Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 410091 times)

Offline Pallington

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #870 on: January 30, 2023, 02:11:23 pm »
You can beat anything with savescumming.

That said, Cats were netfed already in N3.

No better way to store large amount of money than gold on lower difficulties. (On higher difficulties, you store your money in investment in bases)

1: true, tho i'm pretty sure you could beat ninja hq with just 8 pre-nerf catgirls with only like 2 losses if you played really carefully even without savescum

2: i see, thanks for the answer

also, random question, which missions do aquamen show up on? i need it for higher studies (i bought three flippin academy scientists before i got the science vessel doc but i can't find aquamen for the life of me :/, what i get for skipping underwater missions earlier ig)
« Last Edit: January 30, 2023, 03:07:18 pm by Pallington »

Offline zombieguy223

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #871 on: January 30, 2023, 07:12:32 pm »
also, random question, which missions do aquamen show up on? i need it for higher studies (i bought three flippin academy scientists before i got the science vessel doc but i can't find aquamen for the life of me :/, what i get for skipping underwater missions earlier ig)
I believe Aquamen only appear on three missions:
Beach Sweep (Surface, unlocked through Dreams of the Deep)
They Came From The Sea (Surface, one of Jack's Lvl B Bounty hunts)
Devil's Reef (Underwater, randomly appears starting late in the first year)

Beach Sweep is ambushing a bunch of Deep Ones, Lobstermen and Aquamen on a beach (usually jungle) with a few civilians around.
They Came From The Sea is a big fort defense against an army of the above, with no civilians.
Devil's Reef is destroying three beacons with an army of the above around. You can leave with an overall win after destroying the beacons, however. Killing all enemies is not required (or advised).

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #872 on: February 02, 2023, 02:24:09 pm »
Started a brand new game with N3.1.3 and everything seems to be fine now, engaging in a temple raid misssion....

Offline Vengos

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #873 on: February 23, 2023, 05:52:51 pm »
Can someone suggest good weapon for high throwing stat ?

Online Solarius Scorch

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #874 on: February 23, 2023, 06:29:54 pm »
Can someone suggest good weapon for high throwing stat ?

Ninja stars. Also javelins and throwing axes, to a lesser degree.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #875 on: February 28, 2023, 01:17:17 pm »
Why that numer in the right corner of the screen sometime is green, blue and purple? I konw it's red when an enemy is on my line of sight, but what about the other colors?

Here are also a couple os saves from N3.1.3 version, upgraded with the N4.0.2, give a look for thestin purposes, please :)

Offline Mathel

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #876 on: March 01, 2023, 11:56:02 am »
Why that numer in the right corner of the screen sometime is green, blue and purple? I konw it's red when an enemy is on my line of sight, but what about the other colors?

Here are also a couple os saves from N3.1.3 version, upgraded with the N4.0.2, give a look for thestin purposes, please :)
Red: Current unit sees this hostile.
Green: Another own unit sees this hostile.
Blue: Own unit with critical (fatal) wounds
Purple: Own unit close to fainting, or dying of overstun.

They are displayed in this order of priority. First red, then green then blue, then purple.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #877 on: March 01, 2023, 12:27:47 pm »
Oh, thanks! The N4 verison introduced captain ranks. How do i get those? And are automatically awarded by doing something?

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #878 on: March 01, 2023, 01:03:55 pm »
Oh, thanks! The N4 verison introduced captain ranks. How do i get those? And are automatically awarded by doing something?

They are awarded if you reach a certain number of points at the end of the month. They are meant to reflect your political status.
Each rank unlocks some benefits, but also places certain expectations (generally speaking, you should maintain a certain level of points each month).
You can only advance by 1 rank per month.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #879 on: March 15, 2023, 03:13:52 pm »
They are awarded if you reach a certain number of points at the end of the month. They are meant to reflect your political status.
Each rank unlocks some benefits, but also places certain expectations (generally speaking, you should maintain a certain level of points each month).
You can only advance by 1 rank per month.

