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Author Topic: Important: Upgrading Saves Between Versions  (Read 64245 times)

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #45 on: February 04, 2017, 07:08:07 am »
For upgrading during a campaign, add these techs:

STR_WAT_DO
STR_PIRATE_LIFE
STR_PARTY
STR_CLOTHING_UC
STR_JACKSTOWN_SCOUTING
STR_JACKSTOWN_ZZZ
STR_INSPECT_MACHINERY
STR_MENACING_HULL
STR_KULTUR
STR_RECRUITMENT
STR_SMALL_RADAR_SYSTEM
STR_PERSUASION
STR_GOBLIN_ROKKITZ_UC
STR_MINE
STR_SMGS_SUMMARY
STR_EXPLOSIVES_SUMMARY
STR_HEAVY_WEAPONS_SUMMARY
STR_ENVIRO
STR_LOOT_DISTRIBUTION

If you've changed Tiny drill into the Golden Codex, add the following items to your base:

    STR_CLOTHING_OFFICER: 1
    STR_OFFICERS_BATON: 1

Offline Scorrpio

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Re: Important: Upgrading Saves Between Versions
« Reply #46 on: March 08, 2017, 07:29:15 pm »
The 99F.1 > 99F.3 looks fairly heavy.  I suppose certain save changes are in order for the new missions?  Thx!

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #47 on: March 09, 2017, 01:59:13 am »
Not much, you probably need to re-research a few techs, depending on your advancement in the campaign, but all of them are quite light time-wise and generate some extra points.

Offline Scorrpio

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Re: Important: Upgrading Saves Between Versions
« Reply #48 on: March 10, 2017, 07:52:28 am »
Update: moving to F3 was a bit problematic. I suppose I could provide the pre-migration save file.  Durathread working showed up as available and researched fine.  But Electricity/Electronics would not.  And techs dependent on it (i.e. aye-phone) are not showing either.   Tried editing save file to add the tech to my 'popped research' list,  and to research rule list with a 0 but did nor help.   Ended up adding tech as researched.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #49 on: March 10, 2017, 09:42:25 am »
No need I tested it myself and found no such problems. You might have been simply missing prerequsites.

Offline Scorrpio

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Re: Important: Upgrading Saves Between Versions
« Reply #50 on: March 10, 2017, 02:58:01 pm »
Definitely had the pre-reqs(personal database, personal computer, researching, integrated devices)  Heck even had a whole lot of dependent stuff: slave AI, optronics, overcharge radar, brainer outfit...  but the tech itself did not show up as researchable and when I researched say, landmine, aye-phone would not come up.  I wonder if the algorithm determining available topics does some kind of pruning and may skip a tech if it sees something dependent on it first?

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #51 on: March 10, 2017, 09:26:52 pm »
Damn it, then maybe there is something I don't realize... Sure, send that save, then. Not like you seem to need any help, but I might have made some error... Or don't realize something about the engine...

Offline Martin

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Re: Important: Upgrading Saves Between Versions
« Reply #52 on: March 11, 2017, 01:44:06 am »
The STR_BASIC_ELECTRONICS tech is flagged as both needing and destroying item, which is why reseaching "electricity & electronics" never shows up as the item doesn't drop from any bad guy.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #53 on: March 11, 2017, 02:01:21 am »
Argh, what a stupid mistake on my part! Thank you. It should have neither of these flags.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #54 on: April 01, 2017, 05:35:45 am »
Upgrading to F.5:

Delete any
        STR_MISSION_RAID
        STR_MISSION_SMUGGLING

from 'available missions' in 'alien strategy'
« Last Edit: April 01, 2017, 07:52:14 pm by Dioxine »

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #55 on: May 09, 2017, 06:36:58 am »
save update to 0.99G:
- Replace all STR_SECTOID_CORPSE with STR_ACADEMY_CORPSE

Offline kikanaide

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Re: Important: Upgrading Saves Between Versions
« Reply #56 on: May 15, 2017, 09:54:06 pm »
Do we need to add anything for the new Bounty Hunt missions?

Offline Noir_CZ

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Re: Important: Upgrading Saves Between Versions
« Reply #57 on: May 16, 2017, 08:16:43 am »
And another question, will it be OK, if I replace it after few days of using the new update?
And yet another one, do we just replace all STR_SECTOID_CORPSE texts or just literaly this one and leave anything like STR_SECTOID_CORPSE_EXTRACTION unchanged?

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #58 on: May 16, 2017, 10:20:30 am »
This one, and nothing more. If you don't do it, not a biggie, only all Integrated Circuits you have will change into Sectoid Corpses that can be sold for $20k apiece.

Offline Noir_CZ

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Re: Important: Upgrading Saves Between Versions
« Reply #59 on: May 16, 2017, 10:40:22 am »
This one, and nothing more. If you don't do it, not a biggie, only all Integrated Circuits you have will change into Sectoid Corpses that can be sold for $20k apiece.
So that's why I had suddenly 20 corpses. :-) Thanks. If it is not problém, I am not going to tinker with it and collect the integrated circuits anew.