIA: "Technologia laserowa w wersji zminiaturyzowanej. Zasięg i celność zostały poświęcone dla większej poręczności oraz zwiększonej siły ognia w porównaniu do konwencjonalnego pistoletu."
      STR_LASER_RIFLE_UFOPEDIA: "Adaptacja technologii laserowej do użytku bojowego. Broń ta przewyższa konwencjonalny karabin, lecz podatność na przegrzewanie się ogranicza jej szybkostrzelność."
      STR_HEAVY_LASER_UFOPEDIA: "Ta strzelba emituje trzy promienie laserowe naraz. Niestety problemy z przegrzewaniem się nie pozwalają na szybkie strzelanie z niej. Ma jednak wielką siłę i niewyczerpalną baterię zasilającą."

      STR_LASER_WEAPONS_UFOPEDIA: "Eksperymenty z Elerium-115 pozwoliły nam odkryć sposób emisji promienia świetlnego niosącego energię na znaczne odległości. Używając obcych stopów oraz kryształów Ellerium-115, możemy skonstruować nowy typ broni o znacznie większym zapasie amunicji  i nie mniej skutecznej, niż broń konwencjonalna.{NEWLINE}{NEWLINE}It is necessary to develop as soon as possible a laser cannon using the UFO Navigation." <-- I don't understand this last sentence, sorry - Solarius

      STR_TANK_LASER_CANNON_FROM_TANK_CANNON: "Czołg/Działo Laserowe z Czołgu/Działo"
      STR_TANK_LASER_CANNON_FROM_TANK_ROCKET: "Czołg/Działo Laserowe z Czołgu/Wyrzutnia Rakiet"

STR_LASER_WEAPONS is already included, so no need to translate it.

Also, an advice: STR_LASER_WEAPONS_UFOPEDIA is written like lasers were completely unknown to humanity before. A "beam of light capable of carrying energy over last distances", or lasers, were discovered and built decades before the year 1999, though of course not as military weapons.

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #2 on: July 31, 2016, 05:40:13 am »
Solarius Scorch, I appreciate your advice and thank you for your comment and Polish translation.

How about this variant:

Code: [Select]
STR_LASER_WEAPONS_UFOPEDIA: "Through experiments on Elerium-115 was discovered an opportunity caring energy transfer on distance - a beam of light like modern lasers. The alien alloys and crystals of Elerium-115 can improve the terrestrial laser to be used in combats. New laser weapons will have a lot more ammunition and will not be less effective than the conventional weapons.{NEWLINE}{NEWLINE}If the UFO Navigation is researched, then it will be possible to develop a laser craft cannon and start using the laser technology in combats."

Offline Solarius Scorch

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Re: How to improve the Laser weapon
« Reply #3 on: July 31, 2016, 10:27:14 am »
Solarius Scorch, I appreciate your advice and thank you for your comment and Polish translation.

How about this variant:

Yeah, it's better.

My translation:
Code: [Select]
STR_LASER_WEAPONS_UFOPEDIA: "Eksperymenty z Elerium-115 pozwoliły nam odkryć sposób na przesyłanie energii na odległość za pomocą promienia światła - podobnego do współczesnych laserów. Ziemski laser, ulepszony dzięki obcym stopom i kryształom Elerium-115, może być wykorzystany na polu bitwy. Nowa broń laserowa ma znacznie większy zapas amunicji i jest nie mniej skuteczna niż broń konwencjonalna.{NEWLINE}{NEWLINE}Zbadanie systemu nawigacji UFO pozwoliłoby nam na stworzenie działka laserowego dla myśliwca i użycie go w walce powietrznej."

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #4 on: July 31, 2016, 04:49:33 pm »
Thank you, I will introduce your translation in my mod as soon as possible.

Offline Solarius Scorch

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Re: How to improve the Laser weapon
« Reply #5 on: July 31, 2016, 10:47:20 pm »
Cool, good luck with the mod :)
« Last Edit: August 02, 2016, 10:47:16 am by Solarius Scorch »

Offline The Reaver of Darkness

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Re: How to improve the Laser weapon
« Reply #6 on: August 02, 2016, 08:22:59 am »
May I use your heavy laser art for the heavy auto-laser in my mod?