Oh that make all more difficult...anyway i just started a brand new game with gals and the "rejected the power" paths and a custom layout base but it's even more difficult since i won'thave access to early crafts! Well, l'll see what i can do  ;D in the meantime i sold the menacing hull and the tiny drill...
« Last Edit: March 15, 2023, 03:16:58 pm by ontherun »

Offline Moon_Dew

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #880 on: March 22, 2023, 10:21:34 am »
Country bonuses:
Your starting country is researched for free
The Confederation: 1 govt pistol, 3 big iron, 50 big pistol rounds (6 shots), 10 glamour, -150 infamy
Eurasian Autonomy: 1 baby nuke, 1 uranium weapons documentation, 1 govt fine
Iron Tribe: 8 junk piles, 30 necroplane parts, 50 chemicals, 50 scrap metal
Eurosyndicate: 6 super maids, 6 maid outfits, 9 gothic raygun clips, 3 energy weapon parts
Blackmarch: 1 gnome
Romanica: 6 crusader SS armors, 6 peasant nun outfits, 6 olde swordes, 6 quarterstaves, 1 golden cup, 1 golden cross
Nordfederation: 5 young ubers
Central Province: 75 sectoweed
Fuso: 3 fuso swords, 3 sudoku blades, 6 fans, 30 fuso knives, 20 glamour
Death Realms: 20 chitin plates, 10 animal poison, 10 spider silk, 20 demon skulls -75k dolaros
Hidden Expanse: 3 flak tower kits
Ghostgates: 24 slaves, 24 slave maids, 4 slave gladiatrices, 4 slave lashers
Rogue Fields: 5 govt fines
Theban Hive: 12 assault clone licenses, -600 infamy
Kingdom of Canada: 50 cultural wealth, 15 personal databases, 10 glamour, 3 govt personal codes, 1 exquisite lingerie
Cali Republic: 50 mutant porn, 50 glamour, 50 crack, 50 hideout cleaning bills
Dark Dominion: 3 arcane books, 2 esoterica
Latin Empire: 1 old earth books, -50 infamy
The Technocracy: 20 optronic parts
Pirate Straits: 3 hoes
Turan: 3 turanian gals
Steel Pact: 10 metal ores, 1 prepper box
Red Revolution: 10 workers
None: 2 lokk'naar scriptures, 3 grrrl guides, 1 of 6 free techs: animal poison, spider pilk, monster teeth, monster eye, luxury fur, chitin plates, +50 infamy

Continental bonuses:
Arctic: 6 tribal outfits, tech human polar outfit, +450 infamy
Antarctica: 6 tribal outfits, tech human polar outfit +700 infamy
Siberia: 8 luxury furs, tech ushanka, +200 infamy
North Atlantic: 6 tribal outfits, tech sea transport, +450 infamy
Europe: 3 rare earth elements, tech rare earth elements, -50 infamy
North America: 5 vodka,tech uber wheat, +200 infamy
South America: 10 each of red pepper, devil's pepper, egglant, orange, coconut, tech what do?, +450 infamy
North Africa: 6 beer, tech swag items (golden ankh, amphore, golden cup, golden cross, crown, ol' coins, diamond), -50 infamy
South Africa: 3 blowpipes and 24 blowpipe darts (3 shots each), tech monster hunting, +200 infamy 
Central Asia: 777 capitulatory tax, tech necropirate, +200 infamy
South East Asia: 10 each of mutant fish, mutant egg, pumpkin, tech mutant egg, +200 infamy
Australasia: 20 explosive cannonballs, tech sea adventure, +450 infamy
Pacific: 1 hero, tech the deep ones, +700 infamy Continental bonuses:


Thank mr. Torchwood

The continent bonus is gained in the frirst few hours, the country bonus is gained in the first few days.

Is this still accurate?

Offline Vengos

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #881 on: March 22, 2023, 02:25:19 pm »
Is this still accurate?
Cali Republic now gives also 8 catgirls captive and 75 hideout cleaning bill instead of 50.

Offline Torchwood

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #882 on: March 29, 2023, 07:32:35 pm »
To nobody's great surprise, Cali Republic turns out to be full of illegal aliens.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #883 on: April 05, 2023, 04:11:55 pm »
Oh that make all more difficult...anyway i just started a brand new game with gals and the "rejected the power" paths and a custom layout base but it's even more difficult since i won'thave access to early crafts! Well, l'll see what i can do  ;D in the meantime i sold the menacing hull and the tiny drill...

I really do confirm my previuos statement! Moreover, in june 2601, still cannot unlock "contact: car thieves" so i cannot have neitheran aircar!!! In the meantime i set up an hunt party for ground misison, seems quite good....

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #884 on: April 11, 2023, 03:26:15 pm »
..and in the end managedto manufacture a dutchman! Was lucky i catch a "broken ancient airbus" by event (a prequisite for that craft) but still no interception capabilities...but raised my revius score from "big jock" to "thug" (currently by the end of aug 2601) but most important finally i was able to repel a dark ones base crackdown, so i can continue playing, hurra!!

Need some interception craft now...

Edit: in the menatime i managed to reach the end of nov 2601, researched the "buckaroo" but score is dropping (bully 2.sav) :'(
« Last Edit: April 12, 2023, 04:14:52 pm by ontherun »