I've started a new relatively hard modded campaign, exploding weapons etc, so I suffer a lot of losses. Which leads to a lot personal armor and power-armor having to be made from scratch with new resources.
A lot of X-com is essentially about salvage from wreckage, something that is at odds with our soldiers armor.
I feel that loss of life shouldn't render armor unsalvageable 100% of the time, rather in my opinion the armor should yield either a wreaked or compromised suit, that can be broken down or repaired.
i.e: Powersuit[repaired] requires (Wreaked Powersuit*4 + Resource) |or| (Compromised Powersuit + Resource)
i.e: Personal Armor[repaired] requires (Wreaked PA*2 + Resource/2) |or| (Compromised PA + Resource)
And connected to an extent is general salvage recovery via deconstruction, recovering a percentage of the resources it would otherwise cost to construct said item, for example plasma ammo.
Perhaps there's a mod out there like this, if so please let me know.