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #7 on: August 02, 2016, 03:17:48 pm »
May I use your heavy laser art for the heavy auto-laser in my mod?

Yes, of course. Please, read the License Information on the https://www.openxcom.com/mod/awesomeguns-laser

Offline The Reaver of Darkness

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Re: How to improve the Laser weapon
« Reply #8 on: August 03, 2016, 05:38:26 am »
Sweet! I can make use of all three of those!

Offline hellrazor

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Re: How to improve the Laser weapon
« Reply #9 on: August 07, 2016, 09:05:08 pm »
According to the information on the modportal page, all the graphics were made by you.
You should give proper credit to the authors and creators of the gaphics you do use.

Also this information is not represented on your github page.

Also I am not sure if you simple can apply the GPL 3 licence towards the mod, since your are using artwork which was not licenced or the creator/author of it gave not gave permission to apply towards useing the GPL 3.

I kindly would request that you add proper credits to all author/creators of graphics in the mod.
Since this is how things have always been in this small community.

EDIT: Sorry didn't wanted to sound like asshole, but you should always give proper credit towards creator...
« Last Edit: August 07, 2016, 09:19:38 pm by hellrazor »

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #10 on: August 07, 2016, 10:29:54 pm »
hellrazor, Thank you for your participation. Your message is very important for me.

Be aware, that you can find information about credits and authors on the main page of the web-site: https://canadianbeaver.github.io/AwesomeGuns/index.html#credits. Moreover, this information there is on the top of the .rul file: https://github.com/CanadianBeaver/AwesomeGuns/blob/master/Ruleset/AwesomeGuns.rul.

Quote
I got images and ideas from many mods, but I never copy these without adaptation. Basic of them are:
- Weapon Rework/Expansion - templates for conventional weapon
- XenoOperations - the biggest special thanks to XOps who is the author and who allowed me to use images of plasma weapon
- Robin's Extra Weapons - images for machine pistol and sniper rifle
- Improved Hand Objects - the small images for hands objects
- Lukes Inventory Images - alien images
- Advanced_Medikit - image for medi chest
- NewTUReserveUI - image for control panel
- 2012DeathSounds - sound files
- CraftMissleSound - sound files
- Doom_Skill_Levels - just for fun
- Laser Rifle Recolor - idea to make a laser weapons in a same color gamma
- GrenadeLauncher - nice launcher for beginning
- Incendiary grenade - images
- EqualTerms1.03 - images for sniper rifle
- WolframLance - images for rockets
- Ryskeliini_GunsNGadgets_1st_pack_v12 - sound files
- OpticalEleriumV0-94b - image for laser cannon
- Raven - new improved interceptor
- Air Combat Rebalanced - idea and balancing values
- Railgun - images and idea
- Better look personal armor - images for heavy armour
- Grey armored vest - images for light vest
- Scout Power Armor - images for light and flying armour
- Quick-Draw Hip Slot - idea
- Reproduction - implementation
- FastRamp - implementation
- HQSounds_FinalModPack - sound files
- If I have forgotten someone, please let me know.

I am developing the AwesomeGuns modification about three months and maybe something is missing. Please, feel free to tell me, if I have forgotten something.

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #11 on: August 07, 2016, 11:04:03 pm »
EDIT: Sorry didn't wanted to sound like asshole, but you should always give proper credit towards creator...

I believe, that your subject is very important, because credits and telling thanks to authors is necessary. Thank you once again for pointing to this situation. I promise, if the mistake exists, it will be corrected.

Offline hellrazor

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Re: How to improve the Laser weapon
« Reply #12 on: August 08, 2016, 01:45:48 am »
Jeah sorry just noticed.

But you really should consider not putting it completly under GPL 3. OR only use it GPL 3 for assets you made completly yourself.

Offline CanadianBeaver

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Re: How to improve the Laser weapon
« Reply #13 on: August 08, 2016, 02:35:13 am »
I wonder if you have a better idea about license.

Offline hellrazor

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Re: How to improve the Laser weapon
« Reply #14 on: August 08, 2016, 03:17:17 pm »
I wonder if you have a better idea about license.

Noone puts a licence on the mods.
So my suggestions is also to use none.

Since in some case you may use modified vanilla content which is still under ownership of the original game intellectual propety holder.

So no Licence.