Author Topic: Important: Upgrading Saves Between Versions  (Read 10154 times)

Offline nrafield

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Re: Important: Upgrading Saves Between Versions
« Reply #30 on: August 20, 2016, 12:09:18 pm »
I never liked the Zeppelins anyway. I'd rather put Hideouts with radars all over the world and have to defend them all the time instead. I'd even be able to get proper air superiority that way instead of wasting a hangar slot for a Zeppelin

Offline Solarius Scorch

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Re: Important: Upgrading Saves Between Versions
« Reply #31 on: August 20, 2016, 12:14:10 pm »
I never liked the Zeppelins anyway. I'd rather put Hideouts with radars all over the world and have to defend them all the time instead. I'd even be able to get proper air superiority that way instead of wasting a hangar slot for a Zeppelin

I agree, but it's a matter of personal priorities. Zeppelins allow you to cover much of the Earth relatively early, at relatively low costs (as compared to having many Hideouts). But the question is, do you really need this coverage? Probably not.
Anyway, I usually don't go beyond just one Zeppelin early on.

Online Meridian

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Re: Important: Upgrading Saves Between Versions
« Reply #32 on: August 20, 2016, 12:25:23 pm »
I never liked the Zeppelins anyway. I'd rather put Hideouts with radars all over the world and have to defend them all the time instead. I'd even be able to get proper air superiority that way instead of wasting a hangar slot for a Zeppelin

I have 8 bases all around the world (carefully placed)... and I still have pretty significant radar holes. But let's not pollute this thread, we can continue elsewhere.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #33 on: September 03, 2016, 05:17:24 pm »
from 0.99B to 099C:

Code: [Select]
  - STR_CAMOUFLAGE
  - STR_HEATVISION
  - STR_CONTACT_BUILDERS

Offline saladofstones

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Re: Important: Upgrading Saves Between Versions
« Reply #34 on: November 01, 2016, 03:21:51 am »
Does 099D require anything done? I noticed it added a new environment and at least two new missions.

Offline Ethereal_Medic

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Re: Important: Upgrading Saves Between Versions
« Reply #35 on: November 06, 2016, 06:10:16 pm »
@saladofstones
The update to the current version seems to not need new strings for the save file since all new missions are *unlocked* via research topics. As any new researched mission, it will be integrated with the start of the next month.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #36 on: November 13, 2016, 05:09:37 am »
Update to 0.99E.1:
Upgrading on Battlescape unadvised.
> If you have started a campaign pre-0.99E, add STR_CODEX_GREEN to your items.
> If you have started/upgraded to 0.99E, and researched the Tiny Drill Investigation, but didn't build the Ventura yet, replace your STR_MENACING_HULL with:
- If researched Gray Codex, STR_FORTUNA_HULL;
- If researched Red Codex, STR_METALLO_HULL;
- If researched Green Codex, STR_VENTURA_HULL;
- If researched Gold Codex, STR_FUEGO_HULL.

Offline Narvi

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Re: Important: Upgrading Saves Between Versions
« Reply #37 on: November 13, 2016, 08:20:01 pm »
Update to 0.99E.1:
Upgrading on Battlescape unadvised.
> If you have started a campaign pre-0.99E, add STR_CODEX_GREEN to your items.
> If you have started/upgraded to 0.99E, and researched the Tiny Drill Investigation, but didn't build the Ventura yet, replace your STR_MENACING_HULL with:
- If researched Gray Codex, STR_FORTUNA_HULL;
- If researched Red Codex, STR_METALLO_HULL;
- If researched Green Codex, STR_VENTURA_HULL;
- If researched Gold Codex, STR_FUEGO_HULL.
Could you be a bit clearer on where to place that? I'm not sure where 'items' is.

Offline Zharkov

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Re: Important: Upgrading Saves Between Versions
« Reply #38 on: November 13, 2016, 09:50:16 pm »
Could you be a bit clearer on where to place that? I'm not sure where 'items' is.

Search for "items:" in your .sav and add to list "STR_CODEX_GREEN: 1". Be aware that there may be more than one "items:" entry - most likely the second one marks the list of the items in your hold while the first one is your ship's inventory.
« Last Edit: November 13, 2016, 09:52:49 pm by Zharkov »

Offline Narvi

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Re: Important: Upgrading Saves Between Versions
« Reply #39 on: November 14, 2016, 12:28:32 pm »
Search for "items:" in your .sav and add to list "STR_CODEX_GREEN: 1". Be aware that there may be more than one "items:" entry - most likely the second one marks the list of the items in your hold while the first one is your ship's inventory.
There are two, yes. Which one should I put it into?

Offline Zharkov

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Re: Important: Upgrading Saves Between Versions
« Reply #40 on: November 14, 2016, 01:48:43 pm »
There are two, yes. Which one should I put it into?

The second one!

Offline Narvi

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Re: Important: Upgrading Saves Between Versions
« Reply #41 on: November 14, 2016, 02:40:32 pm »
The second one!
I'm getting 'illegal tab when looking for indentation'.

EDIT: nvm got it oxcom is fussy when saveeditting with notepad ++
« Last Edit: November 14, 2016, 02:50:07 pm by Narvi »

Offline Solarius Scorch

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Re: Important: Upgrading Saves Between Versions
« Reply #42 on: November 14, 2016, 04:00:21 pm »
EDIT: nvm got it oxcom is fussy when saveeditting with notepad ++

It's the YAML that is fussy. :P

Offline legionof1

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Re: Important: Upgrading Saves Between Versions
« Reply #43 on: December 21, 2016, 07:05:50 pm »
Squire is new, the others are just updated items. What happens is that some updated objects are identified as "new" for several reasons, altered id string being the most common.

Offline Dioxine

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Re: Important: Upgrading Saves Between Versions
« Reply #44 on: December 25, 2016, 03:28:19 am »
Stop polluting the god damned topic. What did I tell in the OP, eh? This is ANNOUNCEMENTS not QUESTIONS topic.